I remember when this game was announced. It didn't really grab my attention, as it's not my kind of game and not what I expect out of BioWare. Four on one collaborative play? What? I thought BioWare was, you know, an RPG developer. It reminded me of that one Command and Conquer free-to-play game that was in development in how it had BioWare's brand stamped on it for no good reason (which was also cancelled).
But...at least it was something new, I suppose. I have to wonder and the underlying politics of this game's cancellation. Dragon Age Inquisition didn't exactly make a huge impact in sales. It was very well received critically, for sure, but it wasn't a runaway financial and cultural success like Skyrim as the suits at EA might have been hoping (and, for the record, it didn't
need to be to still be a great game). And unlike recent BioWare games, they've been pretty quiet about giving the game DLC. Inquisition's production values indicate that it was a very expensive game to make. Perhaps Shadow Realms' cancellation has to do with Inquisition underperforming? Or maybe not. Who knows.