• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

Size comparison of game worlds, in square miles

Bateluer

Lifer
http://www.firingsquad.com/news/siteseeingarticle.asp?searchid=4658

Seems like we're shrinking?

largestgameworldspage.jpg
 
That's pretty interesting. 64k square miles for Daggerfall's story, down to 16 for Oblivion's. Of course, there is probably more detail in 1 square foot of Oblivion's world than there was in a square mile of Daggerfall's. There's definitely a general trend toward less terrain, reflecting the costs of creating it I suppose, and the increased requirements for storing the models and textures.
 
I didn't see any any official Cornered Rat info but googling WW2 Online said it was 350000 square miles. I'd settle for 10000 sq miles and have the game actually be fun though, like Battlefield merged into WW2OL style maps.
 
Interesting.

Does the LoTRO map include Moria and Lothlorien?

That looks like the land mass that released originally in 2007. LOTRO is probably about 2.5 times that size by now.

What they don't take into account though is that LOTRO is scaled down. You can look at a map and say it's supposed to be hundreds of miles, but jump in game and even today with Mirkwood you can probably run on foot from one side of the map to the opposite side in an hour or 90 minutes.
 
Ok, I have no idea what you guys are talking about. I can't see the article or the image. There isnt even a link or anything. WTH?
 
Looks like that old picture redone.
Also, funny that an Ancient single player game from the golden age is bigger than any modern MMO.

And you really dont feel the size of TDU unless you do the Tour of The Island or Millionaires Challenge.
 
Of course. Did you read that thread about that guy who reached Jove space? He went for days on end in the direction of Jove at maximum speed. Couldn't interact with anything, but it was there.

That's an urban myth, or at least an EVE version of one. It takes over two years to travel just 1 AU at 2000 m/s, and that's just a fraction of the distance across even the smallest solar system. It would take almost 150000 years to travel 1 light-year at that speed. Also because of how EVE works you'd never switch sol severs, even if you were to go fast enough to travel that distance in a reasonable amount of time, as far the game is concerned you'd still be in the same solar system you started.
 
That's an urban myth, or at least an EVE version of one. It takes over two years to travel just 1 AU at 2000 m/s, and that's just a fraction of the distance across even the smallest solar system. It would take almost 150000 years to travel 1 light-year at that speed. Also because of how EVE works you'd never switch sol severs, even if you were to go fast enough to travel that distance in a reasonable amount of time, as far the game is concerned you'd still be in the same solar system you started.

From what I remember, I'm pretty he used some weird warp mechanic to get there that cut down travel time. I think it had to with probes and how they functioned in such a way that you could warp extremely long distances at a time (Like a 100 AU or something) without having an actual place to warp. But as you weren't actually warping to a new node that had anything on it, you would stay on grid.

But yeah, according to the game he was still in the same system because the server never officially changed his location. But he could right click on planets and stuff and see their info. Also aren't there pictures of Jove stations online?

I actually think there are stations in some systems that are close enough to travel between them by MWD, albeit a long travel, and you can see that you are at another station but the game never recognizes you officially leaving the grid


I WANT TO BELIEVE.
 
Last edited:
asheron's call world owned for size

i used to run it just exploring from n to s and stuff, could spend all day just running
 
I actually think there are stations in some systems that are close enough to travel between them by MWD, albeit a long travel, and you can see that you are at another station but the game never recognizes you officially leaving the grid

That works, or at least worked the last time I played EVE. There's at least one system with stations that are only about 15-20k km apart. Just takes a few minutes to fly between them with a inty. And the game will update your position just fine.
 
asheron's call world owned for size

i used to run it just exploring from n to s and stuff, could spend all day just running

Yeah, that world was awesome for exploring. And it wasn't just empty terrain. You could go way out to places that no one ever went to, and find abandoned houses and ruins.
 
Yeah, that world was awesome for exploring. And it wasn't just empty terrain. You could go way out to places that no one ever went to, and find abandoned houses and ruins.

Yeah but there was actually something to do, or is there some connection that occurs? Anyone can distribute houses and ruins anywhere that have absolutely no meaning or purpose
 
Yeah but there was actually something to do, or is there some connection that occurs? Anyone can distribute houses and ruins anywhere that have absolutely no meaning or purpose

The connection is that you get to explore the world and kill monsters in it, just like real life. Do you require a quest to go hiking?
 
Back
Top