Originally posted by: TheSnowman
Originally posted by: otispunkmeyer
still why cant i use SM3 and AA? it needs it
You have to turn HDR off to get AA.
100% right and explained later in the post
Originally posted by: TheSnowman
Originally posted by: otispunkmeyer
still why cant i use SM3 and AA? it needs it
You have to turn HDR off to get AA.
Originally posted by: Todd33
Ignoring the fanboy fights, where is PS 2.0 support? This whole thing smell, thank God I hate SC games.
but when you graduate from n00b-world.. you'll realize how hard sh!tty ATI's hardware was until they bought out ArtX's R300.
Originally posted by: bcoupland
but when you graduate from n00b-world.. you'll realize how hard sh!tty ATI's hardware was until they bought out ArtX's R300.
Although some of the former Art-X team worked on the R300, it was developed at/by ATi. This has been stated by the company in several interviews. The R300 architecture was not developed at Art-X. The lack of PS2.0 support is a slight to all owners of R300/FX series cards. It is widely accepted that all of the features present in PS3.0 with regards to image quality can be replicated in PS2.0, only sometimes with an extra pass or two.
Originally posted by: Rollo
Originally posted by: BouZouki
Looks like the 6800 cards cant handle SM3? Hmmm.
Tough break for ATI owners. (again)
Originally posted by: housecat
Originally posted by: bcoupland
but when you graduate from n00b-world.. you'll realize how hard sh!tty ATI's hardware was until they bought out ArtX's R300.
Although some of the former Art-X team worked on the R300, it was developed at/by ATi. This has been stated by the company in several interviews. The R300 architecture was not developed at Art-X. The lack of PS2.0 support is a slight to all owners of R300/FX series cards. It is widely accepted that all of the features present in PS3.0 with regards to image quality can be replicated in PS2.0, only sometimes with an extra pass or two.
u do realize the shift of power in ATI went from canada to california when they bought artX right?
always running south of the border to get real talent... 😀
and it doesnt matter if R300 was finished after ATI took over or not.
it is still the ArtX team's creation, nearly entirely. Crappy old ATI never had anything to do with it or the Flipper deal.
I'm saying that while the people and reorganization (that was mostly due to Dave Orton from ArtX) that came from Canadians buying out an American company was a great decision for them..
it was more of a takeover of ATI by ArtX in practice! 😀 😀
It was a good deal, the ArtX takeover.. certainly a boon to your canadian gods to the north (that arent QUITE as godly as you wish them to be, they got their butts kicked out of the integrated market by Intel, and NV was handing them their arse. I think there is too much ATI in ATI and that ArtX team can't fix that company forever)
Originally posted by: Drayvn
I dont know how many of you have this game, but SM1.1 has some seriously bad banding effects, look at otis's deck comparison ull see slightl banding there on the deck, but if you play the game its much more noticeable.
Originally posted by: fbrdphreak
Originally posted by: housecat
Originally posted by: bcoupland
but when you graduate from n00b-world.. you'll realize how hard sh!tty ATI's hardware was until they bought out ArtX's R300.
Although some of the former Art-X team worked on the R300, it was developed at/by ATi. This has been stated by the company in several interviews. The R300 architecture was not developed at Art-X. The lack of PS2.0 support is a slight to all owners of R300/FX series cards. It is widely accepted that all of the features present in PS3.0 with regards to image quality can be replicated in PS2.0, only sometimes with an extra pass or two.
u do realize the shift of power in ATI went from canada to california when they bought artX right?
always running south of the border to get real talent... 😀
and it doesnt matter if R300 was finished after ATI took over or not.
it is still the ArtX team's creation, nearly entirely. Crappy old ATI never had anything to do with it or the Flipper deal.
I'm saying that while the people and reorganization (that was mostly due to Dave Orton from ArtX) that came from Canadians buying out an American company was a great decision for them..
it was more of a takeover of ATI by ArtX in practice! 😀 😀
It was a good deal, the ArtX takeover.. certainly a boon to your canadian gods to the north (that arent QUITE as godly as you wish them to be, they got their butts kicked out of the integrated market by Intel, and NV was handing them their arse. I think there is too much ATI in ATI and that ArtX team can't fix that company forever)
Dude......this thread is about a game.....not your bigotry toward Canada. Take your bigoted fanboyism to PM for everyone's sanity, thx
Originally posted by: otispunkmeyer
SM3 isnt exactly rapid 20-30fps (unless there are no lights on at all)
but suprisingly Switching to SM1.1 gives zero performance boost.
in SM1.1 i still get 20-30 fps in the same areas, so im sticking with SM3 for now, might as well have the better quality for the same price
Originally posted by: fbrdphreak
Originally posted by: housecat
Originally posted by: bcoupland
but when you graduate from n00b-world.. you'll realize how hard sh!tty ATI's hardware was until they bought out ArtX's R300.
Although some of the former Art-X team worked on the R300, it was developed at/by ATi. This has been stated by the company in several interviews. The R300 architecture was not developed at Art-X. The lack of PS2.0 support is a slight to all owners of R300/FX series cards. It is widely accepted that all of the features present in PS3.0 with regards to image quality can be replicated in PS2.0, only sometimes with an extra pass or two.
u do realize the shift of power in ATI went from canada to california when they bought artX right?
always running south of the border to get real talent... 😀
and it doesnt matter if R300 was finished after ATI took over or not.
it is still the ArtX team's creation, nearly entirely. Crappy old ATI never had anything to do with it or the Flipper deal.
I'm saying that while the people and reorganization (that was mostly due to Dave Orton from ArtX) that came from Canadians buying out an American company was a great decision for them..
it was more of a takeover of ATI by ArtX in practice! 😀 😀
It was a good deal, the ArtX takeover.. certainly a boon to your canadian gods to the north (that arent QUITE as godly as you wish them to be, they got their butts kicked out of the integrated market by Intel, and NV was handing them their arse. I think there is too much ATI in ATI and that ArtX team can't fix that company forever)
Dude......this thread is about a game.....not your bigotry toward Canada. Take your bigoted fanboyism to PM for everyone's sanity, thx
I have no problem giving people their due. But you are just flaming back and forth and there's enough of that going on in Video w/out you putting your 0 Cents worth, thxbigotry?
lol what do i sound like i wear a white hood?
funny, these days people who dislike poor english are considered "racist"
and those who point out canadians running south to grab yankees to do the real work is bigotry..
it is true, ArtX pretty much took over and restructured ATI.. they went from zero to hero.
orton turned that entire failing company around
its not bigotry to give us Americans our due. We're talented, and we work the hardest.. so what? Whats your problem
Originally posted by: fbrdphreak
I have no problem giving people their due. But you are just flaming back and forth and there's enough of that going on in Video w/out you putting your 0 Cents worth, thxbigotry?
lol what do i sound like i wear a white hood?
funny, these days people who dislike poor english are considered "racist"
and those who point out canadians running south to grab yankees to do the real work is bigotry..
it is true, ArtX pretty much took over and restructured ATI.. they went from zero to hero.
orton turned that entire failing company around
its not bigotry to give us Americans our due. We're talented, and we work the hardest.. so what? Whats your problem
Originally posted by: fbrdphreak
I'm not about to cry over your ignorance, don't give yourself too much credit. Do whatever slick