Update:
About 13~ missions in now. More impressions:
1. They have the same upgrades from WoL- 2 workers for cost of 1 AND automated vaspene gas (doesn't require drones to mine). These two upgrades make the game
INCREDIBLY easy. And these upgrades come early in the game too.
If you mine 4 gas geysers, that means you don't have to make 12 extra drones. That's savings of 600 minerals, 12 less drone climb & 12 free supply for your army later. Combined with the double drone upgrade, they make your base building
exponentially faster. You will saturate all mineral fields and have 200/200 army in 5-7 minutes. And then you just steamroll the map.
I'm flying through them on Brutal difficulty.
2. As for units, rapid DPS range unit reigns supreme again, just like Marines in WoL. This is why people call this game Rangecraft. Hydralisk with the Frenzy upgrade (15 seconds of 50% attack speed) will absolutely tear through everyone. It's the perfect unit: ranged, all-purpose damage (without vs armor or vs light penalty), and in large numbers they mitigate their frailty.
THIS makes ALL other units and their upgrades look utterly useless and gimmicky.
It's too easy. Just massing Mutalisk with the 6x bounce is OP too. After I finish the game, I plan on beating the game again with different & harder units.
Also the game has lots of Diablo-esque boss battles. In WoL or Warcraft 3, they were rare and gimmicky. But this expansion really nailed it. It's polished well and lots of fun.
Here's my review. I'm about 6 missions in.
I'll start with the bad.
The Bad:
I'm still angry that they have botched the wholesome SC1 lore. SC1 & BW had dialogue that was awesome, plot was engaging, and overall quality was... mature. Raynor swore to kill Kerrigan with his own hands after she's murdered everyone and his friends. She killed his personal friend Phoenix, made Tassadar sacrifice himself, murdered millions, and outright decimated an entire race's home planet- Aiur.
Now SC2 has retconned Raynor to somehow develop romance for Kerrigan- a complete 180. What the fuck? Raynor was a likable, down-to-earth bald guy. Suddenly he now has beautiful tuff of hair with a sexy bang coming down. Yes, this was all made evident in SC2 Wings of Liberty, but I'm still not over it when I played Heart of the Swarm. This bullshit hokey romantic banter between Raynor and Kerrigan made me cringe so hard. And when Raynor twirled her around and kissed her, it made my skin crawl out of sheer elementary awkwardness.
I will never forgive Blizzard for dumbing down the plot to pander to twelve year olds for mass appeal. It is now soulless and I can't take the game seriously.
The Good:
SC1's expansion didn't offer much 'technically'. Yes it perfected the game as the #1 eSports platform for nearly two decades. But for the single player experience (which is what I care about), they just added 2 tile sets (snow and dessert) and few new units. While it offered lots of levels and amazing story, it was the same old 'build and destroy the base' formula. And they tossed in few 'adventure' levels.
Now for SC2's expansion HOTS, I expected the similar 'lazy' approach for single player campaigns. Boy, I will gladly admit I was pleasantly surprised. If being a Triple-A title comes with its ugliness, it also comes with shining examples of good things. The game is just FUN. They added super customized single player experience with thoroughly different mechanics. I was impressed at the level where a larvae infiltrates the Protoss ship and continues to evolve. And the game has tremendous amount of dialogue and cut scenes. They are really progressing the story line and it has lots of lore material to finally move forward.
From the CD sleeve manual of SC1, I've always wondered what the original Zerg race was like. The game finally visits the origin and it's all just refreshingly entertaining. Again, I'm only about 6-7 missions in. But it's pretty good so far- especially compared to the absolutely pointless and garbage filler storyline of Wings of Liberty.
They did a good job and surprised a veteran RTS player like me. The genre may be getting tiresome, but HotS threw a breath of fresh air at it. One quick example is the Evolution Missions. Those are just plain fun in both storytelling and gameplay.
Verdict:
-Still suffers from shitty retconn of Raynor and Kerrigan
-Corny dialogue and voice acting
-Outside of the two protagonists, story is finally getting exciting
-Great new gameplay to the tired RTS formula
-Not all pandering to kids are bad, the console-style checkpoint system works perfectly into SC2, making the general experience seamless.
8.5/10 If it continues to surprise me, I may give it a 9 later.
I'd love to hear your thoughts and your own review. Do you agree/disagree with me?