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So who is playing dungeons and dragons online?

TallBill

Lifer
I've been playing this game the last few days and have found it quite fun. I'm currently playing on the Argonnessen server, if anyone decides to pick it up and make a new character, come to that server.

A decent amount of people whine about this game because it isn't a typical MMO. The focus in this game is to enjoy the quests and complete them. Maxing out on levels isn't hard, and there really isn't any other content, but the quests are amazing. Much more complex then what I've seen in any other MMO.

 
I played shortly before it got released, what I really like about it was the DM's voice as you proceeded into a dungeon. I thought that was a nice touch to the game experience.
 
As much as I like D&D I absolutely HATE paying for online games.
Besides, a lot of folks have already said it stinks, so my interest is gone.
 
Originally posted by: shortylickens
As much as I like D&D I absolutely HATE paying for online games.
Same here. If I had to pay to play, I'd always feel like I had to be playing to get my moneys worth. I'd rather pay more for the game up front.
I don't pay for radio or a large channel lineup TV either. Just internet, since I'd be on it regardless. 🙂
 
MMOs need monthly fees to keep running. Keepng the servers running and providing new content costs a good deal of money. Paying more up front isn't gong to cut it, eventually people stop buying copies of the game. You'd pretty much be certifying that the MMO wouldn't last more than a year or so, once sales of the game tapered off.

 
Originally posted by: Bateluer
MMOs need monthly fees to keep running. Keepng the servers running and providing new content costs a good deal of money. Paying more up front isn't gong to cut it, eventually people stop buying copies of the game. You'd pretty much be certifying that the MMO wouldn't last more than a year or so, once sales of the game tapered off.

Except that half the "next gen" MMO devs have got hard-ons for instancing. Here's a good idea, we'll stiffle the community by making all our areas INSTANCED!!! We can offload everything to the players machines so we won't need massive server farms, but since we're marketing the game as an MMO (even though it isn't anything close) we can still get rich off monthly fees! Hooray!

The MMO market is at an all time low right now.

I really hope the DFO dev team can pull off what they've promised. Even if they only gave us 50%, that'd still be twice as good as any competing product.
 
I'm not 13 years old. I can afford $12-15 a month to play a game. Especially when it keeps me busy enough to not buy another game for $50.
 
For some, they cannot make the transition to monthly fee's - they just hit the wall and say no. I have a good friend who is a LONG time D&D player and has been the Dungeon Master of a pnp game I've been playing now for 5+ years. He is truly a D&D dedicated player, but I somehow bet he will never play this being philosophically opposed to monthly fees.
 
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.
 
Ill be selling my copy once it comes in the mail. Anyone interested? I played headstart and its not my cup o tea
 
Originally posted by: Sheik Yerbouti
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.

people act like paying to play is new. its been around for years. do people not realize that mmorpgs are pay to play because they are constantly being worked on by a staff of people? your FPS game isn't necessarily free to play online either. regular people are paying monthly, like close to $100 for a server so other people can play. without those people paying for the servers, you won't be playing jack sh!t unless its over a lan. they also don't have a team of people constaly updating the game and adding new content.

i don't see why its such a big deal for people to understand that.
 
I don't think anyone was saying that it's stupid to charge a monthly fee or that they didn't understand it, just that it's their choice to not pay it.
 
Originally posted by: Sheik Yerbouti
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.

To bad, because you'd probably love the game. The people that like it the most are pnp vets.
 
Originally posted by: pontifex
people act like paying to play is new. its been around for years. do people not realize that mmorpgs are pay to play because they are constantly being worked on by a staff of people? your FPS game isn't necessarily free to play online either. regular people are paying monthly, like close to $100 for a server so other people can play. without those people paying for the servers, you won't be playing jack sh!t unless its over a lan. they also don't have a team of people constaly updating the game and adding new content.

i don't see why its such a big deal for people to understand that.

I agree with you. I paid to play my first MMORPG in December (RoseOnline). Due to a promotion, I got 6 months for $31.95 so I could swallow it ok - esp considering content isn't being added to the game nearly fast enough to satisfy the players.

However, the point I was making is that for some poeple, p2p is a "new" concept to those who have chosen due to philosophical reasons to not get into the monthly payment plan. My friend (mid-40's) is used to buying his games, and then enjoying them for several months at no additional cost. I simply refuses to get on that p2p boat.

 
Originally posted by: TallBill
I've been playing this game the last few days and have found it quite fun. I'm currently playing on the Argonnessen server, if anyone decides to pick it up and make a new character, come to that server.

A decent amount of people whine about this game because it isn't a typical MMO. The focus in this game is to enjoy the quests and complete them. Maxing out on levels isn't hard, and there really isn't any other content, but the quests are amazing. Much more complex then what I've seen in any other MMO.

I've been playing on the Tharashk server and think its a pretty good game as well. I've got a Paladin up to lvl 3...nearly 4 and the quests are very enjoyable. No game is perfect and has issues, but I am pleasently surprised with how DDO was implemented.
 
Originally posted by: Sheik Yerbouti
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.

I don't suppose you don't pay monthly fees for your cell phone or internet access or television or magazine subscriptions or a gym membership?
 
Originally posted by: HeroOfPellinor
Originally posted by: Sheik Yerbouti
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.

I don't suppose you don't pay monthly fees for your cell phone or internet access or television or magazine subscriptions or a gym membership?

Cell phone, yes, and no upfront charge, phone free.
Internet access, yes, and no upfront charge, free installation.
Cable tv, see above.
Gym, yes, and talked them out of charging me a joining fee, so only monthly dues.
But there aren't any exceptions to these, none that I can think of, well I did belong to a gym where you could pay the dues once a year upfront, but that's it, you wouldnt pay anything after that for the year.

That really was a very bad analogy.
I don't think you understand my issues with it. So we'll have to agree to disagree.
 
Originally posted by: Sheik Yerbouti
That really was a very bad analogy.
I don't think you understand my issues with it. So we'll have to agree to disagree.
yep. i agree sheik. its just two opposing POV. no big deal.

but i won't pay to play (monthly) either 😛
 
Originally posted by: Slickone
Originally posted by: shortylickens
As much as I like D&D I absolutely HATE paying for online games.
Same here. If I had to pay to play, I'd always feel like I had to be playing to get my moneys worth. I'd rather pay more for the game up front.

Then buy the game and just consider it a normal game for 1 month. Really, how many games do you play longer than 1 month? For me, it's about 1 in 10, if that.

$15 a month for a game doesn't even phase me... that's like a good lunch to me, or 2 hrs at the movies.
 
Originally posted by: Sheik Yerbouti
I think that's how the majority feel that won't buy it. It's not a matter of being able to afford it. It's the principle of the idea. I play numerous online games and never 'pay to play'. I just can't get over that hump to find it acceptable to spend 30 - 60.00 on a game and then drop ~15.00 a month on it to actually play it. Sorry, that just doesn't add up. I've played D&D since 1980, and I would have DEFINITELY bought this game if it didnt have a monthly fee. Oh well.

That's a shame that $15 is so much principle to you. There's so much in life that you can fight or stand up for, $15 a month isn't one of those... especially considering the cost vs entertainment you get out of it. Very few things in life can you get for $15 that gives you that many hours of entertainment. To me, it's the best value around, and i find it hard to put money into other things that offer so disportionately less. Going to the movies. $15 for 2 hrs of entertainment... or i can play an MMO for 100+ hrs a month. Cable TV, which i'm paying $50/month, when i can pay $15 a month and get as many hours of entertainment out of it.

You're paying a premium for premium service. You can get OTA TV... but people pay more for cable because it offers something OTA TV doesn't. People could just use payphones, but people pay more for a cellphone because it offers something they can't get with just payphones. And people pay for an MMO, because it offers an experience no single player or multiplayer game can.

Personally, i find when people claim 'it's the principle, not the money'... it really is the money. They're just too cheap to admit it. You're not the first person i've heard parrot this, and i've seen more than a few change their mind once they actually try an MMO and realize how much value it really is.
 
Originally posted by: notfred
So the quests are more than "Kill lots of things. Come backhere when you're done. Get XP", huh?

I'll rather do that than run around throwing a ball into a hoop! Or even worst, just sit there and watch others do it!
 
what's combat like int his game?

I've heard people say that it's different than your typical MMORPG, but haven't quite heard a good description of the exact mechanics of it yet.
 
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