I used to play the Myth series awhile back. Both The Fallen Lords & Soulblighter are, IMO, the best RTS games ever made. I have never seen a RTS that has a good engine for fighting like this one. There is nothing like getting a few good molitovs or lightning strikes on your enemy infantry & watching their corpses explode into peices. The engine itself had some physics type effects... nothing extraordinary (for the time it was I think), shit like deflecting arrows with lightning bolts, dud bombs would stay on the field to be used, exploding corpses or course , etc.
Are there any recent or newer (than Myth 1 & 2) RTS games that incorporate physics, ability to dodge projectiles, "micromanagement" style fighting, etc.???
Are there any recent or newer (than Myth 1 & 2) RTS games that incorporate physics, ability to dodge projectiles, "micromanagement" style fighting, etc.???