So Dragon Age 2 is really bad on the PC and consolized?

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Gheris

Senior member
Oct 24, 2005
305
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lol jesus you guys cannot be pleased. They send out the fixes, and it just proves how much is 'bad'. They don't send out the fixes, and then everyone complains about what's wrong.

And for the record, DAO is still full of bugs to this day despite years of development and release.

Has nothing to do with being pleased. When was the last time you saw a Bioware patch with over 100 fixes? When was the last time you went into a dungeon in a Bioware game and thought you were at a different part of the story because you were "there already" on another quest/task? The second part happened to me last night. I thought I loaded an earlier save.
 

Mem

Lifer
Apr 23, 2000
21,476
13
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lol jesus you guys cannot be pleased. They send out the fixes, and it just proves how much is 'bad'. They don't send out the fixes, and then everyone complains about what's wrong.

And for the record, DAO is still full of bugs to this day despite years of development and release.

Very hard to defend a sinking ship ;) ,however they is NO EXCUSE for releasing a game with that many bugs,maybe you think its fine however I do not ,yes there was quite a few quests I could not complete due to bugs but hey what do they care since they get our money first and fix later if we are lucky,btw if I/we can't complete those buggy quests what happened to their beta testers/QA testers did they avoid half the game or go to sleep?..a lot of those bugs are so damn easy to find its not rocket science.

You want to bring DOA into this well hmmm lets see?.... not as many bugs, balancing was a lot better, story was a lot better plus more quests I could complete ,no copy and paste all over the place,you get my point?

Releasing a game with that many bugs is not what Bioware is all about ,its EA footprint(bug wise) all over the game I'm afraid.

You don't expect more bugs with a dumbed down game but less,I guess if you copy and paste the same thing 100x you get the same 100 bugs ;).
 
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taltamir

Lifer
Mar 21, 2004
13,576
6
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a lot of the complaints i see against DA2 seem silly. Have nothing to do with consoles, and are actually about things that make the game better.
then again, some things are markedly worse...

But the biggest issue i have is that they never finished DAO. DAO is just full of bugs, tons of them, and they never fixed it. Do they expect more of my hard earned money when they can't even deliver a working product? Fix the DAO bugs, then I will consider buying DA2.
 

Mem

Lifer
Apr 23, 2000
21,476
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a lot of the complaints i see against DA2 seem silly. Have nothing to do with consoles, and are actually about things that make the game better.
then again, some things are markedly worse...

But the biggest issue i have is that they never finished DAO. DAO is just full of bugs, tons of them, and they never fixed it. Do they expect more of my hard earned money when they can't even deliver a working product? Fix the DAO bugs, then I will consider buying DA2.

I guess as gamers we expect so many bugs and RPGs always seem to have their fare share,DAO was a more complex game then DA2 and to be honest I finished it 3x through and again with the expansion pack(Awakening),DA2 I have no desire to replay again which says a lot since normally with any Bioware game I keep on replaying over time.

I have The Witcher 2 and Dungeon Siege 3 on pre-order,as a gamer I do my bit to support PC gaming industry ,but just sad that a lot of bugs that get through are so obvious.
 
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taltamir

Lifer
Mar 21, 2004
13,576
6
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I have The Witcher 2 and Dungeon Siege 3 on pre-order,as a gamer I do my bit to support PC gaming industry ,but just sad that a lot of bugs that get through are so obvious.

There are DAO bugs which modders have fixed, and say it litearlly took minutes to fix. Bioware just can't... scratch that... EA just doesn't give a damn about its customers.
 

Arg Clin

Senior member
Oct 24, 2010
416
0
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Just finished DA2. I enjoyed it, but nowhere nearly as much as DA:O.

Game mechanics: seems pretty obvious that it was dumbed down to cater to console audience. This is not about hardware specs - that's clouding the issue - it's about the level of complexity in which the player interacts with the game. (game pad vs. keyboard & mouse). I hope Bioware/EA will listen to the fans and bring back the game mechanics fundamentals from DA:O.

Story: The story didn't seem epic like DA:O. It was entertaining, but a bit ordinary. I always ended up having a lot of active quests, but loosing track of the story. I missed an overall goal/story, like the one in origins - build and army and stop the blight.

Where DA2 really failed to deliver for me, was the lack of carryover from origins. Given the huge amount of cliffhangers in origins, and abundance of great leads to follow up on - I'm simply baffled that Bioware didn't tap more into that. It would have taken so little - even but a glimse of a character or mentioning of an event, that would give us a clue about the future of some of the open ends from origins. (I've come to believe that the storyline I chose in origins has the by far most open end, so I guess that's why I was in particular disappointed on this account in DA2)

there were a few carryovers, but few and far inbetween - and I can only think of a single event in DA2 that I felt wrapped up an open end in the DA:O story. (wrapped up might be a bit large - confirmed and explained what was generally assumed is more like it)

Companions: while I think the characters in DA2 were ok, again not on the same level as DA:O. Interaction with companions in DA2 seemed a bit random and I never really got the grip on how to "unlock" the story behind a particular companion.

Overall verdict - an ok game, but doesn't hold a candle to DA:O. I very much hope that Bioware listens to the criticism and makes a "DA:O 2", a real sequel with real follow up to the open ends of DA:O.
 

Cheesetogo

Diamond Member
Jan 26, 2005
3,824
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Has nothing to do with being pleased. When was the last time you saw a Bioware patch with over 100 fixes? When was the last time you went into a dungeon in a Bioware game and thought you were at a different part of the story because you were "there already" on another quest/task? The second part happened to me last night. I thought I loaded an earlier save.

Mass Effect 1 reused levels like crazy. However, that was almost entirely confined to the side quests.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
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Well, it's been over a month since release and I have yet to actually finish the game. That says it all considering I had beaten DA:O two and a half times a month after it's release. And DA:O was a much longer game...

DA2 - the two most crushing issues for me is the ridiculous re-use of dungeouns/maps/levels. It's really sickening. And two - the dreadful difficulty scaling. I was breezing through the first 25 hours on Hard (I played DA:O on Nightmare with ease, for reference) and then suddenly DA2 turned on me. I had to back it down to Normal to keep progressing in the story. This made some of the battles quite dull and boring, but was necessary for some of the boss fights. Then, I reached the end of Act 2 - the final battle - and suddenly Normal was too difficult and I was forced to back it down to Casual. Unbelievable. And it wasn't like I didn't try, I set good tactics and had at least made a passing effort in acquiring gear...etc. No good, the 1v1 duel was way too much for my mage (laughably difficult). I'm now in Act 3 but have no interest in continuing on Casual - most of the battles are a joke yet it's still somehow needed to have a chance vs the boss battles...

Oh well, here's hoping ME3 isn't rushed in the same manner.
 
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alcoholbob

Diamond Member
May 24, 2005
6,380
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awesomearmor2.jpg


da2orsinospoilersbyfish.jpg


RainMan2.jpg
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
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That guy was impossible for my mage. I just refused his offer of a duel and smoked the entire crew.

Wow that guy was the easiest fight ever. The boss at the end of Act 1 took me 3-4 hours to kill which was absurd. But the Arishok as a mage was trivially easy. Just use gravity ring right on him, he can't move. Staff him until it wears off. Run around in circles until gravity ring is off cooldown. Repeat.
 

alcoholbob

Diamond Member
May 24, 2005
6,380
449
126
Oh shi-! I just got banned in the Bioware forums.

Some guy made a thread asking why his account was banned by Bioware when he didn't recall making any undue remarks. I responded by saying "Maybe it's a case of mistaken identity, like getting grounded from flying because your name is the same as as suspected terrorist and you have to drive cross-country or ride Greyhound."

I was informed that my post inappropriate and so my account has been suspended. Geez, can't even accept some humor. W00t! Thanks Bioware. Can't play my DLC now, but I just realized I don't really care for the game anyway.
 
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Mem

Lifer
Apr 23, 2000
21,476
13
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Don't forget patch 1.02 is out which fixes a lot of issues,you can get it from here http://social.bioware.com/page/da2-patches .


NOTE: Some plot fixes are retroactive, but not all. Players with plot-breaking bugs may need to revert to an earlier save, particularly a save prior to visiting the affected area during the current year in the game.

GAMEPLAY
The effects of various follower talents and item properties are now being properly removed and re-applied when loading and saving.
Anders's default set of tactics will now activate Haste when appropriate.
Aveline's final armor upgrade is now available during "Favor and Fault."
Aveline's Retaliation talent no longer imposes a delay when activated.
The warrior's Rally talent now functions as described.
The rogue's Lacerate talent now functions as described.
Party members who are resurrected during a fight now rejoin combat properly.
Hawke no longer gains random spells or talents after using the Maker's Sigh potion, then saving and reloading.
Potions, poisons, grenades, and runes can now still be ordered from the Hawke estate after the main campaign is complete.
Various minor gameplay issues no longer occur.


QUESTS (SPOILER WARNING)
"Who Needs Rescuing" can now be completed.
"Duty" will now appear on the Chanter's Board even if the player accepted all of the board's quests before installing the Exiled Prince premium content.
The journal for "Duty" will now update if the player left the Docks (Night) area immediately after killing the Flint Company mercenaries.
In "Finders Keepers," the door to Woodrow's Warehouse will now open if the player steals the location to the warehouse from the harbormaster's office.
In "Finders Keepers," if the player leaves Woodrow's Warehouse before finding the crate, it is now possible to return to the warehouse to complete the quest.
In "Herbalist's Tasks," the varterral's heart is now available even if the player killed the varterral before receiving the quest.
Merrill no longer refers to the aftermath of "A New Path" before the plot has been completed.
Varric is no longer confused about which character Hawke has been romancing.
Various minor story-scripting issues no longer occur.

PC/MAC-SPECIFIC FUNCTIONALITY
Varric's Embellishment talent no longer incorrectly refers to movement speed.
It is now easier to select party members by clicking on their portraits when the level-up arrow is displayed.
The game now functions correctly if the Windows desktop is set to 150% size.
The video options menu now allows a wider full-screen gamma range.
Various issues specific to DirectX 11 no longer occur.
Various technical changes should improve performance and limit crashes.

patch is cumulative and includes all previous Dragon Age II patches.
 
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coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
After reading the review linked in this thread - /agree

Kill, Kill, Kill, Kill, Kill... oh..and some broken story with annoying side quests thrown in for good measure. Ugh.

About the only thing that makes this title worth of "Dragon Age 2" are the characters you interact/fight with from DAO - Flemith, Anders, and Sten. Honestly, they should have just left those characters out and gave it a different name.

The main plot is all over the place and seems to change from Act to Act. Just finished Act 2 and am finding it difficult to go on with Act 3 unless it's a lot shorter [I've read that there are only 3 main plot quests in Act 3]?. If that's the case - I will finish it without doing the annoyingly stupid side/character quests...
 

alcoholbob

Diamond Member
May 24, 2005
6,380
449
126
Act III is just run from Point A to B to A to C to A to D. Do this, report back. Do this, report back...
 

Aristotelian

Golden Member
Jan 30, 2010
1,246
11
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I just finished Dragon Age 2 and thought that it did help to progress the story for what will likely be the return of Morrigan in Dragon Age 3. I thought that the story was fine (not nearly as gripping as DA:O) and the final battle was quite fun too.

However, it was ridiculous to see enemies spawning out of thin air. Part of the strategic element in DA:O for me was to see enemy layouts (remember the bridge in the Deep Roads with the archers and the ogre?) and to think of a way to tackle that. DA2 felt like an arcade game in comparison (hack and slash).

I enjoyed the game in any case, but I wonder why the ending was 'displayed' the way it was. It felt far less polished and complete to me than DA:O did. It also felt much easier (Aveline is quite the beast of a tank), but perhaps my experience with DA:O enabled me to push through DA2 much more quickly.

I'm looking forward to DA3 if DA2 was merely a 'side chapter', and DA3 will finish the series with the epic quality that DA:O had.
 

Zorander

Golden Member
Nov 3, 2010
1,143
1
81
I enjoyed DA2 too but agree that it does not compare at all to DA:O for reasons already mentioned in this thread. The graphics aren't that great either for what they are demanding of the system.

Here's hoping DA3 will be a more worthy successsor to DA:O.
 

martensite

Senior member
Aug 8, 2001
284
0
0
I just finished my second playthrough of DA:O 'as it was meant to be played' (I had messed up my party build the first time I played it last year) after being completely disappointed with DA2.

Without question, DA2 is a steaming pile of dung compared to the masterpiece that was DA:O!!
 

Zenoth

Diamond Member
Jan 29, 2005
5,202
216
106
Pardon the resurrection of a two years-old dead thread, but I didn't want to post this in the Inquisition one since I'm about to ask something specifically related to DA2. I don't know much about DA2 modding, although I did visit the DA2 "Nexus" site and it's pretty good I guess.

I'm basically looking for a mod that allows me to gear up my companions, giving them chest armor, headgear, gloves and boots. I do know about the "Equip Your Party V3" mod at Nexus but there's several issues with it and isn't compatible with Mark of the Assassin apparently (the issues involve invisible companions, or invisible body parts). The mod in question also hasn't been updated nor supported since quite some time (perhaps with reasons).

So here I'm asking if any of you guys still "into DA2" would happen to be aware of a good "equip your companions" sort of mod, be it doing that only, or doing that and maybe something else (I don't think I'd mind that much). Having auto-leveling fixed gear for my companions irritates me to no end, hence why I want to play DA2 again with such a mod.

And, yes... I tried Google, and all the results lead me to the Nexus site, or on other forums in which links go directly to the Nexus site. Is that really the ONLY place on the whole Internet where DA2 mods rest?

Anyway, I'd appreciate some suggestions. I'm not going to start my DA2 game right away anyway.

Thanks.

EDIT: Well, never mind I guess I think I've got a stable-enough one, still has issues (missing NPC body parts, some enemies have missing/invisible meshes, etc) but it's not too bad so I'll keep it for now I guess.
 
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