Star Wars: Squadrons (successor to X-Wing/TIE Fighter?)

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gorobei

Diamond Member
Jan 7, 2007
3,941
1,427
136
ugh controls with mouse is horrible....
I sort of expected better GFX as well.
I think the game loses to battlefront in terms of quality, which sort of explains the sub AAA title price tag at 40 dollars and not 60.
EA knew they could not pass this game at 60 dollars, and that is saying a lot seeing how greedy EA is.

IMO, i don't think the game is even worth 40 dollars, lucky for me i have a EA play pro sub.
I would not recommend this game at full price... its definitely a bucket game but that bucket better be a discounted steam / EA sale.



No it loses to battlefront in gfx.
I don't know what engine they used but its definitely not frostbyte, or even cryengine.
Explosions of capital ships could of been done much better, instead it almost borderlines minecraft explosions, they don't feel real.
it's frostbite, all ea studios use frostbite as policy. the dev Motive studios even worked on swBF2.

that said, from what i've watched it really is the successor to xw/tf in that the gameplay is virtually the same as 27 years ago: turn turn turn with no clue of who is where and what is happening in the battle, shoot randomly and hope.

there are some quality of life upgrades in the story-campaign mode as far as checkpoints and restarting. but the UI is just miserable, mostly due to slavishly trying to adhere to the cockpit design esthetics of the movies. too many little non obvious gauges and led counters in odd locations so as to fit in with the undefined spaces on the instrument panels. the lockon pointer has a mini cam view to show you the targets orientation when its offscreen, but there were a ton of more useful UI solutions available to avoid the pointless turnfest. cockpits have way too small visibility and im not sure even free mouse look would help. god help anyone who does VR and hardcore mode no UI.

the biggest issue is that the controls seem very lacking. [as much as i hate gaijin studios they at least knew to make the mouse and keyboard controls optimally intuitive on War Thunder]. i've watched 4 different streamers on a range of formats (m+kb, xb controller, flight yolk, hotas) and it all seems very un-optimized in terms of user friendliness. the tuning input sliders for analogue stick axes are there but there is no recommended sweet spot. the quick flick marking menus are there, but it all just seems clumsy.

the customization for ships seems to have enough depth, and they all seem like balanced sidegrades.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
Steam reviews are mixed, however it appears many negatives are for not supporting VR controls appears you need to wear the goggles and still use keyboard & mouse. Joystick support seems limited.
Anyone buy this and play it?
What is your opinion?

My opinion is that if you are at all tempted by the game, sign up for EA Play for a month for $5 and do the 10 hour trial. After a few hours, I found that the game is shallow and feels like a beta or demo. Controls are pretty bad and there isn't much variety in play. Only a few multi-player modes and the mods are just basic +/- of attributes.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
ugh controls with mouse is horrible....
I sort of expected better GFX as well.
I think the game loses to battlefront in terms of quality, which sort of explains the sub AAA title price tag at 40 dollars and not 60.
EA knew they could not pass this game at 60 dollars, and that is saying a lot seeing how greedy EA is.

IMO, i don't think the game is even worth 40 dollars, lucky for me i have a EA play pro sub.
I would not recommend this game at full price... its definitely a bucket game but that bucket better be a discounted steam / EA sale.



No it loses to battlefront in gfx.
I don't know what engine they used but its definitely not frostbyte, or even cryengine.
Explosions of capital ships could of been done much better, instead it almost borderlines minecraft explosions, they don't feel real.

The graphics are a bit lower because its a VR game. I would argue it is the best looking VR game to date. The game by no means looks "bad". And it is Frostbyte.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
It's not my type of game, but there's some temptation because I think I can get it on Epic for $20.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
It's not my type of game, but there's some temptation because I think I can get it on Epic for $20.
Try the 10 hour trial on EA Play for $5 before buying if you are unsure. Even playing casually, that’s enough time to play the campaign all the way. You can sign up for EA Play in Steam if you prefer.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
Try the 10 hour trial on EA Play for $5 before buying if you are unsure. Even playing casually, that’s enough time to play the campaign all the way. You can sign up for EA Play in Steam if you prefer.

It's not a bad suggestion. Steam is more convenient for me, but I lean to doing it on EA if I did it because I don't think Steam deserves 30%.
 

sze5003

Lifer
Aug 18, 2012
14,299
672
126
The graphics are a bit lower because its a VR game. I would argue it is the best looking VR game to date. The game by no means looks "bad". And it is Frostbyte.
I thought half lyft Alyx was the best looking. At least on the hp Reverb it looked pretty damn good. I may wait for a sale to get this one. Seems kind of short if you aren't into the multiplayer section.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
I thought half lyft Alyx was the best looking. At least on the hp Reverb it looked pretty damn good. I may wait for a sale to get this one. Seems kind of short if you aren't into the multiplayer section.

Alyx is good too. They may very well be equivalent, just different art styles.
 

GodisanAtheist

Diamond Member
Nov 16, 2006
8,026
9,279
136
EA be like "Complain about DLC and MTX? Fine, enjoy life without DLC and MTX!" Always taking the wrong lesson on things...

Alternatively, EA is just trying to squeeze out as much Star Wars content before the exclusivity deal is up/for renegotiation. The irony of the whole situation might be that Disney devalued their own property (with that mess of a sequel trilogy) so much that even with EA's crappy track record with the license they might end up in a better bargaining position at the end of everything.
 

maevinj

Senior member
Nov 20, 2004
928
11
81
I put in for a refund from Steam for this. It's good, but the lack of content in the game isn't worth the 40 bucks. My kid has already completed the single player and is bored with the multi-player. I definitely wouldn't recommend this game at $40 bucks.
 

Oyeve

Lifer
Oct 18, 1999
22,046
875
126
I put in for a refund from Steam for this. It's good, but the lack of content in the game isn't worth the 40 bucks. My kid has already completed the single player and is bored with the multi-player. I definitely wouldn't recommend this game at $40 bucks.
So, your kid played through the game and you are asking for a refund? What an a$$.
 

maevinj

Senior member
Nov 20, 2004
928
11
81
So, your kid played through the game and you are asking for a refund? What an a$$.
Sorry, that may have been confusing. I bought my kid a copy on Xbox and me a copy on Steam. I got a refund on my copy since I had only played .9 hours.
 
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