Does anyone else think the resolution chase in mobile devices is getting out of hand? We've gone from 800 x 480 just 2 generations ago (Galaxy S2) to Full HD 1920 x 1080 (Galaxy S4).
Sure it's nice to have a high resolution screen, but I think we're reaching the point of diminishing returns.
1) Pixel density (i.e. ppi) has their limits. The human eye cannot distinguish beyond 300 ppi and anything beyond is just unnecessary. Most laptops have 150 ppi (like the one I am typing this post on), and it works just fine. Pixelation was an issue with QVGA resolution, but since I got a 800 x 480 on a 4" screen works it just fine for me. Moving to 1280 x 800 was OK, since it allowed me to get a full desktop experience when browsing, but 1920 x 1080? Ridiculous... at native resolution the font will be so small that one needs a magnifying glass to read!!!
2) Resolution means that GPU power has to scale to the order of N^2 just to keep up. 800 x 480 has 384k pixels to render, while 1920 x 1080 has 2074k pixels to render. That means that the newer GPU needs to have at least 5.4X more performance to maintain the SAME level of performance. I seriously doubt that GPU are scaling that well. For e.g. after reading the reviews on Galaxy S2 vs S3 (international version), it was evident that the performance was almost identical. The 2 extra cores are not used in most situation, and faster GPU on the S3 is negated by its resolution increase.
Sure it's nice to have a high resolution screen, but I think we're reaching the point of diminishing returns.
1) Pixel density (i.e. ppi) has their limits. The human eye cannot distinguish beyond 300 ppi and anything beyond is just unnecessary. Most laptops have 150 ppi (like the one I am typing this post on), and it works just fine. Pixelation was an issue with QVGA resolution, but since I got a 800 x 480 on a 4" screen works it just fine for me. Moving to 1280 x 800 was OK, since it allowed me to get a full desktop experience when browsing, but 1920 x 1080? Ridiculous... at native resolution the font will be so small that one needs a magnifying glass to read!!!
2) Resolution means that GPU power has to scale to the order of N^2 just to keep up. 800 x 480 has 384k pixels to render, while 1920 x 1080 has 2074k pixels to render. That means that the newer GPU needs to have at least 5.4X more performance to maintain the SAME level of performance. I seriously doubt that GPU are scaling that well. For e.g. after reading the reviews on Galaxy S2 vs S3 (international version), it was evident that the performance was almost identical. The 2 extra cores are not used in most situation, and faster GPU on the S3 is negated by its resolution increase.