I like Frostfall because it adds a persistent need/alters your planning when you go out. In a way, it can really affect how you fight, because you allocate significant space for wood/soups/materials/tents/warm armor sets, etc.
Combat needs a very real overhaul, tbh, though I haven't tried any of the mods that claim to have done that.
Yeah, Frostfall seems to be what I'm looking for.
I'm using it, Wet and Cold, and Real Needs and Diseases now, and I haven't
really started playing yet, but this seems to fit the bill.
I like the idea of having to plan excursions and adventures. One of my biggest gripes about vanilla Skyrim (and TES in general) is I could basically run, nonstop, night and day, from one end of the map to the other. With a few healing potions and just a little luck, you'd never have to stop. I never ate any food, and only rested to level up. I ended up house ruling sleeping at inns just to make it more immersive. Diseases? What are those? Most never affected me in any noticeable way. And nighttime was basically just a slightly darker daytime. No reason to stop, just keep running!
Now, actually having to take weather, food, and supplies into account, plus night and day, makes adventures really seem like feats. :thumbsup: