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Splinter Cell Conviction and ATI/Nvidia cards = crap?

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I think it might be an issue with the game itself.

Another recent Ubisoft console port, Assassin's Creed II, ran poorly on both my GTX285 and my HD5870. The game had all sorts of issues: the most horrible screen tearing I've ever seen; dancing, flickering shadows; stuttering; random FPS drops in certain areas regardless of graphical settings; turning VSync on caused the game to become jerky and destroyed performance; etc.

Add the draconian DRM on top of that and I decided to pass on Splinter Cell: Conviction. After dealing with Assasin's Creed II (great game btw, bad port), I figured Conviction was going to be more of the same headaches.
 
I just tried to run Splinter Cell Conviction with my 5750 (no overclock ) and the game was tearing ,missing parts of the graphics, and had bad menu problems.

I googled the problem and one of the solutions was to use the 10.4 perview drivers or hotfix.

Well I downloaded them and they won't even install right. It just says driver had installation problems Tried it 2 times.

Should I have unistalled my 10.3 's first?
I never had to do this before, I just installed the new drives and it always worked fine.

Any suggestions?

Tearing could be from not enabling Vertical Sync.
 
Tearing could be from not enabling Vertical Sync.

I could not find this option. I looked for it first.

I have the 10.4's installed and Assasins creed 2 plays fine, as does Prototype.
Both by the way are fairly good games. I just bought them.

I tried the game with no overclock also.
Thanks for the suggestions.
 
Why is it every single game that's ported to a PC from a console is buggy according to PC gamers? 🙄 This notion of consantly throwing around terms like "crappy console ports" is getting tiresome since the very same games sell millions of copies on consoles and look worse. For example, when Crysis 2 comes out, are you going to call it a crappy console port too?

The problem with SC: Conviction is that it's too short.

If a game runs like crap on high-end PC hardware and doesn't look like it needs high-end hardware than it is a crappy port. I read more than 1 forum. Every forum I have read shows it runs like garbage on OC'd Q6600's, GTX 295's, GTX 260's and now the 5800 series. This game is Unreal 2 which is 5 years old at least. Why would it not run well on last years hardware? I think you need more than one post from me to draw any firm conclusions. I don't believe you will find more than one other game I have complained about. Crysis is a PC only game and I complain about the bad coding. It is CPU limited and doesn't support quad cores like it was advertised before release. The bottom line is this: if a game looks only marginably better on PC than a console, but runs terribly on high end hardware and it is on consoles at the same time or before PC than it is a shoddy port job. Not every game that is ported over to PC from consoles fits that description. Batman,RE5,Shift,Just Cause 2 etc., there are plenty more, that were great ports from consoles. I imagine the bad ports were made for consoles first and just recompiled for PC without any PC-centric controls, settings, optimizations etc.

This game is even worse since they upped the price $10 and put very restrictive DRM on it. I will only pay $60 for an incredible game which this isn't. I will wait until it is $20 or less or until they remove the DRM and drop it to $40 or less.
 
If a game runs like crap on high-end PC hardware and doesn't look like it needs high-end hardware than it is a crappy port. I read more than 1 forum. Every forum I have read shows it runs like garbage on OC'd Q6600's, GTX 295's, GTX 260's and now the 5800 series. This game is Unreal 2 which is 5 years old at least. Why would it not run well on last years hardware?

Yes, the engine and graphics seem to be more or less unchanged from Chaos Theory from what I'm hearing, but it somehow manages to run at like 1/8 of CT's framerate. This game is definitely a crappy port. CT itself was an example of a good console port.
 
Yes, he/she is. The best part is that he/she has an ati 5750 to hide behind if people start pointing fingers. It would be nice if the OP would simply buy an nvidia card, come out of the fanboy closet and stop stealth trolling.

NO, the OP has ATi card to prove how crap their software is!
 
Credit where it is due, and criticism where it is deserved.

OP has the card because he got it + some money in an incredibly good trade for his old GTX 260. It'd be nice if he would look up some reviews for the game first before blaming it on the card though.
I'm not sure it is bias against ATI if he would have done the same thing if he still had his GTX 260.
However if he would not he may unknowingly have been influenced by all their PR.
 
Credit where it is due, and criticism where it is deserved.

OP has the card because he got it + some money in an incredibly good trade for his old GTX 260. It'd be nice if he would look up some reviews for the game first before blaming it on the card though.
I'm not sure it is bias against ATI if he would have done the same thing if he still had his GTX 260.
However if he would not he may unknowingly have been influenced by all their PR.

Actually I did look in our pc gaming forum and the guys in there said with the new 10.4 drivers it works much better.

I guess I'm one of the unlucky ones.🙁

And actually no I'm not biased, but I call it how I see it. If a product is good and priced well I praise it and if isn't, well I say it sucks.
If it was a Nvidia card I would have posted the same way.
Thanks Blankety.

Edit: fixed title.
 
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Standard forum response these days:
If it's an nvidia problem it's your fault for being a looser and buying an nvidia card (if the op disagrees bring up batman aa because that's sure to derail any thread).
If it's an ati problem you are just a looser because it can't be a real problem because everyone knows ati cards work perfectly, and have done for years (after un-installing ccc -_-).
 
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Ok the whole its a crappy port argument has some merit but one has to realize that the consoles play these games at much lower resolutions with less features that are then upscaled to whatever the reolution your tv is. If you factor the higher res's, the added AA, features etc then yes some things are gonna run slow.
Remember the hubbub that GTA4 ran at 540P ish on the xbox? or was that the ps3...

Most of the games are heavily CPU bound because the consoles power for the most part in the CPU. Have you looked at the GPU they use on the 360?

What does piss me off is the control issues alot of these games have. inexcusable.
 
Ok the whole its a crappy port argument has some merit but one has to realize that the consoles play these games at much lower resolutions with less features that are then upscaled to whatever the reolution your tv is. If you factor the higher res's, the added AA, features etc then yes some things are gonna run slow.

Exactly. At 1280x720 with Low Quality settings, even an 8600GTS can run the game: http://www.gamespot.com/features/6261472/p-4.html

Even at Low Quality settings, this game will look better on a PC than a console. SC uses Soft shadows, Dynamic Ambient Occlusion, HDR lighting, in other words some of the most taxing graphical elements found in games.

Every forum I have read shows it runs like garbage on OC'd Q6600's, GTX 295's, GTX 260's and now the 5800 series.

Q6600? That's a cpu from 2007....time to move on. GTX 260/280 series are poor performers in this game. Likely a limitation of their specific architecture/or the coding favours ATI cards. Even a 5750 outperforms a GTX280. 5800 series seems to run the game just fine (performance wise). It is clear that the game scales well with faster/newer architectures of graphics cards; in much the same way 8600GTS is now faster than 7900GTX in most new games, but at the time of launch, 7900GTX laid waste to 8600 series.

1920x1080 4AA/8AF, Maximum quality
GTX480 = 51 fps
5870 = 47 fps
5750 = 30 fps
GTX 260 216 = 23 fps
 
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Maybe that is why it runs so badly. Unreal 2 didn't support SS,SSAO. It may not have supported HDR either. I don't believe that came out until 2006. It is more or less a hack job like the ENBseries. It adds modern effects but at 2-3X the frame rate cost of modern engines that natively support it. A Q6600 is still a quad core so it isn't dated much if OC'd heavily. The i7 is only much faster than a Q6600 at the same speed if SLI is used. Like the poster above said it looks only marginably better than Chaos Theory.
 
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The Q6600 would do as well as the Q9650 if both were at 2.93 and that is a newer architecture. But why is there no scaling going from the E8200 to the Q6600? Does this game not support 4 cores? I guess it wouldn't with Unreal 2 though. The game isn't worth $60 anyway. I think most agree on that point? Assassin's Creed 2 however is supposed to be really good. Different engine/devs but same publisher/DRM. Again I am waiting on that since D2D or Steam have sales every few weeks.
 
standard forum response these days:
If it's an nvidia problem it's your fault for being a looser and buying an nvidia card (if the op disagrees bring up batman aa because that's sure to derail any thread).
If it's an ati problem you are just a looser because it can't be a real problem because everyone knows ati cards work perfectly, and have done for years (after un-installing ccc -_-).

lol
 
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