Just a quick rebuttle.
"The overall performance is nowhere near the performance in the meaningless benchmarks. Higher framerates do not necessarily mean smoother gameplay. The GTS suffers from much greater drops and fluctuations in framerates than the other current cards. I have played extensively with Radeon and Voodoo5, and they have more consistent framerates, and don't suffer the same drastic drops as the GTS. The GTS also suffers from much more stuttering and jerkiness than the other 2 cards. I've seen it. I've played it. I know it to be true."
This I might tend to agree if it were OpenGL games. I experienced a lot of fluctuations on Direct 3D games with the ATI AIW Radeon, problems I did not see with my Geforce 2 GTS with the same amount of memory. On Quake III Arena, the ATI AIW Radeon was very good, excellent even (thanks to the full HyperZ which is only available in OpenGL, disabled by default in Direct 3D). Quake II as well. Experienced some random problems with Half Life but only with some textures bleeding through on some occasions. Nothing major.
"The image quality of my GTS is not nearly as good as either of the other two cards mentioned either."
With Quake III Arena, I could not tell a difference. With Unreal Tournament I could. The ATI AIW Radeon did look better with Unreal Tournament than on the Geforce 2 GTS. All of my other games seemed identical.
"The drivers? Well, the original Detonator 3's were perhaps the sloppiest thing Nvidia ever put out. They were rushed out the door because the other cards were breathing down the GTS's neck, and in many cases beating it."
What problems were there? The problem with the KT133 chipset was a Via issue which Via acknowledge and quickly released a patch (Via 403d gart driver) which allowed me to run my old Asus A7V with my old Asus v7700 Geforce 2 GTS. No problems whatsoever after that with the 6.18 drivers.
"This is where the problem started. There were so many sacrifices made to get those Det3's out the door, that Nvidia has been busy ever since trying to fix all the problems they caused. And most of the leaked drivers have actually decreased my performance slightly. And while they might fix a problem I have with a particlur game, they create another one to replace it."
Remember one thing. NVIDIA uses unified drivers. This means the same driver works with all of their products including except for the Riva 128. This means that since 6.31, they have had to add support for their Geforce 2 GO video chip, Geforce 2 Quadro and soon NV20. Adding support for these chips is going to break a lot of these drivers. That is why they are unstable. If you feel so turned off by the leaked drivers, then don't download them. I don't download any leaked drivers. Only the ones provided by NVIDIA or the 3rd party video card manufacturers.
"There are very few games that the GTS gives me satisfactory performance with, and I guess that's the bottom line eh?"
I guess so. If the ATI Radeon makes you happy, more power to you. Just don't crap on my Geforce 2 GTS because that card has made me the happiest.
"The stuttering is a trait inherit to NVIDIA's cards "
O.K. Mr. new 3dfx employee. J/K. Congratulations on your new job Dave.
Goodnight DominoBoy
