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Still havent started Bioshock Infinite.

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I loved it. It has a story that gets better the more you think about it. When I beat it I immediately started it over and played through it again just to see how much of the earlier game hinted at the things I knew by the end of it. It seems to have a lot of plot holes at first, but the more consideration you give it the more you realize what seemed to be plot holes are really clues to the larger story. Once you beat it check out the spoiler thread we had where we banged out a lot of the finer points of the plot.
 
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Haven't started it yet, but I wanna play Bioshock 2 first, although I know it doesn't matter.

I have such a huge backlog of games, Far Cry 3, Metro Last Light, many others untouched, GTA IV Ballad of Gay Tony, need to finish GTA IV Lost and the Damned, Saints Row IV, and I still need to finish Max Payne 3.


....well, finally played 2 and Infinite. 2 was very much like 1, loved them both, just great game all around.

Infinite is kinda strange, feels so much different than 1 and 2, yet familiar at the same time. The story is so much better, more thought provoking, and so much more engaging. It's kinda hard to imagine it being in the same Universe as 1 and 2, but that's not really important. During the play I felt a gamut of emotions, from Hatred of Comstock, to fear/sadness in regards to Songbird, to a mix of sadness and even chuckling out loud at the ending(I was expecting a twist, but I didn't see that one coming). I loved this game, definitely a must play.

As for the other games I mentioned, still haven't finished any of them. A few I played a bit, but not much except Lost and Damned which is mostly done.
 
I keep forgetting I even have this game. Its still wrapped in cellophane collecting dust. I really should at least install it, then I may actually be tempted to click the desktop icon.
 
BI was great. Elizabeth and Booker are both tremendous characters and once you get to the meat of the plot and start seeing the seemingly unrelated threads start to weave together it culminates wonderfully. It's very cool playing again or just reviewing some of the stuff online about how the ending/"how things work" relate back to bits of the story that you never would have realized the first time through (the coinflip at the very beginning is one of my favorites).

I think one problem that's kind of continuous throughout the series is the controls/management of guns AND plasmids AND ammo. It just always felt kind of clunky to me and I would find myself accidentally swapping one when I meant to change another - though I never did fuss with the controls to try to fix it myself either.
 
I didn't like it, couldn't even finish it after 3 hours.

The gameplay HAS to be entertaining first, not story.

It felt too much of a storyboard with mandatory shooting here and there.
 
To the people that didn't like it, were you playing on normal? I started on normal but it was way too easy and tedious so I turned it up and that made it a bit more fun since I felt like you had be pretty careful with your ammo/salt and make good use of mechanics like the rails and such as opposed to just blasting easily through everything.
 
you guys are so incredibly forgiving sometimes.

if bioshock 2 was a film, it would be corny and with a trite story, and an ending worthy of m. night shamalamadingdong.

(i did like the skyhook though)
 
you guys are so incredibly forgiving sometimes.

if bioshock 2 was a film, it would be corny and with a trite story, and an ending worthy of m. night shamalamadingdong.

(i did like the skyhook though)

I think Baldurs Gate would be awesome.

But they'd need a miniseries, not a single film.
 
you guys are so incredibly forgiving sometimes.

if bioshock 2 was a film, it would be corny and with a trite story, and an ending worthy of m. night shamalamadingdong.

(i did like the skyhook though)

Bioshock 2 /= Bioshock Infininte.

Bioshock 2 also did not have the "skyhook".
 
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ok, I see what you guys meant.
Its pretty, but I am definitely feeling railroaded. More like an interactive movie than a game.
I got sick of those back in the 90's.
But I'll probably finish it anyway.

I enjoyed it a lot but felt a bit the same way on the railroading. It was the
ending
actually that bothered me because no choice in the game could change that.
 
I enjoyed it a lot but felt a bit the same way on the railroading. It was the
ending
actually that bothered me because no choice in the game could change that.

Well, in a way, that was kind of/part of the point. That no matter what choices you make [in the Bioshock universe(s)] some events are constants and beyond your influence. The coinflip at the beginning of the game is kind of a microcosm of the entire theme - no matter what you choose, it always lands on the same side
(and it always has and will no matter how many times the Luteces repeat the "Booker project" as it were)
.
 
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