I upgrade my motherboard annually, and opted to go with PCIE SLI this time. I started out with the Gigabyte K8N Ultra SLI board, had some stability issues*, just moved to the Asus A8N Pro Deluxe SLI with a 3800+ on it.
*nothing against Gigabyte, my board was defective, could not flash bios even
I wanted to check out the ways of SLI (compatibility, performance increase, etc.) and not break the bank, so I opted for a combo of eVGA 6600GTs, figuring this should give me 6800GT-like performance on games and the opportunity to try out the PureVideo capabilities of the nV43 chipset. (some of you may remember me suggesting this in the PVP threads as a possible alternative for those who value the WMV9 decode acceleration as much as gaming performance)
Here are some preliminary benches done on the Gigabyte board, more to come on the Asus. I also plan on checking some compatibility/performance with custom profiles on games as the non supported profiles for SLI seems to be a subject of concern for many considering this technology.
6600GT SLI Benches
System: A64 3800+/Gigabyte GA-K8N Ultra-SLI/1 GB Corsair PC3200/2- eVGA 6600GT SLI/SB Audigy2
WinXP Home, SP2 Display Driver 66.93
Far Cry, v1.3. All settings on "High", AA/AF app controlled
10X7 4X8X Min/Ave/Max fps
Research...51/64/89fps
Regulator...36/59/96fps
Training...32/56/130fps
Volcano...42/72/146fps
11X8 4X8X Min/Ave/Max fps
Research...36/48/67fps
Regulator...30/52/105fps
Training...27/52/105fps
Volcano...35/61/125fps
12X10 4X8X Min/Ave/Max fps
Research...26/37/55fps
Regulator... 18/41/68fps
Training...18/45/81fps
Volcano...28/50/97fps
Clearly we're running out of memory bandwidth at this point, so I shift to 2X8X:
12X10 2X8X Min/Ave/Max fps
Research...43/56/82fps
Regulator... 34/56/75fps
Training...30/55/114fps
Volcano...36/63/138fps
IMO, this is the performance "sweet spot" for the 6600GT SLI at Far Cry. Minimums never drop below 30, averages mid 50s and up.
16X12 2X8X Min/Ave/Max fps
Research...25/37/55fps
Regulator... 21/44/79fps
Training...20/40/84fps
Volcano...24/47/104fps
I did not test 16X12 4X8X, the 12X10 4X8X clearly show this entry level SLI combo is not designed for 16X12 4X8X playability.
However; if you're like me and like to game at 16X12 0X0X on occasion:
16X12 0X0X Min/Ave/Max fps
Research...50/60/74fps
Regulator... 31/54/84fps
Training...38/62/113fps
Volcano...36/65/122fps
Looks like we've found the 16X12 sweet spot for the 6600GT SLI.
Doom3, High Quality
10X7 4X8X...69fps
11X8 4X8X...60fps
12X10 4X8X...48fps
16X12 4X8X...128MB cannot run this setting
10X7 2X8X...88fps
11X8 2X8X...82fps
12X10 2X8X...72fps
16X12 2X8X...55fps(?)
16X12 0X8X...74fps
HL2, all high, reflect world
10X7 4X8X
at_c17__12_rev7...60fps
at_canals_08_rev7...85fps
at_coast_05_rev7...95fps
at_prison_05_rev7...97fps
12X9 4X8X
at_c17__12_rev7...51fps
at_canals_08_rev7...50fps
at_coast_05_rev7...83fps
at_prison_05_rev7...64fps
12X9 2X8X
at_c17__12_rev7...59fps
at_canals_08_rev7...80fps
at_coast_05_rev7...93fps
at_prison_05_rev7...93fps
16X12 2X8X
at_c17__12_rev7...28fps
at_canals_08_rev7...30fps
at_coast_05_rev7...73fps
at_prison_05_rev7...27fps
16X12 0X0X
at_c17__12_rev7...60fps
at_canals_08_rev7...67fps
at_coast_05_rev7...84fps
at_prison_05_rev7...79fps
3DMark2001SE 10X7 0x0x = 19833
3DMark2005 10X7 0x0x = 5277(!)
(my X800XT PE was 5825)
What I noticed most in these runs was the huge performance leap at what I consider this rigs sweet spot 12X10 2X8X, compared to 12X10 4X8X.
In any case, I am convinced SLI is the way forward, my five year old has my AGP X800 XT PE, and life with SLI has been good so far.
*nothing against Gigabyte, my board was defective, could not flash bios even
I wanted to check out the ways of SLI (compatibility, performance increase, etc.) and not break the bank, so I opted for a combo of eVGA 6600GTs, figuring this should give me 6800GT-like performance on games and the opportunity to try out the PureVideo capabilities of the nV43 chipset. (some of you may remember me suggesting this in the PVP threads as a possible alternative for those who value the WMV9 decode acceleration as much as gaming performance)
Here are some preliminary benches done on the Gigabyte board, more to come on the Asus. I also plan on checking some compatibility/performance with custom profiles on games as the non supported profiles for SLI seems to be a subject of concern for many considering this technology.
6600GT SLI Benches
System: A64 3800+/Gigabyte GA-K8N Ultra-SLI/1 GB Corsair PC3200/2- eVGA 6600GT SLI/SB Audigy2
WinXP Home, SP2 Display Driver 66.93
Far Cry, v1.3. All settings on "High", AA/AF app controlled
10X7 4X8X Min/Ave/Max fps
Research...51/64/89fps
Regulator...36/59/96fps
Training...32/56/130fps
Volcano...42/72/146fps
11X8 4X8X Min/Ave/Max fps
Research...36/48/67fps
Regulator...30/52/105fps
Training...27/52/105fps
Volcano...35/61/125fps
12X10 4X8X Min/Ave/Max fps
Research...26/37/55fps
Regulator... 18/41/68fps
Training...18/45/81fps
Volcano...28/50/97fps
Clearly we're running out of memory bandwidth at this point, so I shift to 2X8X:
12X10 2X8X Min/Ave/Max fps
Research...43/56/82fps
Regulator... 34/56/75fps
Training...30/55/114fps
Volcano...36/63/138fps
IMO, this is the performance "sweet spot" for the 6600GT SLI at Far Cry. Minimums never drop below 30, averages mid 50s and up.
16X12 2X8X Min/Ave/Max fps
Research...25/37/55fps
Regulator... 21/44/79fps
Training...20/40/84fps
Volcano...24/47/104fps
I did not test 16X12 4X8X, the 12X10 4X8X clearly show this entry level SLI combo is not designed for 16X12 4X8X playability.
However; if you're like me and like to game at 16X12 0X0X on occasion:
16X12 0X0X Min/Ave/Max fps
Research...50/60/74fps
Regulator... 31/54/84fps
Training...38/62/113fps
Volcano...36/65/122fps
Looks like we've found the 16X12 sweet spot for the 6600GT SLI.
Doom3, High Quality
10X7 4X8X...69fps
11X8 4X8X...60fps
12X10 4X8X...48fps
16X12 4X8X...128MB cannot run this setting
10X7 2X8X...88fps
11X8 2X8X...82fps
12X10 2X8X...72fps
16X12 2X8X...55fps(?)
16X12 0X8X...74fps
HL2, all high, reflect world
10X7 4X8X
at_c17__12_rev7...60fps
at_canals_08_rev7...85fps
at_coast_05_rev7...95fps
at_prison_05_rev7...97fps
12X9 4X8X
at_c17__12_rev7...51fps
at_canals_08_rev7...50fps
at_coast_05_rev7...83fps
at_prison_05_rev7...64fps
12X9 2X8X
at_c17__12_rev7...59fps
at_canals_08_rev7...80fps
at_coast_05_rev7...93fps
at_prison_05_rev7...93fps
16X12 2X8X
at_c17__12_rev7...28fps
at_canals_08_rev7...30fps
at_coast_05_rev7...73fps
at_prison_05_rev7...27fps
16X12 0X0X
at_c17__12_rev7...60fps
at_canals_08_rev7...67fps
at_coast_05_rev7...84fps
at_prison_05_rev7...79fps
3DMark2001SE 10X7 0x0x = 19833
3DMark2005 10X7 0x0x = 5277(!)
(my X800XT PE was 5825)
What I noticed most in these runs was the huge performance leap at what I consider this rigs sweet spot 12X10 2X8X, compared to 12X10 4X8X.
In any case, I am convinced SLI is the way forward, my five year old has my AGP X800 XT PE, and life with SLI has been good so far.