While it's good to know that AA works for both vendors, I'm not sure who would actually turn it on while playing SC2. People with computers powerful enough that they can turn on something they'll never notice just because?
SC2 just isn't the kind of game where you have the time to admire all the pretty straight lines. I mean, I'm really never looking at the same thing from the same position for more than a second, let alone close enough to actually notice the results of AA.
You scroll plenty in this game and this is when aliasing shows most - movement. Not to mention people with bigger screens have the ugliness of aliasing even more visible. I game on my 40" HDTV and let me tell you, it ain't pretty without AA in every single game I played.
While it is indeed less visible than let's say Crysis or Mass Effect, I can still easily tell the difference with AA on and off. Anti-aliasing gives me a better experience, so why would I not use it?
As for the article itself, another high quality one from Xbitlabs. Their numbers seem a bit higher compared to what I'm getting. Within reasonable distance though, as I was just playing missions with FRAPS benchmarking results in the background.
They used a faster CPU, my HD5850 is OCed. And I got plenty stuff running together with the game (Steam Overlay to name one

).
All in all, very informative and, as usual, a great read
