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I played RTCW heavily, as log1k. Started with Vanguard (same as the tribes clan) went to clenchedfist and stopped with cK (clan kapitol). CAL-Leagues, and quakecon qualifiers. Those were the days.....



P.S. The name stanG looks very familiar.......
 
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Never really got into the MP much, but really enjoyed the single-player campaign. Is there still a good many people playing RTCW or ET, or is it dead?
 
I loved it, but grew tired or got another Game(possibly CS) or something(don't remember why) after 6ish months. Great Muliplayer game for sure though.
 
I played RTCW and RTCW/ET a lot. Mainly ET because I think gameplay was superior to RTCW. ET still retained Quake physics, aim, and skills needed to be good at it, no silly all over the place kickback from the gun but an ideal amount of spread if you're not crouching/running, a tad of trickjumping and a much higher emphasis on teamplay than old RTCW. I also only played on limited lives/friendly fire enabled/1 minute spawn servers which automatically filtered out noobs/idiots, any idiot that failed to follow advice on how to improve was kicked. I usually played medic because I had better than average aim and reflexes and because adrenalined medic like that would often break the defenses in order for engineers to advance. However, the server I almost exclusively played at was also a 1 minute spawn server, so it put an even greated emphasis on teamwork and good engineers/field ops/heavy weapon soldier because people would memorize the spawn times and target tight spots with heavy weapons/artillery to stop the other team from advancing. Later mods also made cov op keep his uni if using silenced weapons which was a great addition because it not only made cov op class playable, but actually enjoyable and fun to play. Good times, good times...

Too bad there were really only two limited lives/friendly fire servers in NA: ND80 and tjw/firespeed. ND80 died out, tjw now hosted at firespeed is still limping along, but it's empty most of the time, just about the only time you see players on it is on Sunday night when old timers still gather to play. I've been meaning to stop by on one of those Sunday evenings even though I basically gave up video gaming, for old times sake...
 
Well also when taking spawn flags if 1 guy got behind the defense line he could take the flag 2 seconds before spawn and everyone kills themselves and respawns behind the D.
 
Yes, knowing spawn times was a valid tactic and figuring it out was even more crucial with 1 minute spawn. If you were in hopeless situation and didn't kill yourself to spawn you essentially lost 1 minute of game time. Killing yourself and respawning was sometimes the fastest way for engineer to get back to base, etc... The best Fiels Ops and Mortars were the ones that could time their strikes with the spawn to block the choke points as soon as other team spawns. That was annoying as hell, but it was valid tactics.

Of course at the end of its life people found so many bugs/glitches in ET maps that a lot of the maps were essentially rendered unplayable. Such as mortaring second spawn on Radar and I mean mortaring actual spawn inside covered blindage, or throwing airstrikes on Allied spawn over the mountain ridge on Transmitter which was not meant to be there, or stacking people to get over the wall inside Fuel Dump or just plain trick jumping Fuel Dump (at least not many people could do it, I've only known two that could do it), Daybreak was a great map, but it was full of glitches such as sniping over the ridge at the beginning of Daybreak, or jumping over the dam on Daybreak (although that one was not as offensive), or falling through the net on Daybreak. But still, I had lots of fun playing ET way back.
 
Yes, knowing spawn times was a valid tactic and figuring it out was even more crucial with 1 minute spawn. If you were in hopeless situation and didn't kill yourself to spawn you essentially lost 1 minute of game time. Killing yourself and respawning was sometimes the fastest way for engineer to get back to base, etc... The best Fiels Ops and Mortars were the ones that could time their strikes with the spawn to block the choke points as soon as other team spawns. That was annoying as hell, but it was valid tactics.

Of course at the end of its life people found so many bugs/glitches in ET maps that a lot of the maps were essentially rendered unplayable. Such as mortaring second spawn on Radar and I mean mortaring actual spawn inside covered blindage, or throwing airstrikes on Allied spawn over the mountain ridge on Transmitter which was not meant to be there, or stacking people to get over the wall inside Fuel Dump or just plain trick jumping Fuel Dump (at least not many people could do it, I've only known two that could do it), Daybreak was a great map, but it was full of glitches such as sniping over the ridge at the beginning of Daybreak, or jumping over the dam on Daybreak (although that one was not as offensive), or falling through the net on Daybreak. But still, I had lots of fun playing ET way back.

Trick jumping over fuel dump wasn't very difficult. I used to be able to do it easily. Although I used to play on trick jump maps for practice.


I spent many hours playing ET. Great game.
 
I played through the single player portion of the game when it first came out. Definitely had a lot of fun, but I didn't get into the multiplayer scene at all because I'd borrowed it from a friend. For multiplayer I was mostly playing Quake 3, some Counter Strike on the network with other people in the dorm, and then Medal of Honor: Allied Assault came out like 2 months later.

I also recognize III-Busta from Q3. Same person perhaps?
 
I played RTCW heavily, as log1k. Started with Vanguard (same as the tribes clan) went to clenchedfist and stopped with cK (clan kapitol). CAL-Leagues, and quakecon qualifiers. Those were the days.....



P.S. The name stanG looks very familiar.......
Sounds familiar. Unlike some of my friends back in Pittsburgh, I don't have a supremely good memory when it comes to RTCW. In addition to HCC and Minions, (and some other teams briefly - Liquid, LBL...) I played for SteeL.

I'm still blamed for SteeL losing a CAL match because I spawned as a soldier w/ a flamethrower to play NE tower on base while laughing hysterically.

v583
 
I played on a oltl server very regularly. I forget the name but I think it was in Toronto.

I was MemnochTheCat 🙂 Played a lot on SmokeHerb, and played tournaments where we usually placed pretty high, one we won outright.

some other players I remember :

LiquidX - awesome
DranoK - cool guy, he actually ran the server
Rapist - he was kind of a cock honestly, but a skilled player
Keerby - another solid player
Daedalus - one of the first OLTL stars, but he dropped out pretty quickly

hmm some more might come to me, my memory is pretty bad.
 
I still have my RTCW config and binds somewhere on some hard drive. Are there any servers? I'm down for some nostalgic gaming.......
 
Trick jumping over fuel dump wasn't very difficult. I used to be able to do it easily. Although I used to play on trick jump maps for practice.


I spent many hours playing ET. Great game.

I'm not sure if we're talking about the same thing. There are two trick jumps related to the fuel dump. The easy one is getting to to the fuel canisters from inside the fuel dump after the gates are blown by jumping over the north fence (or was it east?). That one was easy. The hard one was getting inside the fueldump with intact gates because tank didn't reach it yet. That one was extremely hard unless server decreased gravity/increased running speed.
 
I still have my RTCW config and binds somewhere on some hard drive. Are there any servers? I'm down for some nostalgic gaming.......
Lol - I know right? I was considering trying to get a OSP pub up and running. I wonder how many people still play?

Unfortunately a lot of the guys I used to play with don't even game anymore.
 
For those of you still interested in RTCW with OL settings using the XSTAB stats engine.... I've put back up a server for it.

69.41.173.173 is the server IP. We try and get on every night around 9pm est until nobody is there left to play really 🙂

Same intense fighting, same options to !newlife !buy venom etc. as we used to have at Ganja Palace. Whenever you guys feel like reliving the past, stop on by and have some fun.
 
I'm building a new rig and came to see what games I should be looking forward to since I gave up PC gaming when I got my 360. Then I see this thread and man... memories. I used to be in a clan and had weekly matches. "Medic", "danke!"... I had all those speech bindings down to a science. Good times. I might just install this tonight.
 
I'm building a new rig and came to see what games I should be looking forward to since I gave up PC gaming when I got my 360. Then I see this thread and man... memories. I used to be in a clan and had weekly matches. "Medic", "danke!"... I had all those speech bindings down to a science. Good times. I might just install this tonight.

Dynamite Defused...
Loved doing this on the beach map. With a right tactics the allies would not be able to even breach the outer wall...
 
I'm so new at this i can't even see how to post a new topic..

Can someone please help me out? I love to "walk/run" with mouse 2 but can not bind the key; it's stuck on " w " which is too unhandy.

gratitude
 
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