Now that we have a way of accurately benchmarking gameplay performance with FCAT, reviews that do not use it are incomplete. Nobody watches a FPS meter while they play, but they sure notice stutter while playing. This really needs to be included in every review.
Yes, ignore them all.... until AMD is better at it than Nvidia 🙄
/sarcasm
No. Some sites do it, other sites don't. Don't like the review method of a particular site? Don't give them traffic. See how easy that was? There are things that can be appreciated about each individual review.
What should be ignored are trolls.
I was about to post the same thing, you can stare at data all day and learn nothing. From some reviews I've read (never mind posts in the various forums), my gaming experience should be a miserable, even unbearable.
But in reality it's downright fantastic. 🙂 And I have to try really hard to find meaningful differences between my AMD and Nvidia rigs. Sometimes one will handle a particular game better, others the reverse is true. But rarely (honestly I don't think ever) have I said, this is just no good I can't take the stutter or runt frames or whatever nonsense jargon I see flying around.
And I swear some people never actually play games at all, I see some usernames all over the Internet going on about the same talking points. Why you no actually enjoy your expensive hardware? You're using it to type on a keyboard all day, is that really the best use of the computing power you have? 😵
The most important tool is your eyes (or the reviewer's eyes). If the site doesn't actually play the games and report on game play, then their results are of lesser importance than those who do. This is where [H], for one, is invaluable.
Using FCAT on a 30sec. section doesn't tell you anything. Unless you are only going to play that one 30sec. interval of the game. Benching different parts of the game will give you different results.
I agree with this, if you enjoy the game and it feels smooth to YOUR eyes what do you care if the frames are unevenly paced, that there it some MS and a couple of runt frames etc. The problem with this approach is that you have test the hardware yourself. As for [H] what they deem playable is a slide-show to me, maybe I exaggerated a bit, but I'd rather sacrifice some IQ that during game play I don't even notice to have 60fps and not 40-30 and H finds that range perfectly fine so to me their subjective feelings are nearly useless. Maybe If I capped fps at 30 I could get used to it like consoles players do but I doubt that it would be as good of an experience as at 60fps.
Without it being open source, it's also difficult to know whether it's totally fair between the 2 brands.
The important "capture" part is open source, MSI AfterBurner currently employs it.
FCAT itself has no idea where the output comes from, be it AMD or nVidia.
I don't know how this became about AMD vs NV. Isn't FCAT a program written by NV? It's not unusual for programs to prefer hardware, (cough ICC cough). So we should approach with caution. Before anyone accuses me of bias I'd say the exact same thing if it were an amd's program.
Why don't you educate yourself on what FCAT actually is then get back to us?
"If you sail out too far, you'll fall off the edge of the world!"
That changes things, it means we can trust its numbers.