• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

S.T.A.L.K.E.R has gone gold

Page 36 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.
Originally posted by: pontifex
Originally posted by: apoppin
where are you?
😕

an maybe you just don't notice ... it IS subtle

i'm in the NPP area

far enough

it *might* JUST be the weapons
- but i don't think so

OK ... take the *same* pistol you used in the beginning and try a head shot
-it's now a one-shot kill ... before it took a couple ... at least

it is logical for me to assume - as much as it rips off RPGs - your Marked One gets more 'experienced' with weapons as he progresses from 'rookie' to Number One.

*one* reviewer noticed it BUT used improving weapons as the 'reason'

http://pc.ign.com/articles/773/773803p2.html

Early weapons are wildly inaccurate, for instance. Don't expect to hit enemies with the starting pistol from anywhere outside a few feet. As a contrast, the game's more sophisticated firearms feel and sound remarkably different, which works to generate genuine excitement upon discovering a new weapon. Even the strongest scoped rifles, outside of the sniper variety, are somewhat inaccurate at longer ranges, making the gameplay more engaging since it forces you to close range on the enemy. It was a worry of ours that because of the many wide open battlefields you'd be able to take down most foes before they even see you. As a result of each weapon's more spastic accuracy, this isn't the case at all.

It also helps that enemies are really weak in only one spot: their heads. Unload a full clip from a few feet away at the torso and legs of the game's heavily armored foes and they'll likely be returning fire as you attempt to reload. Take the time to line up a shot and pop one or two into an enemy's face, however, and he'll slam to the ground in seconds. The game also delivers a distinct sense of increasing personal power as you accumulate better armor, weapons, and artifacts. When revisiting some of the early zones, you'll be able to utterly shred the opposition that was earlier such a chore to dispatch, like in many RPGs.

i think it is both weapons and experience
--Just 'my take' as a mildly experienced gamer 😉

*one example* i ran across an Army soldier in a exo suit the first hour or two of play... i unloaded well over 20 clips - or each weapon i had - into his FACE [while healing continuously] --- ALL my ammo

--and just gave up as he was "unkillable" with mmy weapons

later, i could kill exo-suited soldiers with a pistol head shot or the same 'weak' AK that didn't faze the exo soldiers previously

the weapons didn't change that much ... Marked One "progressed'

imo

EDIT... Another 'hint': http://pc.ign.com/articles/773/773803p1.html

In a full-fledged RPG, you'd be rewarded with experience for beating up random baddies, or given skill points, or granted some other way of augmenting your abilities and furthering character development. S.T.A.L.K.E.R. starts out this way, as you rapidly discover more and more powerful weapons, some of which are even "+1" variations of base weapon models, but flatlines far too early.
i think you keep gaining 'experience' even though it is NOT documented
[not much in STALKER is documented ... that is what makes it interesting]
 
as you rapidly discover more and more powerful weapons, some of which are even "+1" variations of base weapon models, but flatlines far too early

Oh crap...you mean the pistols I found that show up as "X2" in my inventory were actually upgraded/better ones?

I just thought that meant I had two of the exact same pistol with the exact same life on them. I found about 5 of those "X2" pistols and sold them all! 🙁
 
Originally posted by: skace
Heh Michael. Weapons of the same life stack. The upgraded versions have little green up arrows on their icon.

:Q Whew! Thanks, Skace! I was pretty ticked at myself for a minute. I loaded the game up yesterday, patched it, didn't read the manual 😀 and dove in. About 30 minutes later, I read the manual. 😱 But don't remember seeing anything up the upgrades...I "kinda" read the manual. 😉

In other news; I just got to the Agroprom factory and promptly got my head blown off by soldiers that didn't blink when I emptied an entire AK47 clip in their face. :|
 
Come to think of it, you might be right on the 'skill progression' thing. Either the stats were buggy on a unique hand cannon of a pistol (think it has highest damage of all?), but I remember that thing being a laser beam late in the game. However, the accuracy stat on it was really low, even worse than the regular .45 or 9mm you pick up. The problem is I never used it when I first got it, so don't know if it really improved or that's just the way it is.

By the way, it's not an AK47, it's an AK74😉. ~Only way I remembered the difference or even knew it was that name was cause I played Operation Flashpoint to death. My own complaints on the AK are accurracy, power and jamming. Even the best AK (Oba-something) is garbage late game as it isn't accurate or powerful enough to take anyone down long range. That is, it's too hard to get the headshot, if you don't get the headshot, you land a clip into their body armour, which lets them run off or make the trip right up to you. For close range combat, power and jamming are terrible as it jams most of the time if you go full auto for more than 5 rounds, and that 5 rounds will never take them down unless it hits the head. Taking on about 15 soldiers with the best body armour was a nightmare with the AK🙁.
 
Originally posted by: MichaelD
Originally posted by: skace
Heh Michael. Weapons of the same life stack. The upgraded versions have little green up arrows on their icon.

:Q Whew! Thanks, Skace! I was pretty ticked at myself for a minute. I loaded the game up yesterday, patched it, didn't read the manual 😀 and dove in. About 30 minutes later, I read the manual. 😱 But don't remember seeing anything up the upgrades...I "kinda" read the manual. 😉

In other news; I just got to the Agroprom factory and promptly got my head blown off by soldiers that didn't blink when I emptied an entire AK47 clip in their face. :|

as you *progress* in "experience" ... you can return to that *same* Factory and BLOW-AWAY the *same* soldiers with a Single-shot from the *same* weapons

i think *you* gain experience that allows you to hit the target

just my take on it

i am not replaying it to see

i am into RE4 ... next
🙂

 
Everyone keeps putting down the AK, but I have yet to pick up a gun that has a higher "accuracy" rating than the "Fast-shooting AK" that I picked up.
There are plenty of guns that are more accurate but you're not very far in to the game yet. Wait until you try something like the GP37.
 
Originally posted by: apoppin
Originally posted by: Nightmare225
Originally posted by: apoppin
i am into RE4 ... next
🙂

Meh, I found that game subpar...

did you use a controller or play with the 'sub-par' KB+M?

i *heard* the KB+M kills it 😛
i am *wrong*

*gag*

i spent 3 hours with that turkey, RE4

glad i *traded* for it

it is one *crappy* direct port from i guess the GC ... looks like PS2 GFX 😛

i spent a couple of hours learning the controller and frankly it isn't worth it --
--especially after i learned there is NO "anytime Save"

and i actually could play with the KB ... there is NO mouse support
:thumbsdown:

--back to Armed and Dangerous 😛

**this PSA about Resident Evil 4 being a *crap port* was brought to you as a Public Service Announcement by apoppin***

i now gladly [and with a clear conscience] return you to your regularly scheduled programming ...
. . . comrades

the feature presentation:
*STALKER, Shadows of Chernobyl*

 
Yea RE4 is a crap port. 90% (leaving room for error) of Capcom's PC ports are absolute trash. But the actual game RE4 for PS2/GC is amazing.
 
Originally posted by: skace
Yea RE4 is a crap port. 90% (leaving room for error) of Capcom's PC ports are absolute trash. But the actual game RE4 for PS2/GC is amazing.

Not to keep veering too far off the topic, but I just saw this over at Kotaku. Seems they're releasing a pretty substantial patch to clean up the PC version of RE4.
 
i saw that last night on shacknews ... the European version added shadows and lighting ... May 15 for the American version ... i will just put it away for now

if they patch in a mouse, it might be OK

i don't think the controller works that well with the PC version ... or i am just not used to controllers
[after Genesis, i stopped playing on consoles] 😛
 
How the hell do I throw a grenade? I've picked up 8 of them and they just sit there in my inventory. :roll: I've tried equipping them in all three slots. I've tried to hit "V" for grenade launcher.

How the hell do you throw the stupid grenade? It coulda saved my butt 100x already!

ps
And your accuracy DOES get better the further you play into the game. I can see my groupings as I fire (like yellowish spots around the target). This is good. Got my first two headshots *BOOM!* just a few minutes ago. 😀
 
STALKER, the movie, finally arrived today. I'm about to start watching it.

Its in Russian with subtitles. I was a bit disappointed at that because I'd rather sit and watch the movie and everything without having to read the subtitles all the time.

 
Originally posted by: MichaelD
How the hell do I throw a grenade? I've picked up 8 of them and they just sit there in my inventory. :roll: I've tried equipping them in all three slots. I've tried to hit "V" for grenade launcher.

How the hell do you throw the stupid grenade? It coulda saved my butt 100x already!

ps
And your accuracy DOES get better the further you play into the game. I can see my groupings as I fire (like yellowish spots around the target). This is good. Got my first two headshots *BOOM!* just a few minutes ago. 😀

thank-you ... someone else noticed
:thumbsup:

for everyone else .... >😛

😀

for grenade ... look in your controls ... i forget 🙂
-but i loved grenading big groups
 
It's definatelt '4' or '$' key by default for frags. How to switch between the two types, I don't know. Love how enemies react to them.
 
ok wtf???

the back of the case shows full color but all i get is like underexposed black and white....


this sucks...so far the story is pretty boring though.

i just noticed on the case it says color/B&W, but there is no color at all. i skipped to later chapters and its b&w too...

there are 2 dsics but disc 2 is just extras...

i don't see anything about setup in the menus...

ah, ok...later chapters it does switch to color, i was just going by the little preview windows. if you actually go to the chapter, its in color.

although the 1st part of the movie is in B&W and sucks because its hard to see, liek i said, underexposed.
 
I just tried STALKER at a friends house and I didn't really like it. It reminded me of the morrowind battle system in that "dice rolling" and "weapon statistics" overthrew the actual visual shooting/fighting. This was ok for morrowind as it was completely an RPG but when playing a game that is basically a complete FPS its more annoying than anything else.

I think the game could have been better if they mixed different elements of each genre.
 
Back
Top