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Rome Total War Version 1.3 Patch

festmonkey716

Junior Member
Released today is the Patch for Rome: Total War, advancing the acclaimed 3D real-time and turn-based strategy sequel by Creative Assembly to version 1.3. This upgrade implements multiplayer compatibility with the Barbarian Invasion add-on, a series of balance tweaks, a variety of bug fixes and other improvements for the Campaign and Battle maps, code fixes, and the proverbial more.

Mirrors:

TextRome: Total War Retail Patch Version 1.3 at VGPro

TextRome: Total War Retail Patch Version 1.3 at 3dGamers
 
I thought they said their publisher wouldn't allow any more patches?

Anyway, did they fix the diplomacy/seige bug? It's just too easy that all I have to do to end a seige on my cities is tosave the game and reload; the other factions never conquer my territory.
 
Originally posted by: Technomancer
I thought they said their publisher wouldn't allow any more patches?

Anyway, did they fix the diplomacy/seige bug? It's just too easy that all I have to do to end a seige on my cities is tosave the game and reload; the other factions never conquer my territory.

I would say it's not that big of a bug since the only way it actually occurs is when the user has to go thru all those steps to exploit it...

You could fight the siege?
 
Ahh cool. This is just what I needed. :thumbsup:

Still trying to get used to the turn-based combat, but it's all good.
 
Originally posted by: Busithoth
Originally posted by: alm4rr
turn based combat?

and does this mean I'm going to have to upgrade and get out my CDs again?

Since still no no-cd patch for previous patch, I wonder if there will be one for this release
 
Originally posted by: alm4rr
turn based combat?

The combat is R:TW is real time. The campaign map is turnbased.

Edit - This patch is also only for Rome, not the Barbarian Invasion expansion. If you've already installed Barbarian Invasion, then you don't need to install this patch. Its merely to carry over the bug fixes to the original game.
 
Originally posted by: alm4rr
Originally posted by: Busithoth
Originally posted by: alm4rr
turn based combat?

and does this mean I'm going to have to upgrade and get out my CDs again?

Since still no no-cd patch for previous patch, I wonder if there will be one for this release

I avoided installing that patch for this very reason.
Sure I have the discs, but come-on, I'd rather install the game and put the box on a shelf in the closet/storage facility.
 
Originally posted by: alm4rr
Originally posted by: Technomancer
I thought they said their publisher wouldn't allow any more patches?

Anyway, did they fix the diplomacy/seige bug? It's just too easy that all I have to do to end a seige on my cities is tosave the game and reload; the other factions never conquer my territory.

I would say it's not that big of a bug since the only way it actually occurs is when the user has to go thru all those steps to exploit it...

You could fight the siege?

It's not all that many steps.

Ctrl-S = quick save
Ctrl-L = quick load.

Every army sieging immediatly stops.

But the real annoying thing about this is that when you quit the game and then come back to it later it does the same thing (stops all sieging), so even if you aren't purposefully exploiting it, the bug still affects your game.

Hope this patch fixes it.
 
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