Spore, my Impressions...

warcrow

Lifer
Jan 12, 2004
11,078
11
81
-UPDATE 09-16-08-
What's up guys. Just wanted to give everyone a heads up that I worked with Ars on some DRM investigation (I'm using that term lightly) and installed Spore a rediculous amount of times on several machines, talked with EA tech support, and reported my findings.

You might be surprised what we found out. :)

Putting EA's DRM to the Test



-UPDATE 09-08-08-
One of the editors over at Ars Technica saw this post and contacted me in regards to writing a full featured review of the game for their front page--crazy! It has now been published:

http://arstechnica.com/reviews/games/spore-review.ars

Let me know what you guys think. (This is my first time being published, so please have low expectations!)




Upon arriving home from work yesterday I found a little box waiting on my doorstep from EA that contained a review copy of Spore. Of course I've been very aware of the game since its initial announcement, but really have only read (perhaps) only one preview over a year ago and have had no hands-on with it before yesterday. I certainly knew of the hype though--but was not caught up in that. I had little anticipation for the game.

Once I found the time yesterday, I sat down with the game for a few hours to check out what this...thing is. The installation itself took roughly 10 minutes and was on a single DVD. During the installation it was "highly suggests" that I allow the installation of the EA Downloaded so that Spore could stay up-to-date. I don't recall what it said verbatium--but it made it seem that this was the only way patches would be available to me. Since I already had the EA Downloader installed it was a non-issue for me, but I figured this might be an area of contention for some of you and probably worth mentioning.

I launched the game and was prompted to log in to my EA Online account (or to create one). Once I logged in I was allowed access to the games menu. This log in to EAs network apparently will allow you to have on-the-fly access to other users content--as well as yours. I have not figured out exactly how much it will effects you to play Spore in Offline mode (but I was warned that playing like that would make several features unavailable--but was never informed exactly what those features might be).


Gameplay
Where do I begin? With 4 hours of game time I've had hardly enough exposure to reveal everything I'm sure, but I'll just chat about what I experienced so far. I'll try to keep it brief.

Spore consists of 5 phases of evolution that are represented by 5 different types of games that you will venture into. Once you select which planet you wish to evolve on, you're presented with the option to be a Carnivor or Herbivor:

1st Phase (Top down perspective) - Much like Flow or Pacman, you wiggle around eating food, trying to staying away from predetors and trying to evolve. You gobble and grow, mate and reproduce, throw some parts on yourself and survive some more in the primordial ooze.

2nd Phase (third-person chase cam) - Like you've probably read elsewhere, this era plays much like World of Warcraft with several defferent attacks types (like Charge or Bite) and some abilities (like charm and dance) allow you to befriend some other species. If befriended, you can use their nest as a home (find mate and heal). I never did make any friends. I tried a few times to impress them with dancing and singing, but I never made them happy enough--so I wiped out their entire tibe and took over. :) As you evolve in this stage, you are able to recruit more and more of your tribe to join you and attack as a pack. This was, by far, the most interesting expereince for me in this phase. Attacking another species as 4 others behind you join you is a really interesting feeling of comfort. It's pretty brutal out there and I needed all the help I could get. Some interesting notes: I spotted a unnatural shadow on the ground, looked up and it was a UFO circling around me studying me. Also, there was a gigantic T-rex running around.

3rd Phase (RTS, Multi-view) - Just a strategy game through and through with one resource to manage (food). This was a bit boring for me as it was just way too simple for my tastes and carried on way too long.

4th Phase (RTS, Multi-view) - This is also a strategy type of game, but with many more options. I hit my 4th hour once I had entered this phase and had to make dinner--so it was time to quit.

5th Phase - Unsure, did not play yet.


Graphics (My system: Q6600, 8800GT 512MB, 4GB DDR2)
Once the game was launched, it had unfortunately defaulted to 1024x768. A change to 1680x1050 required a restart of the game and made things a little prettier. :) Throughout my 4 hours of play time, I never experienced a single hickup, stutter or crash anywhere--it was silky smooth! But to be frank, the game doesnt exactly look amazing--just average in most areas and pretty dull in others.

I think the most impressive part for me was the first stage actually. As you swim your way through the primordial soup, below you resides a looming layer of scurring organisms. The depth-of-field effect that is used here is perfectly implimented as is reveals (subtly) different creatures or various sizes and shapes. It's subtle in the way that you're more concerned with your current area, focused on moving around and only until I noitced a humongous beaked, spiked organisms below me that could easily gobble me up did I sit back a bit and go "cool!" It creates this feared anticipation of what may come next! It might not sound that impressive in this text and probably is something you just have to see for yourself--but it's really a great effect. I hope that made sense. :p


Sounds and Music
The only music that has stuck out to me so far was the opening menu theme. It really reminded me of a mix between music from Mass Effect and Space Mountain (70's Scifi). It was great. The sounds I heard were top notch and pretty cute over all--in a "Sims" like fasion.


User Created Content
As one of the big bullet points for this title, I was interested to see how user created content was going to be integrated into the game.

When you mate or produce a baby in these phases, you will be brought to a creature creator tool. There are many many options and menus of various parts (depending on the era you're playing) that allow you to add and then customize, stretch, pull, push, rotate and tilt to your pleassure. One could just spend hours and hours in here if that's your thing. One tab allows you to choose a color theme and near the bottom is where you can access the Spore database of user created content. It's cool to browse and see what other people are doing.


Overall
The game is interesting overall and has definitely piqued my interest--but it hasn't captured me completely. It feels a little lifeless or without character. Perhaps it's almost too high concept to make for something with charm? To be fair, this may change as I complete the last two phases and discover more about the game. As it stands, I'm a little let down and not totally captivated by my experience so far.

I know this isnt the most comprehensive Spore post, but I wanted to give my two cents with my initial impression.

 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Do you tend to find yourself having enjoyed previous Sims games? I am just trying to figure out what your tastes are like when it comes to this sort of thing. I like The Sims but my girlfriend likes it a lot more and I was thinking of getting Spore for her at some point. It would help me make my decision if I was able to figure out if Sims lovers will like this game more than most while keeping in mind that neither of us are too picky.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Piqued.

Well it sounds pretty much like what I was expecting. I imagine I'll have quite a bit of fun with it.

Sucks that I have to wait until...hmm, my store is showing Sunday, what a strange day for release. :confused:

KT
 

warcrow

Lifer
Jan 12, 2004
11,078
11
81
Originally posted by: Xavier434
Do you tend to find yourself having enjoyed previous Sims games? I am just trying to figure out what your tastes are like when it comes to this sort of thing. I like The Sims but my girlfriend likes it a lot more and I was thinking of getting Spore for her at some point. It would help me make my decision if I was able to figure out if Sims lovers will like this game more than most while keeping in mind that neither of us are too picky.

I played The Sims and The Sims 2 (enjoyed the first one more) and thought they were pretty fun, but they wernt something that completely captivated me. I think my peak interested in The Sims lasted about a month or so?

It appears to me, so far, to be less interesting than either of The Sims titles. But again--I've only spent 4 hours with the game so that could change.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: warcrow
Originally posted by: Xavier434
Do you tend to find yourself having enjoyed previous Sims games? I am just trying to figure out what your tastes are like when it comes to this sort of thing. I like The Sims but my girlfriend likes it a lot more and I was thinking of getting Spore for her at some point. It would help me make my decision if I was able to figure out if Sims lovers will like this game more than most while keeping in mind that neither of us are too picky.

I played The Sims and The Sims 2 (enjoyed the first one more) and thought they were pretty fun, but they wernt something that completely captivated me. I think my peak interested in The Sims lasted about a month or so?

It appears to me, so far, to be less interesting than either of The Sims titles. But again--I've only spent 4 hours with the game so that could change.

I'll wait for the remainder of your review then. :)
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
118
116
Originally posted by: warcrow
Originally posted by: KeithTalent
Piqued.

D'oh! Thanks. :beer:

Heh, no problem. Thanks to you for the review. :beer:

Can hardly wait to try this!

KT
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
I think the most fun anyone will have with this game is creating your creature and seeing what kind of creatures other people have created.
 

BurnItDwn

Lifer
Oct 10, 1999
26,353
1,862
126
Meh, I never cared for the sims, but I loved Simcity, Simcity 2000, Simcity 4, and had some fun with SimEarth and SimAnt .... I'll probably give Spore a try, but I don't have my expectations or hopes very high for it ....
 

RedArmy

Platinum Member
Mar 1, 2005
2,648
0
0
One of my biggest complaints about the game is the fact that the single player mode goes way too fast. You can easily get to the last stage in 3 hours or less. There's really no point in playing once you can progress since it'll make little difference in the later stages. Also, exploring in the 2nd stage when you're on land can get frustrating when your Home Nest is relocated since you could die multiple times just trying to get there since you're more than 90% likely to pass through or around some other creature's nest and get into a very one-sided fight (and subsequently lose any companions).
 

Mide

Golden Member
Mar 27, 2008
1,547
0
71
thx for the info. I'll wait till the price hella drops before I try it out now.
 

TridenT

Lifer
Sep 4, 2006
16,800
45
91
Originally posted by: Dumac
Originally posted by: jonks
The Sims: Evolution?

I ain't no hairless monkey! :(

It's more like The Sims: Intelligent Design

Yeah, indeed. Evolution works by no interference from others but this works only by your interference. :-/

Also, evolution takes millions of years so yeah.. :D
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: TridenTBoy3555
Also, evolution takes millions of years so yeah.. :D
Only if you do not believe in punctuated equilibrium;)

But gradualism would add some serious hours of extra gameplay.
 

RedArmy

Platinum Member
Mar 1, 2005
2,648
0
0
Originally posted by: Schadenfroh
Originally posted by: TridenTBoy3555
Also, evolution takes millions of years so yeah.. :D
Only if you do not believe in punctuated equilibrium;)

But gradualism would add some serious hours of extra gameplay.

Arrghh!! Terms from my biological anthropology class are actually being used in a real situation. My world is cooollaappsssiinnnggg
 

Joemonkey

Diamond Member
Mar 3, 2001
8,859
4
0
Played it for about 2 hours tonight... RedArmy is right, can get VERY frustrating VERY quickly
 

TallBill

Lifer
Apr 29, 2001
46,017
62
91
Originally posted by: RedArmy
One of my biggest complaints about the game is the fact that the single player mode goes way too fast. You can easily get to the last stage in 3 hours or less. There's really no point in playing once you can progress since it'll make little difference in the later stages. Also, exploring in the 2nd stage when you're on land can get frustrating when your Home Nest is relocated since you could die multiple times just trying to get there since you're more than 90% likely to pass through or around some other creature's nest and get into a very one-sided fight (and subsequently lose any companions).

Heh, you must suck at the creature making or be passive. My creature only died once on the 2nd stage because I did something stupid.
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
Originally posted by: coloumb
I think the most fun anyone will have with this game is creating your creature and seeing what kind of creatures other people have created.


In that case, the creature creator will be fine.

At any rate, after a little while playing this game, I'm extremely disappointed, especially for all the hype this game has received for the better part of three years. All the reviews so far have been extremely generous IMO, and the game deserves closer to 7/10.

I'll keep it brief. Essentially the game is a mixture between Pacman, a Hack & Slash, RTS, Civilization, and something else (I dunno how you'd classify the last mode... Sins of a Solar Empire perhaps?). But instead of doing any one of these very well, instead everything is incredibly watered down and boring. There's no risk/reward to do anything, and unlike what the game suggests, your actions really don't alter anything.

Also annoying, you pretty much lose any progress farming for spice/food/money/whatever everytime you change stages. There's no point but to do the bare minimum here.

In Stage two and three, your only objectives are to attack or ally with other tribes. There's no point in doing either, but to advance the game. It would be better if there were some time of food chain in effect in the second stage (you know some animals being vastly superior/inferior than others) but there's none in effect. Pretty much everyone is equal, save for a few traits

But the some of the most fun I had was using the vehicle creator, just so much fun stuff you can create. If EA repackaged the Creature Creator with the Vehicle Creator, I'd be all set. Otherwise, I'm pretty disappointed in this game. It's a fairly linear game for what was supposed to be very open ended.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Originally posted by: TallBill
Originally posted by: RedArmy
One of my biggest complaints about the game is the fact that the single player mode goes way too fast. You can easily get to the last stage in 3 hours or less. There's really no point in playing once you can progress since it'll make little difference in the later stages. Also, exploring in the 2nd stage when you're on land can get frustrating when your Home Nest is relocated since you could die multiple times just trying to get there since you're more than 90% likely to pass through or around some other creature's nest and get into a very one-sided fight (and subsequently lose any companions).

Heh, you must suck at the creature making or be passive. My creature only died once on the 2nd stage because I did something stupid.

Same, all of it is incredibly easy, I think I only die to the 2500HP epic monsters.

One of my biggest problems is the stats tied to pieces, so basically you can get a creature that sucks at fighting, and truly looks the way you want, or you swap out some crappy pieces to get good stats and at the end of the day doesn't look anything like you originally envisioned.

Basically if you have creature creator you played the best part of the game IMO.
 

Pepsei

Lifer
Dec 14, 2001
12,895
1
0
making level 3 allies is the hardest part for me... my 'pack' doesn't have enough moves to impress the level 3 creatures. oh well...
 

RedArmy

Platinum Member
Mar 1, 2005
2,648
0
0
Originally posted by: novasatori
Originally posted by: TallBill
Originally posted by: RedArmy
One of my biggest complaints about the game is the fact that the single player mode goes way too fast. You can easily get to the last stage in 3 hours or less. There's really no point in playing once you can progress since it'll make little difference in the later stages. Also, exploring in the 2nd stage when you're on land can get frustrating when your Home Nest is relocated since you could die multiple times just trying to get there since you're more than 90% likely to pass through or around some other creature's nest and get into a very one-sided fight (and subsequently lose any companions).

Heh, you must suck at the creature making or be passive. My creature only died once on the 2nd stage because I did something stupid.

Same, all of it is incredibly easy, I think I only die to the 2500HP epic monsters.

One of my biggest problems is the stats tied to pieces, so basically you can get a creature that sucks at fighting, and truly looks the way you want, or you swap out some crappy pieces to get good stats and at the end of the day doesn't look anything like you originally envisioned.

Basically if you have creature creator you played the best part of the game IMO.

I couldn't actually reach the home nest to use the DNA points or whatever they're called to upgrade my person. It was a terrible cycle.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
I'm pretty disappointed in this as well. I've only played up to stage 3, but those were the stages I was most interested in. The 1st stage was pretty much what I expected, but the creature stage is so damn boring. Creating your creatures is the best part BUT you have to run your ass off around the area finding parts to grab so you can put them on your character. The main game is just a complete waste of time when you realize you could be playing the same game elsewhere but having more fun.