Originally posted by: Sunner
I'll have to agree on that.Originally posted by: amoeba There is no complexity lacking in starcraft. While the number of units /number of resources might be lower than other games, starcraft is the most complex RTS strategy wise.
Originally posted by: yamahaXS
Originally posted by: Sunner
I'll have to agree on that.Originally posted by: amoeba There is no complexity lacking in starcraft. While the number of units /number of resources might be lower than other games, starcraft is the most complex RTS strategy wise.
i must of been missing soomething. I think SC is a great game, but not that complex. Very well balanced. I think the hydra drop is the top strategy...but I always enjoyed the wrath of the wraith.
Rise of Nations does sound pretty good.
Originally posted by: iwearnosox
Damn you. Damn you to hell.Originally posted by: CtK
HOT DEAL!!
Originally posted by: Elemental007
Another thing I like about the game is that infantry are actually useful. In the original AoE and then AoK, infantry were basically worthless, only useful towards the end-game when resources were running try. Of course, pikemen were useful, but the general-purpose infantry were so easily overpowered by cavalry. In RoN, the general-purpose infantry kick some serious ass. Especially earlier in the game circa Enlightenment age