imported_Noob
Senior member
Does anybody know a link that lists in a chart form (something organized like that) that shows the features off all the Shader versions?
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
Originally posted by: housecat
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
I really dont want to turn this into some ATI fanboys dream of a SM3 flamewar.. but just tell me: why when current hardware is lowend, will those new games have to use reduced settings in order to maintain an acceptable frame rate?
And once you explain that, wheres the evidence?
Or are you just trolling around blasting off at the mouth how you essentially hope, dream and wish that DX9C hardware like the NV40 fails.. so that you can say "SEE I TOLD YOU SO!" and the multitudes who went with a NV40 are let down?
You would take joy in that you sick bastard.
If there is no evidence to support your claim, then arent you just trolling?
Originally posted by: housecat
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
I really dont want to turn this into some ATI fanboys dream of a SM3 flamewar.. but just tell me: why when current hardware is lowend, will those new games have to use reduced settings in order to maintain an acceptable frame rate?
And once you explain that, wheres the evidence?
Or are you just trolling around blasting off at the mouth how you essentially hope, dream and wish that DX9C hardware like the NV40 fails.. so that you can say "SEE I TOLD YOU SO!" and the multitudes who went with a NV40 are let down?
You would take joy in that you sick bastard.
If there is no evidence to support your claim, then arent you just trolling?
Originally posted by: housecat
You didnt read his post and my response.
Your response is out of context. Hes referring to having to run reduced settings in the pixel and vertex shader settings..
example hes speaking of: a GF6 6800 will not be able to run SM3 in future SM3 games, because its SM3 implementation is too slow.
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
Originally posted by: Creig
Originally posted by: housecat
Heh. Calling Creig!! Calling Creig!!Originally posted by: BenSkywalker
Only the fanatics and idiots are really arguing against SM 3.0 at this point, it is included in ATi's upcoming part at which point it is no longer an argument.
With that said- SM 3.0 helps collapse the amount of passes so are capable of doing more in less(or the same) time. Right now some of the additional features the SM 3.0 parts have are giving them a bit of advantage over SM 2.0 parts(just as there are certain capabilities that current SM 3.0 parts lack that other SM 3.0 are nigh certain to show off).
BTW, couldnt have said it any better. My thoughts exactly.
What's your mental problem NOW, housecat?
I've never argued against SM3.0. I've always said that SM3.0 is the direction the industry is heading. My point has been that we don't need SM3.0 hardware yet as SM2.0 hardware can do nearly everything SM3.0 can. By the time SM3.0 games are out in force, current hardware will be considered low end and will have to run those games at reduced settings in order to maintain an acceptable framerate.
Originally posted by: humey
Creig, You state you aint against P.S 3.0 but say we dont need this hardware yet.
Well whats the prob with having the hardware, you can choose to run it in whatever mode the new games menu settings allow you to, look upon it as free, like a working PvP (6200/6600 range cards), even if you dont watch or de/encode moves.
I would still state fact that a non DX9C card purchase in may 2005 is madness, unless its to save cash and you not a gammer, but then you could buy a cheapo 6200 card and still have latest DX.
Originally posted by: dug777
Originally posted by: humey
Creig, You state you aint against P.S 3.0 but say we dont need this hardware yet.
Well whats the prob with having the hardware, you can choose to run it in whatever mode the new games menu settings allow you to, look upon it as free, like a working PvP (6200/6600 range cards), even if you dont watch or de/encode moves.
I would still state fact that a non DX9C card purchase in may 2005 is madness, unless its to save cash and you not a gammer, but then you could buy a cheapo 6200 card and still have latest DX.
just out of interest, whats the deal with PVP, in the last review i read (that one on the GammaChrome linked to on AT no less, so today 😉 ) both the X600 and the S18 pumped the 6200 and 6600 in the A$$ when it came to video decoding 😉
http://www.beyond3d.com/previews/s3/s18/index.php?p=21
Originally posted by: keysplayr2003
Originally posted by: dug777
Originally posted by: humey
Creig, You state you aint against P.S 3.0 but say we dont need this hardware yet.
Well whats the prob with having the hardware, you can choose to run it in whatever mode the new games menu settings allow you to, look upon it as free, like a working PvP (6200/6600 range cards), even if you dont watch or de/encode moves.
I would still state fact that a non DX9C card purchase in may 2005 is madness, unless its to save cash and you not a gammer, but then you could buy a cheapo 6200 card and still have latest DX.
just out of interest, whats the deal with PVP, in the last review i read (that one on the GammaChrome linked to on AT no less, so today 😉 ) both the X600 and the S18 pumped the 6200 and 6600 in the A$$ when it came to video decoding 😉
http://www.beyond3d.com/previews/s3/s18/index.php?p=21
Do try not to change the SM3.0 subject. There are EXTENSIVE threads on the 6 series PVP and why is does not work.
Originally posted by: dug777
Originally posted by: humey
Creig, You state you aint against P.S 3.0 but say we dont need this hardware yet.
Well whats the prob with having the hardware, you can choose to run it in whatever mode the new games menu settings allow you to, look upon it as free, like a working PvP (6200/6600 range cards), even if you dont watch or de/encode moves.
I would still state fact that a non DX9C card purchase in may 2005 is madness, unless its to save cash and you not a gammer, but then you could buy a cheapo 6200 card and still have latest DX.
just out of interest, whats the deal with PVP, in the last review i read (that one on the GammaChrome linked to on AT no less, so today 😉 ) both the X600 and the S18 pumped the 6200 and 6600 in the A$$ when it came to video decoding 😉
http://www.beyond3d.com/previews/s3/s18/index.php?p=21
EDIT: my take on it is that buying into a x800xl is the smartest thing you could do right now for price/performance at the high-end, if you really want a sm3.0 enabled card that can actually handle it properly in the future you only have to wait a few months 😉
Its the classic Fx series all over again, oh yeah says nvidia, these cards are all dx9 beasts at release, and look where those cards are now 😉 I think my 9800 pro doubles the score of its equivalent FX series partner in 3dmark05, and for good reason, have a look at the FX series dx9 performance in hl2 😉
Originally posted by: McArra
Originally posted by: dug777
Originally posted by: humey
Creig, You state you aint against P.S 3.0 but say we dont need this hardware yet.
Well whats the prob with having the hardware, you can choose to run it in whatever mode the new games menu settings allow you to, look upon it as free, like a working PvP (6200/6600 range cards), even if you dont watch or de/encode moves.
I would still state fact that a non DX9C card purchase in may 2005 is madness, unless its to save cash and you not a gammer, but then you could buy a cheapo 6200 card and still have latest DX.
just out of interest, whats the deal with PVP, in the last review i read (that one on the GammaChrome linked to on AT no less, so today 😉 ) both the X600 and the S18 pumped the 6200 and 6600 in the A$$ when it came to video decoding 😉
http://www.beyond3d.com/previews/s3/s18/index.php?p=21
EDIT: my take on it is that buying into a x800xl is the smartest thing you could do right now for price/performance at the high-end, if you really want a sm3.0 enabled card that can actually handle it properly in the future you only have to wait a few months 😉
Its the classic Fx series all over again, oh yeah says nvidia, these cards are all dx9 beasts at release, and look where those cards are now 😉 I think my 9800 pro doubles the score of its equivalent FX series partner in 3dmark05, and for good reason, have a look at the FX series dx9 performance in hl2 😉
You can't compare FX with the Gforce 6. That shows you have no arguments at all, and maybe a lack of knowledge....
Originally posted by: humey
I can run Riddick on my Ultra, have you even see in front of you a Ultra running ?
Your a Troll and you make little smile faces to try make it lighter, but fact is your unpopular here so but out and stop taking about past products that have 0 to do with new cards, go and read why FX was a ballsup and learn something as you know nothing.
Just pray ATI learn by Nvidias mistake when they get of 2.5 years old tech and move to the new manu process.