Llano, paired with a powerful discreet GPU, should be useful to next gen dx11 games or apps that make use of GPGPU capabilities. AMD's OpenCL kit runs on both GPU & CPU cores and DirectCompute enabled apps/games could always leverage the ondie GPU along with the discreet one. Llanos GPU doing physics processing while the discreet GPU pumps through tesselation and heavy shaders, many possibilities here. For the application space, there are already apps in the works that would take advantage of the GPU, face tagging in images, video effects, audio processing. Lots of cool things to do. Just like Nvidia and its CUDA environment and ecosystem, AMD capitalizes on Microsofts DX11/DC and OpenCL for developing the software ecosystem necessary for their GPU's and Fusion family of processors long term potential.
Its my firm belief and will say it again. Nvidia and AMD want to differentiate from Intel, their GPUs and GPGPU Computing is their ticket for this. They try hard to convince developers to jump on their bandwagon, start migrating and developing new code and reap the accelerated benefits. Its a rough ride as of know, even with CUDA/OpenCL/DC, developers are lazy, parallel programming is tough, but...all things point to that. Now, imagine what will happen if ready made libraries/algorithms for programmers, commercial or opensource/free, come to emerge on GPU....imaging/physics/video/audio/biology/weather/seismic/oil/finance etc...
Its a long term development and we're just in the start of all of this, by my estimations things will start to stabilize and mature around in the 2012-2013 timeframe, Intel ofcourse are no idiots, they know the inherent potential danger in their interests and plan accordingly, Larrabee will hit the market around 2011.
Some information on Nvidias vision on the future of GPU computing and their potential market leadership.
http://alienbabeltech.com/main/?p=11825&page=2