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"Our second generation Serious Engine allows us to create characters with over 100 times more detail than the last game," added Roman Ribaric, CEO of Croteam Ltd, developers of Serious Sam II. "This has allowed us to create huge, lush environments and even crazier enemies than before, without having to scale back the gameplay in any way. Gamers can rest assured that with the capabilities of our new engine, we're not only going to match the record we set with the first Serious Sam for the most enemies on screen at one time, we're going to surpass it."
:Q
"Our second generation Serious Engine allows us to create characters with over 100 times more detail than the last game," added Roman Ribaric, CEO of Croteam Ltd, developers of Serious Sam II. "This has allowed us to create huge, lush environments and even crazier enemies than before, without having to scale back the gameplay in any way. Gamers can rest assured that with the capabilities of our new engine, we're not only going to match the record we set with the first Serious Sam for the most enemies on screen at one time, we're going to surpass it."
:Q