imported_ebe
Junior Member
Hello to all,
I think it's now time to clarify one thing which is perhaps more important than we all think.
I wish to try to do a big online survey, with I hope some real results for all of us in the end.
It would also show that the community can sometime do big things.
I'll post this thread to a few reputed technichal message board.
The subject is about the mouse peripheral. Yes, one thing "as simple" as a mouse. Shouldn't
it be that something "as simple" as mouse wouldn't cause anyone some headaches ? It's so
old and known by now, isn't it ?
Perhaps you'll be suprised, as me and other who I showed the problem to.
Main subject : Mouse (movement) lag, choppy, jerky, laggy described by some. Perfect whith keyboard
Personnal test environment (same results in a few different configuration):
Nvidia GeForce 6800 Ultra 256M (ForceWare 66.93)
AMD ATHLON 64 3400+
Asus K8N-E Delux Nforce 3 250gb
Samsung SATA 160Go 7400 8M
2x 512Mo Kingston DDR 400 Hyper-X
Creative SoundBlaster Audigy 2 ZS
Logitech Mouse MX510 & Keyboard (MouseWare 9.80)
Refresh rate overide
800x600 120Hz
1024x768 120Hz
1280x960 100hz
1280x1024 100hz
How to look at the problem :
1) Launch Counter-Strike : Source
2) set some movement controls to keyboard touches
3) turn on yourself, left, right some times in some areas with only the keyboard
4) try doing the same with the mouse, plane and regular left or right movement.
try with different mouse movement
5) try this on a few FPS, and this at some resolutions.
-> Anythings wrong ?
Problem's description :
and this was shown on many computer configuration, most time with the
gamer discovering something they hadn't saw. Now it's hard to see somehting else for them also.
Indeed, while using the keyboard the movement are perfect, no choppy, no jerky, no laggy
movements at all. Using the mouse result on the opposite (choppy, jerky, or laggy).
And the described problem are evolving with the resolution choosed, mouse filtering choosed or not. and so on,
giving some value to this thread :
- you should know well anything related to tearing movement -> Activate Vertical Synch in games/control panel !
- you should try on 3-4 games
- you should know the difference with using USB (125 rate max if I'm correct, sharing interupt, CPU..) and PS/2 (40 to 200 sample rate, Interupt, etc.)
- you should know anything related to screen refresh rate problems since Windows XP (or was it already
for WIndows 2000 ? I believe so). You have to either use directe driver control panel overide options, or some tools with overide screen refresh option.
The BlaBla
Now, if you do the tests as descibed, with the required knowledge, and have "discovered" the same problem, I presume you're quite upset, mostly if you have something we can qualify as "a good computer" 🙂
Again, please do some serious comparaison with one time mouse movements, next time keyboard movements. Try doing the same movements with both.
I will now give you the hints my research gave me to this point. Firstly, using the best mouse we can
found (like the MX510 for gaming) on USB is stupid. And you'll see that working with the PS/2 options
can help us (sample/rate to 200, also try some buffer settings) somewhat, to the point to have
better overall situation with desactivated mouse filter option in game. !
playing with different GFX drivers had some incidences on the results !
playing with different's resolution and refresh rate had some incidences on the results !
All this make me think it something related to > Resolution < > Refresh rate < > Mouse sample rate <
BTW, why the need of these mousefilter / mouselag options if the mouse were something so "simple" ??
Here we are. I highly ask you to try doing the tests, until you know that you won't discover something that will really upset you.. I repeat, I'm not trying to show you I'm anything like a geeks or guru, but I know well anything related to game performance, lagg, Tearing (geez how comes vertical-synch isn't actived everytime and everywhere ?), and I showed the problem to a few people with different's spec.
Of course all the test were realised on clean installed OS.
It's not because you don't see it that it's not present. I'm sorry for that. Some people
I showed the probelm were sure that they hadn't it. If you've recent high end
Hardware and have the same problem, I believe you'll be happy if we can all find a solution.
I don't recall having these problems looking back to the past, I would say win9x with "Normal" mouse (with a ball inside).
Here am I, I really ask the community for some help, clarifying this case. Are we (me and a few
othe hardware passionates) some exceptions ? Or is there really something wrong with our
hardware configuration (only common config were logitech's mouses) ?
I ask you to answer with something like that :
- Hardware configuration
- Mouse configuration (model, usb or PS/2 (sample rate))
- Games used for the tests
- Tests results
a) keyboard movement
b) mouse movement
I thank all the people who will help us.
Ebe
I think it's now time to clarify one thing which is perhaps more important than we all think.
I wish to try to do a big online survey, with I hope some real results for all of us in the end.
It would also show that the community can sometime do big things.
I'll post this thread to a few reputed technichal message board.
The subject is about the mouse peripheral. Yes, one thing "as simple" as a mouse. Shouldn't
it be that something "as simple" as mouse wouldn't cause anyone some headaches ? It's so
old and known by now, isn't it ?
Perhaps you'll be suprised, as me and other who I showed the problem to.
Main subject : Mouse (movement) lag, choppy, jerky, laggy described by some. Perfect whith keyboard
Personnal test environment (same results in a few different configuration):
Nvidia GeForce 6800 Ultra 256M (ForceWare 66.93)
AMD ATHLON 64 3400+
Asus K8N-E Delux Nforce 3 250gb
Samsung SATA 160Go 7400 8M
2x 512Mo Kingston DDR 400 Hyper-X
Creative SoundBlaster Audigy 2 ZS
Logitech Mouse MX510 & Keyboard (MouseWare 9.80)
Refresh rate overide
800x600 120Hz
1024x768 120Hz
1280x960 100hz
1280x1024 100hz
How to look at the problem :
1) Launch Counter-Strike : Source
2) set some movement controls to keyboard touches
3) turn on yourself, left, right some times in some areas with only the keyboard
4) try doing the same with the mouse, plane and regular left or right movement.
try with different mouse movement
5) try this on a few FPS, and this at some resolutions.
-> Anythings wrong ?
Problem's description :
and this was shown on many computer configuration, most time with the
gamer discovering something they hadn't saw. Now it's hard to see somehting else for them also.
Indeed, while using the keyboard the movement are perfect, no choppy, no jerky, no laggy
movements at all. Using the mouse result on the opposite (choppy, jerky, or laggy).
And the described problem are evolving with the resolution choosed, mouse filtering choosed or not. and so on,
giving some value to this thread :
- you should know well anything related to tearing movement -> Activate Vertical Synch in games/control panel !
- you should try on 3-4 games
- you should know the difference with using USB (125 rate max if I'm correct, sharing interupt, CPU..) and PS/2 (40 to 200 sample rate, Interupt, etc.)
- you should know anything related to screen refresh rate problems since Windows XP (or was it already
for WIndows 2000 ? I believe so). You have to either use directe driver control panel overide options, or some tools with overide screen refresh option.
The BlaBla
Now, if you do the tests as descibed, with the required knowledge, and have "discovered" the same problem, I presume you're quite upset, mostly if you have something we can qualify as "a good computer" 🙂
Again, please do some serious comparaison with one time mouse movements, next time keyboard movements. Try doing the same movements with both.
I will now give you the hints my research gave me to this point. Firstly, using the best mouse we can
found (like the MX510 for gaming) on USB is stupid. And you'll see that working with the PS/2 options
can help us (sample/rate to 200, also try some buffer settings) somewhat, to the point to have
better overall situation with desactivated mouse filter option in game. !
playing with different GFX drivers had some incidences on the results !
playing with different's resolution and refresh rate had some incidences on the results !
All this make me think it something related to > Resolution < > Refresh rate < > Mouse sample rate <
BTW, why the need of these mousefilter / mouselag options if the mouse were something so "simple" ??
Here we are. I highly ask you to try doing the tests, until you know that you won't discover something that will really upset you.. I repeat, I'm not trying to show you I'm anything like a geeks or guru, but I know well anything related to game performance, lagg, Tearing (geez how comes vertical-synch isn't actived everytime and everywhere ?), and I showed the problem to a few people with different's spec.
Of course all the test were realised on clean installed OS.
It's not because you don't see it that it's not present. I'm sorry for that. Some people
I showed the probelm were sure that they hadn't it. If you've recent high end
Hardware and have the same problem, I believe you'll be happy if we can all find a solution.
I don't recall having these problems looking back to the past, I would say win9x with "Normal" mouse (with a ball inside).
Here am I, I really ask the community for some help, clarifying this case. Are we (me and a few
othe hardware passionates) some exceptions ? Or is there really something wrong with our
hardware configuration (only common config were logitech's mouses) ?
I ask you to answer with something like that :
- Hardware configuration
- Mouse configuration (model, usb or PS/2 (sample rate))
- Games used for the tests
- Tests results
a) keyboard movement
b) mouse movement
I thank all the people who will help us.
Ebe