Motherboard prices these days. Isn't Tomahawk supposed to be budget friendly? I was going to post earlier to look for 600 series chipset boards as the 800 is almost a downgrade just so they can print USB4 on the box. Looks like you did just that but supply has dried up. Unfortunate. Have fun with your new toy!
And don't worry about Intel. They'll figure their CPU's out. Their fabs on the other hand...
Thanks.
Yeah motherboard prices these days are high. Tomahawk is a mid range board, nor budget nor high end. I think the more budget friendly from MSI are the Gaming X and Pro series mobos.
Yeah I just want what is best performance and let me judgement for more then 8 cores on one die cloud it.
Reality is I mean if games were really gonna start stressing more cores hard, it would start happening by now. The fact that 5800X3D in like every latest game spanks the 5950X shows it aged better and gams really just do nor scale to tons of cores. Not saying it could not happen, but seems maybe a wall has been hit.
Cause its not as if more than 8 cores on mainstream desktop is a new thing. We have had 12 core parts for barely over 6 years from AMD since July 2019 and 16 cores since late November 2019.
And Intel 10 core Comet Lake since May 2020.
So its not as if devs have not had time to optimize and scale to more cores. But despite that latest games the higher performance with at least 6 cores still spank lower IPC CPUs with more than 8 cores. Meaning yes as stated games absolutely do not need more than 8 cores.
There may be some edge cases where games can get marginal benefit or even moderate benefit from more than 8 cores but whatever.
What is strange is that back in the Core 2 Duo days, I remember it was stated faster Core 2 Duo better than Core 2 Quad for gaming. Yet Core 2 Quads aged better. I wonder if game development was easy to scale past 1-2 cores, but perfect parallelization is just hard and that has not changed meaning the wall was hit 4-6 then 6-8 cores where as going form 1 to 2 then 2 to 4 was easy for devs based on how games are made. But scaling too many more is just really hard.