Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
Originally posted by: keysplayr2003
Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
How do you figure? If you took away those 16 SP's and reduced the G80 to 80SP's do you think that wouldn't make a difference either? Of course 16SP's would yield better performance than not having them. Look at the GTX. 32SP's over a standard GTS is substantial in EVERY situation.
All things being equal (core/mem clocks) between a GTS640 96sp and a GTS640 112sp, It's pretty much a given that the 112sp card would be more powerful. I could see variations from game to game, and the lead may shorten or lengthen, but the lead will always be there.
If the 8800GT and the 112 GTS640 were equal in price, It's a no brainer to go with the GTS.
Unfortunately, the 112 GTS640 is still brutally expensive to manufacture and it's price is prohibitive relative to it's performance. 8800GT is the winner hands down.
I'm waiting to see how the 128sp G92 GTS compares. I know it will be faster than the 8800GT and will most likely rival or best a GTX in most situations.
Originally posted by: SniperDaws
Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
So the new STANDARD Clocked 112sp GTS shouldnt be any faster than the original STANDARD Clocked GTS meaning the STANDARD 8800GT is FASTER.
Originally posted by: SniperDaws
Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
So the new STANDARD Clocked 112sp GTS shouldnt be any faster than the original STANDARD Clocked GTS meaning the STANDARD 8800GT is FASTER.
Originally posted by: shaolin95
Sorry but you make little sense JAG87.
They are different architectures so you can't compare their clock speeds. They are what they are and thats it. If one comes at 600 stock and the other at 500 or whatever, then those are each card's respective stock and if you OC one you must OC the other one to have a fair comparison. That the GTS cant run at 600 stock is not the GT's fault. Each card has a different strenght and in order to utilize the one on the GT you need the extra speed.
The GTS has more memory and a bigger bus so should we remove the extra memory and shrink the bus to make it fair comparison? Of course not because thats what that architecture is based upon.
Sorry but I have to totally disagree with your point of view. OC both cards and then we will see.
Originally posted by: shaolin95
Sorry but you make little sense JAG87.
They are different architectures so you can't compare their clock speeds. They are what they are and thats it. If one comes at 600 stock and the other at 500 or whatever, then those are each card's respective stock and if you OC one you must OC the other one to have a fair comparison. That the GTS cant run at 600 stock is not the GT's fault. Each card has a different strenght and in order to utilize the one on the GT you need the extra speed.
The GTS has more memory and a bigger bus so should we remove the extra memory and shrink the bus to make it fair comparison? Of course not because thats what that architecture is based upon.
Sorry but I have to totally disagree with your point of view. OC both cards and then we will see.
Originally posted by: thejez
Originally posted by: shaolin95
Sorry but you make little sense JAG87.
They are different architectures so you can't compare their clock speeds. They are what they are and thats it. If one comes at 600 stock and the other at 500 or whatever, then those are each card's respective stock and if you OC one you must OC the other one to have a fair comparison. That the GTS cant run at 600 stock is not the GT's fault. Each card has a different strenght and in order to utilize the one on the GT you need the extra speed.
The GTS has more memory and a bigger bus so should we remove the extra memory and shrink the bus to make it fair comparison? Of course not because thats what that architecture is based upon.
Sorry but I have to totally disagree with your point of view. OC both cards and then we will see.
i tend to agree with this logic.
Originally posted by: chizow
Originally posted by: shaolin95
Sorry but you make little sense JAG87.
They are different architectures so you can't compare their clock speeds. They are what they are and thats it. If one comes at 600 stock and the other at 500 or whatever, then those are each card's respective stock and if you OC one you must OC the other one to have a fair comparison. That the GTS cant run at 600 stock is not the GT's fault. Each card has a different strenght and in order to utilize the one on the GT you need the extra speed.
The GTS has more memory and a bigger bus so should we remove the extra memory and shrink the bus to make it fair comparison? Of course not because thats what that architecture is based upon.
Sorry but I have to totally disagree with your point of view. OC both cards and then we will see.
The architectures aren't so different that you can't draw relevant conclusions from running the cards at the same clock speeds, especially in the case of the G80 GTS where much of those architectural/clock speed differences are artificially imposed in order to differentiate products where the parts are otherwise the same. While NV may have binned/tested different G80 cores, then neutered some cores to make the GTS, there's little doubt that the current differentiation is little more than artifically imposed performance cuts to meet market/product differentiation specifications.
The new G80 112SP GTS is just further proof of this. Same for clock speeds. G80 GTS and GTX have typically had the same amount of OC'ing headroom since launch, with GTS users easily achieving similar OC's as GTX owners, but the actual increase over stock speeds was much greater for the GTS again, because of artificially imposed restrictions. In the end, with max OC's considered, the GTX still held a healthy lead over the GTS due to actual architectural differences (4 ROP, 8 TMUs, +64-bit bus, +128 VRAM, +32 SP), but not as drastic as the benchmarks you see when comparing a 500MHz GTS to a 576 MHz GTX (stock speeds).
Now, if you extend this comparison to the new G92s, running the parts at the same clock speeds help isolate the actual differences between the parts. The GT gains in some places (16 SP, @30 TMU, faster core/shader clocks) but loses in others (4 ROP, 128 VRAM, 64-bit bus/bandwidth). The Tech-Report review, as well as this review, tend to show that the differences tend to be a wash at best, a negative at worst. Comparing max OC's for both is certainly relevant, but from what I've seen both first hand and in reviews, the benefits of OC'ing the core for the GT are much less than that of the GTS/GTX. This to me points to a bottleneck holding the GT back, whether its the 16 ROPs, bandwidth or VRAM. This is why I'm really interested in seeing how the G92 GTS fares, although a lot of that depends on what else is added besides the 16 SPs. Unless they add ROPs to bring it closer to the 24 on the GTX and increase VRAM to 768+, I don't expect it to surpass the GTX even with clock speeds approaching 700MHz.
Originally posted by: JAG87
Originally posted by: thejez
Originally posted by: shaolin95
Sorry but you make little sense JAG87.
They are different architectures so you can't compare their clock speeds. They are what they are and thats it. If one comes at 600 stock and the other at 500 or whatever, then those are each card's respective stock and if you OC one you must OC the other one to have a fair comparison. That the GTS cant run at 600 stock is not the GT's fault. Each card has a different strenght and in order to utilize the one on the GT you need the extra speed.
The GTS has more memory and a bigger bus so should we remove the extra memory and shrink the bus to make it fair comparison? Of course not because thats what that architecture is based upon.
Sorry but I have to totally disagree with your point of view. OC both cards and then we will see.
i tend to agree with this logic.
You are both brainwashed my marketing and labels. It doesn't matter if the card is OC, OC2, KO, SCC, what matters is the numbers.
With the exception of ROPs (which the GTS has more of), texture address/filters (which the GT has more of), the fact remains that the GT is clocked much higher than the GTS
So what is makes the GTS better. memory + bandwith make the difference.
Originally posted by: SickBeast
I can't believe people are claiming the 140 extra megs of memory is significant on the GTS vs. the GT. Most games don't even come close to filling 512MB!
As for the rest, I agree that the highest clockspeed wins. Both cards have 112 shaders right?
Originally posted by: CP5670
Are the current batch of GTs overclocking better than the G80 based cards? That may even out the differences between these cards.
I would wait and see what the new GTS is like anyway before buying either of these, especially given the inflated prices right now.
Originally posted by: Azn
Originally posted by: SickBeast
I can't believe people are claiming the 140 extra megs of memory is significant on the GTS vs. the GT. Most games don't even come close to filling 512MB!
As for the rest, I agree that the highest clockspeed wins. Both cards have 112 shaders right?
You sure about that? http://www.yougamers.com/artic...ch_do_you_really_need/
Originally posted by: taltamir
So how will a GT fare in a fair test? also the GT is PCIE2 so it has DOUBLE the bandwidth on a PCIE2 mobo....
Originally posted by: keysplayr2003
Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
How do you figure? If you took away those 16 SP's and reduced the G80 to 80SP's do you think that wouldn't make a difference either? Of course 16SP's would yield better performance than not having them. Look at the GTX. 32SP's over a standard GTS is substantial in EVERY situation.
All things being equal (core/mem clocks) between a GTS640 96sp and a GTS640 112sp, It's pretty much a given that the 112sp card would be more powerful. I could see variations from game to game, and the lead may shorten or lengthen, but the lead will always be there.
If the 8800GT and the 112 GTS640 were equal in price, It's a no brainer to go with the GTS.
Unfortunately, the 112 GTS640 is still brutally expensive to manufacture and it's price is prohibitive relative to it's performance. 8800GT is the winner hands down.
I'm waiting to see how the 128sp G92 GTS compares. I know it will be faster than the 8800GT and will most likely rival or best a GTX in most situations.
Originally posted by: CP5670
Are the current batch of GTs overclocking better than the G80 based cards? That may even out the differences between these cards.
I would wait and see what the new GTS is like anyway before buying either of these, especially given the inflated prices right now.