I haven't a clue how MS and Sony "They don't have the market power they once did." We're talking consoles here and they're the two biggest players in the space.. so big that most gamers (that use consoles) ONLY consider them in the space.
They and Nintendo are the only players in the console space now, true, but my whole point is that mobile-based set top boxes can eventually cut into the console market. People are playing a lot of games on mobile devices:
And it is expected that the mobile device gaming market will probably get close to or even possibly overtake the console market in terms of revenue during the life cycle of this console generation:
There is a reason crappy freemium features are creeping into console games- mobile gaming matters. This is no longer the mid 90s where the gaming market was mostly consoles or a PC. That means that by definition Nintendo, MS and Sony have less market power overall as far as control of the future of gaming. In 2015 the fastest growing gaming segment, and some the highest revenue generating games, are on mobile platforms. Developers follow the money and growth potential, which means mobile. Google and Apple provide good development platforms for gaming (especially Apple with Metal) and right now there is a lot of focus on the segment.
I'm also a bit confused where you say "This generation of consoles got overtaken by PCs faster than any recent generation".. are you talking speed?
Yes.
The 360 held its crown against PCs longer than its successor did, because it did and the 1 never did. And people do care, or otherwise the 1, with a better initial exclusive library, wouldn't be getting its butt kicked by the more powerful PS4. At least hardcore gamers seem to care, especially when comparing the differences is as easy as comparing PCs.
As for the price point stuff.. it could prob be cheaper, but they're selling millions of units. If that's failure for you I'd love to see success.
The PS4 so far has sold 18.5 million units since 2013. The iPhone 6 sold 20 million units in a month. Apple sold somewhere between 16 and 20 million iPads last quarter, which they are getting hammering on because that is a huge drop for them. The Playstation 2 sold over 160 million consoles in its life of 12 years and is the biggest console success ever. In comparison Google sold over a billion Android devices last year. A lot of those are low end, but in 2015 low end means Xbox 1 level. AndroidTV is soon going to be in every smart Sony Tv as well as a pile of sub $150 set top boxes- many more powerful than the 360. The same Xbox 360 that is good enough for millions of gamers right now who haven't made the switch to the next generation yet.
I just don't see that happening in my generation.
You might be right if the timeline for your generation has it ending within the next five years.
If anything all I really need to do is point to the OUYA. That was a ARM/Android console, look how well it did.
All that showed is that you can't just throw crap hardware out there and expect developers to do the work for you of making a killer app. The killer app of that "console" was emulated ROMs, which isn't a business model. Amazon already learned from that, so when they launched the FireTV they built a development studio. Gamers are extremely brand loyal though, so it will take buying off a major player somehow like MS did with Rare way back when. Get a AAA brand on your platform either first or as a cross platform release and the tide turns.
Companies like EA already release games on the Android and iOS platforms. With a $ nudge in a few years when AndroidTV is ready I could easily see Google paying for some console ports. With so many cross-platform games nowadays it would be easy to survive just on those and let your exclusives be the rest of the massive Android app store.
That is what Valve needs to get in on today. Make it so when the cross platform games come over they come in through Steam. Google is weak enough now they would cut a deal like that. Scrap Linux and make it all on Android instead. Get ahead of the curve and maybe they own the console market before the PS5 ever hits.
On phones and tablets.. but anything that requires any real muscle still gets x86.. including both Steam and consoles...
What is "real muscle?" Enough to do "work?"
My iPad Air 2 has performance pretty much equal to my 2010 Macbook Pro on both the CPU and GPU side. I have done a lot of work on my Macbook over the years. The iPad can also software decode a 1080p Blu Ray on the CPU and has the gaming capacity beyond a 360 in its GPU. Five years ago we called that real muscle. In five years ARM will be what you call real muscle today.
The ARM space is moving twice as fast as the old PC market did. We went from Pentium 3 level tech in 2010 to Core 2 Duo level tech in my iPad Air 2 in 2014. Four years to do what the PC market did in 9-10. That means in 3 more years, a sub-$150 AndroidTV 4.x or whatever device will have good enough power when compared with the 1. That could change things on consoles, especially because Google has close control of AndroidTV.
On the flip side x86 is slowing down. The rise of ARM is cutting into PC sales, and Intel has somewhat hit an IPC wall a few years ago. At around 2010-ish laptops and cheap desktops found a good enough computing plateau for many people, the same level my 2014 iPad just hit on mobile devices. I expect ARM will hit a good enough level for gaming soon. Its not like those PS4 CPUs are monsters.