Sacred 2: Fallen Angel

Mem

Lifer
Apr 23, 2000
21,476
13
81
Link.


The Games for Windows version will release on November 11, 2008 in North America, and will ship on February 17, 2009 for the Xbox 360 video game and entertainment system from Microsoft and the PlayStation 3 computer entertainment system from Sony.


Btw I believe UK release date is 7th November(still to be confirmed,but all the game websites in UK are showing the 7th Nov).
 

Molondo

Platinum Member
Sep 6, 2005
2,529
1
0
I played the demo of sacred 2. They seriously need a bloody tutorial for it.
 

TidusZ

Golden Member
Nov 13, 2007
1,765
2
81
I tried playing the original and couldn't really get into it, it just seemed bad. The reviews are generally mediocre but there are fans who say its amazing. I can't say I'm too excited about Sacred 2.
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
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You guys are lucky, us europeans are the guinea pigs, it has bugs, lots of them, and it has patches, and it fixes a lot of bugs, but not all. Performance imo is subpar, expect a review from me in roughly a week :)
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Canai
SecuROM, TWO FUCKING ACTIVATION LIMIT, no way I'm touching that.

I'll probably pick it up around xmas time,should be a patch or two by then.

The first Sacred was ok in my books.

As to SecuROM,Tages etc well if you're a PC gamer you get use to having some sort of copy protection on legal games,can't say I have had any problems so far with any SecuROM/Tages etc...
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
0
Don't be upset, as soon as you uninstall the game you get your activation back. The 2 activation limit has something to do with playing over LAN if I'm not mistaken ... So it's limitless as long as you uninstall it ?
 

StinkyPinky

Diamond Member
Jul 6, 2002
6,990
1,283
126
I got bored of the first one. It actually seemed very polished, but it just lacked something that Diablo and even Titan Quest had.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: Mem
Originally posted by: Canai
SecuROM, TWO FUCKING ACTIVATION LIMIT, no way I'm touching that.

I'll probably pick it up around xmas time,should be a patch or two by then.

The first Sacred was ok in my books.

As to SecuROM,Tages etc well if you'll a PC gamer you get use to having some sort of copy protection on legal games,can't say I have had any problems so far with any SecuROM/Tages etc...

No, it's not just SecuROM, the game has TWO activations. Two. 1+1. Bioshock had three at launch and people ran into trouble immediately. 2k games' forums flew into a frenzy and they upped the limits to 5 within a week of launch, yet Sacred 2's been out for a bit overseas and still has the two activation limit.

And if you somehow lose an activation, you have to contact SecuROM, who will *maybe* grant you one extra activation if they deem the circumstances warrant it, but after that they say use the deactivator program or you're SOL. I dunno about you, but I've had my fair share of HD failures and power outages.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: Canai
Originally posted by: Mem
Originally posted by: Canai
SecuROM, TWO FUCKING ACTIVATION LIMIT, no way I'm touching that.

I'll probably pick it up around xmas time,should be a patch or two by then.

The first Sacred was ok in my books.

As to SecuROM,Tages etc well if you'll a PC gamer you get use to having some sort of copy protection on legal games,can't say I have had any problems so far with any SecuROM/Tages etc...

No, it's not just SecuROM, the game has TWO activations. Two. 1+1. Bioshock had three at launch and people ran into trouble immediately. 2k games' forums flew into a frenzy and they upped the limits to 5 within a week of launch, yet Sacred 2's been out for a bit overseas and still has the two activation limit.

And if you somehow lose an activation, you have to contact SecuROM, who will *maybe* grant you one extra activation if they deem the circumstances warrant it, but after that they say use the deactivator program or you're SOL. I dunno about you, but I've had my fair share of HD failures and power outages.

I remember Bioshock that terrible game,only problem I had was their server was overloaded due to them(they underestimated the demand)too many people trying to activate online (took me 3 hours).

MarcVenice did say
The 2 activation limit has something to do with playing over LAN if I'm not mistaken ... So it's limitless as long as you uninstall it ?

I see they have a hotfix patch out already.


Link.


This update includes the following changes (changes for all updates can be found here):



* Some players suffered lags while clicking on NPC?s and objects since hotfix 2. This has been fixed.
* Under specific circumstances it could happen that a savegame overwrote another character. This has been fixed.
* Sometimes players were not able to join servers, and getting the message that there was a version conflict incorrectly. This has been fixed.
* It is now possible to use the character slots [8] and above in closedNet Lobby.
* Some cases, in which quests that require a certain amount of collected items didn?t grant enough items have been improved.
* The function of [f12] has been improved. [f12] now teleports the character to the resurrection point. This works for both singleplayer and multiplayer.
* Quests, in which a certain amount of items must be collected, sometimes didn?t grant enough items to be collected. This has been fixed.
* The sidequest arrow does not point to completed sidequests anymore.
* The removal of the fog of war has been improved.
* In multiplayer campaign servers it was possible that the progress of the server was interfered with by clients who accomplished sidequests. This has been fixed.
* Corpses no longer block projectiles.
* Mounts sometimes lost XP after exit/load. This has been fixed.
* An occasional problem with sounds on the 5.1-subwoofer-channel has been fixed.
* An exploit with hero statues has been closed.
* An exploit with which the smith could be used to duplicate items has been closed.
* An exploit with which the buddy list could be used to duplicate items has been closed.
* A redundant window concerning the connection to the chat server has been removed.
* Hotfix 3 introduces an auto-updater that will facilitate future updates.
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
0
I've been playing for little over 2 weeks allready. My Dutch review is pretty much done, will be starting on an English review soon. You will be able to find it here: http://www.alienbabeltech.com Hopefully I get it done before any other english review gets out :p
 

skace

Lifer
Jan 23, 2001
14,488
7
81
For the curious, I would not compare Sacred 2 to Sacred 1. Sacred 1 was a very amateur game that needed a lot of work. Sacred 2 reminds me of Titan Quest.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: MarcVenice
Don't be upset, as soon as you uninstall the game you get your activation back. The 2 activation limit has something to do with playing over LAN if I'm not mistaken ... So it's limitless as long as you uninstall it ?

The thing is I have three computers I regularly game on. HTPC, main PC, and laptop. I also like to sneak in some gaming on my work comp when I'm there by myself :laugh: and having to uninstall / reinstall just to play the game on one of the other comps is just too much to deal with. I really enjoyed playing the demo if Sacred 2, but this DRM is too much for me to swallow.
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
0
Well, to be completely honest, I'm not sure if Sacred 2 is worth spending $50 on. It has a lot of bugs, performance is subpar if you ask me, and the story ain't all that good. Just wait for my review ;)
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: MarcVenice
Well, to be completely honest, I'm not sure if Sacred 2 is worth spending $50 on. It has a lot of bugs, performance is subpar if you ask me, and the story ain't all that good. Just wait for my review ;)

One thing I have learned is you can't judge a game unless you've played it yourself,look at Bioshock that got great reviews but to me it was crap(after playing from start to finish),anyway I'll pick up Sacred 2 around xmas time (should be another patch by then).

Bugs can be fixed with time,this is one downside of buying a new game right at release.

I'm sure most game companies release their new games with some known bugs etc.. but due to deadlines etc worry about fixing them later.

 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
I've actually been looking forward to this one. I bought Sacred Gold (the one with all the expansion packs), and really enjoyed it. I must have played that game for 100 hours or more, it was a really addicting game.

Unfortunately, SecuROM is the deal breaker for me. It's not so much the install limits, since you can revoke them or whatever (how generous.. :roll:). It's the fact that the more SecuROM games I install on my machine, the more of a hassle it's going to be when I upgrade stuff. Graphics cards, hard drives, CPU's, etc.. I upgrade all of those at least once a year, not including new machine builds. Lets say I have 10 SecuROM "protected" games installed on my machine at some point. That means before I install my new graphics card I have to remember which games those were, then revoke all the installs before I install the card. That's just utter nonsense IMO. No game, no matter how great it might be, is worth that hassle.