I was just sitting here thinking about piracy (for some reason) and was wondering what the historical roots of it were. Obviously, it has existed long before the "internet" as we know it today was around. Did it come about because of cost (people wanting stuff that they couldn't afford), the "hacker" phenomenon (I'm l337 and can get what I'm not supposed to have), the "manifest destiny" thinking (Computers and software should be for everyone so I don't feel bad about stealing), or what? Do you think that software companies and their policies have helped reduce it or just given people all the more reason to pursue pirated software. If it's cost, should they rethink their pricing strategies? For instance, a "full" copy of XP professional is $300. Unless it comes on a PC you just bought, most people don't want to put that much money out for something like an OS. What if it cost $150? Or even $50? Would people be more inclined to purchase copies rather than "borrow" them? Or wouldn't it matter? And do anti-copying schemes do more to promote piracy? How many people rush out to find a crack for a new game that just came out? Or download a program like Alcohol so they can copy encrypted CDs?
Like I said, my mind was just wandering. What do you think? What makes you steal software (if you do at all)? Cost? The "thrill"? Something else? And if you do, would you feel the same if you went into a store and stole a stereo? Or would you never dream of stealing something "real"?
Like I said, my mind was just wandering. What do you think? What makes you steal software (if you do at all)? Cost? The "thrill"? Something else? And if you do, would you feel the same if you went into a store and stole a stereo? Or would you never dream of stealing something "real"?
