Originally posted by: taltamir
oh oops, those are the comparative specs for the GT Stock vs SSC, not the GTS stock vs SSC... but its about the same... its 15% overclocked compared to a stock GT... rather then comparing stock to stock or 15% oc to 15% oc.
Originally posted by: nitromullet
I dont know why people say SLI doesn't work in Crysis
I think that has been the assumption since none of the review sites has produced any Crysis SLI benchmarks.
Instead of 20 fps I get 25 fps WHOOHOOO big f'n deal.
...exactly why a $250ish 8800GT is attractive compared to $1000+ for dual 8800GTXes. The price difference is HUGE while the performance difference is not. That is really a shame that SLI doesn't scale well (at this point) in Crysis... If there is any game that could benefit from dual video cards, it would be Crysis.
Originally posted by: JAG87
Originally posted by: taltamir
oh oops, those are the comparative specs for the GT Stock vs SSC, not the GTS stock vs SSC... but its about the same... its 15% overclocked compared to a stock GT... rather then comparing stock to stock or 15% oc to 15% oc.
oh my god.
dont you see that the STOCK GT has faster clocks than the GTS SCC. What difference does it make what the name of the card is. Its 600 vs 575 core and 1500 vs 1350 shaders. both have 112 shaders. HENCE the frame buffer and memory bandwith is what is making the difference.
yes no? are you getting there? slowly?
sorry im just picking at you know because of what you said to me in the other thread, I apologize. but read the specs of the card before you make assumptions based on the marketing name of the card.
Originally posted by: swtethan
Originally posted by: taltamir
Ok, i will go take a look... mmm, nope!
Company of heroes 1600x1200 MINIMUM FPS only:
GTS320MB - 17.9
GT (stock) - 36.8
GTS640MB Super Super Clocked (oced from 600mhz to 700mhz and SP from 1500 to ~1800) - 44.4
Performance boost of GTS on the MIN FRAMES ONLY (not average) on max resolution and max settings only... on a SSC version compared to a non SSC version... 17.1%
World in Conflict 1600x1200 MINIMUM FPS only:
GTS320MB - 4
GT (stock) - 17
GTS640MB Super Super Clocked (oced from 600mhz to 700mhz and SP from 1500 to ~1800) - 20
Performance boost of GTS on the MIN FRAMES ONLY (not average) on max resolution and max settings only... on a SSC version compared to a non SSC version... 15%
While the GTS640 gets alittle better, the GTS320 still costs more then the GT even with the price gouging... and they are also comparing a STOCK GT to a GTS overclocekd by 16.6%
So how will a GT fare in a fair test? also the GT is PCIE2 so it has DOUBLE the bandwidth on a PCIE2 mobo... it has a plethorea of other benefits, and we are comparing a min FPS reached, not the average over time... so yea during lag the GT will dip alittle lower then the SSC GTS... but how will the SSC GT compare to the SSC GTS? I think the SSC GT will blow the SSC GTS out of the water...
actually...... SSC G80 = 576 core, 1350 shader, 1600MHz memory
Originally posted by: munky
Originally posted by: JAG87
Originally posted by: munky
Higher resolutions is what matters more to me, and this is exactly the reason I'm not getting a 8800gt for 1920x1200 resolutions. See how horribly the 320MB gts lags behind in all those benches? The same thing will happen to the 8800gt as more new games are released.
oh my god, can you stop being telepathic with me?
LOL. Great minds think alike... 😛
gmtaOriginally posted by: JAG87
Originally posted by: munky
Higher resolutions is what matters more to me, and this is exactly the reason I'm not getting a 8800gt for 1920x1200 resolutions. See how horribly the 320MB gts lags behind in all those benches? The same thing will happen to the 8800gt as more new games are released.
oh my god, can you stop being telepathic with me?
it's not really ssc, it's just the "new" gts640. nvidia should have changed that name to 8850 gts or something else to differentiate it from the older 8800gts 640 models, but instead they are allowing their partners to use "ko" "ssc" etc to differentiate it.Originally posted by: taltamir
Originally posted by: JAG87
Actually it seems that the GTS tops the GT in almost every benchmark despite having lower core clock and lower shader clock.
Just goes to show that more vram and more bandwith matter a lot more today, unless you still play on a 17 inch lcd.
The 8800 GT is only going to get worse and worse in the near future, what's sad is that many people jumped on it, but at least they will be able to enjoy pretty much any game released up until today in all their glory and at a reasonable price.
They are comparing a supersuperclocked eVGA GTS to a STOCK GT
eVGA has three levels of overclocking... superclocked, knockout, and supersuperclocked (in this order). The GTS outperfomes the GT by a percent or two on most tests, but is outperformed by almost twenty percent on the few tests the GT wins... so getting half an FPS faster on a GTS under most scenarios or 10 fps more on a few sceneraios the GT wins I would STILL choose the GT over the GTS even if the GT cost the same!...
I am also wondering how an overclocked GT compares to an overclocked GTS 112, or how a stock GTS 112 compares to a stock GT... not an overclocked version of one to stock another...
I actually expected the GTS with extra shader units to kick the GTs arse, this just proved my speculation wrong and shows the the G80 can not compare even with all the shader units enabled...
Originally posted by: taltamir
Originally posted by: JAG87
Originally posted by: taltamir
oh oops, those are the comparative specs for the GT Stock vs SSC, not the GTS stock vs SSC... but its about the same... its 15% overclocked compared to a stock GT... rather then comparing stock to stock or 15% oc to 15% oc.
oh my god.
dont you see that the STOCK GT has faster clocks than the GTS SCC. What difference does it make what the name of the card is. Its 600 vs 575 core and 1500 vs 1350 shaders. both have 112 shaders. HENCE the frame buffer and memory bandwith is what is making the difference.
yes no? are you getting there? slowly?
sorry im just picking at you know because of what you said to me in the other thread, I apologize. but read the specs of the card before you make assumptions based on the marketing name of the card.
because, mister wise guy... that if they were both stock, or both 15% overclocked, then the GT will have less on the frame buffer and memory bandwidth, but it will have another 15% benefit to clockspeed... which will potentially balance out or outpace...
If the frame buffer difference gives X% boost to frame rate to the GTS, then it is balanced by the clock speeds giving Y% boost to the frame rate to the GT. However by using an overclocked GTS to compare to a non OC GT you are eliminating the GT's Y% benefit leaving only the X% benefit of the GTS.
And stop being so rude to people. You don't have to hurl personal insults at everyone on every thread JAG...
Originally posted by: Azn
SSC whatever does it really matter? GTS can easily overclock to those levels and beyond.... Better performance in higher resolutions with AA than 8800gt even if it's older core.
Again games doesn't always scale with how many more stream processors. It's the combination. 16 more PS is not going to do anything in most situations. What matters is higher clock speed and memory bandwidth with a card like GTS.
Originally posted by: biostud
You can only wonder why they didn't release a line of 8900GT, 8900GTS and 8900GTX all based on the G92, that would have made the whole line much more understandable. With different versions of similar named cards it's not easy for those who don't follow closely.