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Return to Castle Wolfenstein

goobernoodles

Golden Member
I consider RTCW to be the best multiplayer FPS I've ever had the pleasure of playing. The gameplay was absolutely perfect. Great, extremely balanced maps, good weapons and a great community. It was hands-down the best FPS I've played competitively. It's a damn shame that OSP (a competition mod) died - and with that the competitive community dissolved.

Was anyone else here a competitive RTCW player? I went by stanG.
 
I did! I played in cal with OPP as Storm. RTCW ftw! I mostly played as a medic then but on some maps I played defense as a Lt. The best multiplayer game ever made! I would also argue that when it came out it was the pinnacle of the fps genre, right at the peak of the golden age of fps shooters.
 
I did! I played in cal with OPP as Storm. RTCW ftw! I mostly played as a medic then but on some maps I played defense as a Lt. The best multiplayer game ever made! I would also argue that when it came out it was the pinnacle of the fps genre, right at the peak of the golden age of fps shooters.
Cool, I remember OPP somewhat. I played on HCC and MiN, and some other teams as well.

simonizor said:
I played RTCW: Enemy Territory quite a bit. If RTCW is similar, then I agree with you.
The graphics and shooting/movement characteristics were pretty much identical, however I generally hated ET. RTCW was a rather simple in comparison. The game was delicately balanced which made sure the winning team had the better skilled players, strategy and/or teamwork. ET, in my opinion, took RTCW and threw in a whole bunch of gimmicks which really just ruined it.

Don't get me wrong - if I never played RTCW, I could have seen myself liking ET. However, it really just left a bad taste in my mouth.
 
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It was a great game that cheesy "vee have vays of makeenk you talk" voice acting ruined, for me anyway. Nice graphics for the time.
 
It was a great game that cheesy "vee have vays of makeenk you talk" voice acting ruined, for me anyway. Nice graphics for the time.

We are talking the multiplayer. Entirely different game

RTCW: ET ...good ol' times, loved it !

I think ET killed rtcw. Huge drop of the playerbase when et came out.

Was there any movement on getting rtcw maps in et? Fuck I would load this game up right now if I could.
 
when you look at the cod and modern warfare games that are out now and then think back to how advanced a game like rtcw was in the multiplayer sense it just makes you shake your head.
 
I played them both, fantastic times. The best times were vanilla RTCW with the OLTL settings though, holy crap. All of the best epic players came to OL for the added drama/challenge.
 
Yeah, I was really into this game...probably more so than any other game for multiplayer. A lot of games lifted its ideas after it came out. The control point and objective modes were awesome and I only remember a couple of the original maps sucking. The action was intense, struggles to hold off a ton of enemies long enough for the dynamite to blow or taking the risk to defuse under fire when there just wasn't anymore time.

ET was OK in its own right, but compared to RTCW it is clear why it needed to be free. It was like they just bolted a bunch of interesting ideas onto the original without any thought about how the game would play. Don't get me wrong, it had some fun aspects but when the maps featured things like health and ammo racks it was pretty clear the developers were missing the point.
 
RTCW is great fun, one of the all-around best games in a decade. Not overly cinematic, it's a big helping of cheeseball DOOM shooter with just a taste of the movie-like stuff in it.

And RTCW/ET multiplayer is arguably the best action team-based FPS ever. I liked them both and could play the hell out of both, so I never really had a problem with ET.

To me either one simply stomps COD4 and TF2.
 
RTCW was great, really enjoyed it. ET was terrible though, I played that for a few hours, then quit and uninstalled it.

KT
 
I played them both, fantastic times. The best times were vanilla RTCW with the OLTL settings though, holy crap. All of the best epic players came to OL for the added drama/challenge.

I played on a oltl server very regularly. I forget the name but I think it was in Toronto.
 
I remember paying $92.50 for RTCW when it 1st came out. While it was and still is a great game no game is worth $92.50. I remember playing it on my old Radeon 7500 64MB and thinking how great the graphics were even though it played like a sideshow. If game developers could put out a non-consolized game like RTCW than PC gaming would be back on the right track again.
 
I remember playing RTCW in 2001 and enjoying it. I also remember reinstalling it in 2003 after playing some COD1 and thinking how utter crap RTCW felt even in that mere 2 year span. Didn't age well at all IMO.
 
I remember playing RTCW in 2001 and enjoying it. I also remember reinstalling it in 2003 after playing some COD1 and thinking how utter crap RTCW felt even in that mere 2 year span. Didn't age well at all IMO.

As a competitive player you would strip the graphics down to the basics. So its aging doesnt really matter. 😎
 
Haven't yet found an online FPS that brought as much joy as RTCW. I usually played as Bushisscum (this was the early 2000's). That game got me back into PC gaming big time. Been chasing the dragon ever since!
 
As a competitive player you would strip the graphics down to the basics. So its aging doesnt really matter. 😎

I wasn't even talking about graphics necessarily, but physics and complexity. Heck, ignore COD1, I was playing Tribes 2 as far back as 2001 as well and that game destroyed both RTCW and COD1 in terms of complexity.

I only mentioned COD1 because it was another WW2 era FPS and it reminded - ever so slightly - of my time playing RTCW, of which my return to that game refreshed me on just how archaic it felt (again, not just talking about graphics). Heck, COD1 with iron sights is just one example.

At any rate I wasn't going to ditch Tribes for either game.
 
Was there any movement on getting rtcw maps in et? Fuck I would load this game up right now if I could.

Believe all original maps have been ported to ET.

ET is just a noob pub fest. If you were a decent RtCW player, you'll probably get banned everywhere for "hacking" in ET these days.

Might be one NA etpro server that's populated, but its full of kids and douches, with actual hackers dropping by.

Thing I loved about et over RtCW was the netcode. You could play with 150ms and own, in RTcW even playing with 80ms vs 50ms was difficult against a good player.

I was BeavermanA]NARF[.
 
I wasn't even talking about graphics necessarily, but physics and complexity. Heck, ignore COD1, I was playing Tribes 2 as far back as 2001 as well and that game destroyed both RTCW and COD1 in terms of complexity.

I will admit the physics are wack but that allowed amazing agility movements like you see in the above video. The game itself was very complicated. Like the lt air strike would alter its pattern based on how you were facing when calling it. Massive complexity in how you would interact with the maps as well.
 
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