- Feb 7, 2010
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So when will computer and internet capabilities allow us to have a Star Wars MMO FPS? I say FPS but I mean more than that.
One thing I advocate is mixing Battlefield style gameplay with World War 2 online's HUGE map system with hundreds of cities to capture and fight over.
But what about going far beyond that, and having Star Wars MMO where you fight over planets and star systems? In space you'd have everything from player controlled spaceships, perhaps even player capital ships, and you could invade planets with ground troops too. But it would be set up like WW2Online where after you capture so much of the game universe, your side wins and it resets. So it would be 50% space combat and 50% planetary infantry combat - you'd even be able to, in some situations, take breaching pods to attack capital ships as infantry.
So are we 10 years from having this? 20? I'd love to be able to run an interdictor cruiser, but I imagine that modeling actual hyperspace travel (instead of zoning between plantary spaces like MMORPG systems would do) would be the hardest thing of all to do.
One thing I advocate is mixing Battlefield style gameplay with World War 2 online's HUGE map system with hundreds of cities to capture and fight over.
But what about going far beyond that, and having Star Wars MMO where you fight over planets and star systems? In space you'd have everything from player controlled spaceships, perhaps even player capital ships, and you could invade planets with ground troops too. But it would be set up like WW2Online where after you capture so much of the game universe, your side wins and it resets. So it would be 50% space combat and 50% planetary infantry combat - you'd even be able to, in some situations, take breaching pods to attack capital ships as infantry.
So are we 10 years from having this? 20? I'd love to be able to run an interdictor cruiser, but I imagine that modeling actual hyperspace travel (instead of zoning between plantary spaces like MMORPG systems would do) would be the hardest thing of all to do.
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