exar333
Diamond Member
Bummer. This looked pretty cool (and different).
http://marketrealist.com/2015/03/eas-bioware-announces-cancelation-shadow-realms/
http://marketrealist.com/2015/03/eas-bioware-announces-cancelation-shadow-realms/
Just.Make.KOTOR 3.
I have considered playing TOR, since it went FTP, for the single player content, but haven't yet, due mainly to lingering resentment (I know, get over it) that they turned KOTOR into an MMO. I just cant get used to the sound of Disney Star Wars either.
Shadow Realms sounded like an interesting concept, but I play only single player these days, so it did not really interest me. Anyway Bioware is a shadow of its former self at best. DAI was decent and technically well done, but just did not draw me in like KOTOR, Mass Effect (before #3), or DA:O.
😕
I remember when this game was announced. It didn't really grab my attention, as it's not my kind of game and not what I expect out of BioWare. Four on one collaborative play? What? I thought BioWare was, you know, an RPG developer. It reminded me of that one Command and Conquer free-to-play game that was in development in how it had BioWare's brand stamped on it for no good reason (which was also cancelled).
But...at least it was something new, I suppose. I have to wonder and the underlying politics of this game's cancellation. Dragon Age Inquisition didn't exactly make a huge impact in sales. It was very well received critically, for sure, but it wasn't a runaway financial and cultural success like Skyrim as the suits at EA might have been hoping (and, for the record, it didn't need to be to still be a great game). And unlike recent BioWare games, they've been pretty quiet about giving the game DLC. Inquisition's production values indicate that it was a very expensive game to make. Perhaps Shadow Realms' cancellation has to do with Inquisition underperforming? Or maybe not. Who knows.