Discussion RDNA4 + CDNA3 Architectures Thread

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DisEnchantment

Golden Member
Mar 3, 2017
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With the GFX940 patches in full swing since first week of March, it is looking like MI300 is not far in the distant future!
Usually AMD takes around 3Qs to get the support in LLVM and amdgpu. Lately, since RDNA2 the window they push to add support for new devices is much reduced to prevent leaks.
But looking at the flurry of code in LLVM, it is a lot of commits. Maybe because US Govt is starting to prepare the SW environment for El Capitan (Maybe to avoid slow bring up situation like Frontier for example)

See here for the GFX940 specific commits
Or Phoronix

There is a lot more if you know whom to follow in LLVM review chains (before getting merged to github), but I am not going to link AMD employees.

I am starting to think MI300 will launch around the same time like Hopper probably only a couple of months later!
Although I believe Hopper had problems not having a host CPU capable of doing PCIe 5 in the very near future therefore it might have gotten pushed back a bit until SPR and Genoa arrives later in 2022.
If PVC slips again I believe MI300 could launch before it :grimacing:

This is nuts, MI100/200/300 cadence is impressive.

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Previous thread on CDNA2 and RDNA3 here

 
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Mahboi

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Apr 4, 2024
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Not happening. We were talking of raster somewhere above 7900XT and lower than XTX.
I also made a napkin math expectation based on that raster somewhere and found that it should realistically be around a 4070 Ti.
Even if you don't expect much out of Blackwell, it will be a walk in the park for Nvidia to offer better. Heck the 4090 already trounces it, put it on N4X and give a 4090-ish card with 20% less power draw, that's it, they won.
 

marees

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Apr 28, 2024
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I also made a napkin math expectation based on that raster somewhere and found that it should realistically be around a 4070 Ti.
My expectationis that navi 44 (equivalent in chip size to 6500 xt / polaris 14) should match the 4060 ti 8gb in both raster & RT, hence probably $300

The navi 48 chip is exactly double the navi 44 /4060 ti 8gb. Where does that land 4070 ti or 4070 ti super ? Atleast overclocked board partner versions should match the 4070 ti super

In terms of competition nvidia could just rebrand the 4060 ti as 5060.
 
Jul 27, 2020
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Unless AMD is greedy
This. Intel needs to step up their game to make them less greedy. They know people who can't afford Nvidia have no choice but to turn to their GPUs, unless they want to play lottery with Intel ARC GPUs (will the game run flawlessly??? Will it or won't it??? I hope it does. It will be so sad if it doesn't!).
 
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SolidQ

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Jul 13, 2023
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Intel needs to step up their game to make them less greedy
Intel GPU for now is a pig in a poke, but we will to see in 4-5 years.
AI upscaler aka DLSS is now main reason people choose NVIDIA. Games now tends to non-removable upscaler. That what AMD need
 

poke01

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Mar 8, 2022
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AMD needs better ray tracing in all types, better upscaler and be more efficient AND be faster than Nvidia and cheaper, only then will gamers jump ship.
 
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AI upscaler aka DLSS is now main reason people choose NVIDIA.
XeSS is already superior in many ways to AMD FSR. Intel just needs to put slightly more effort and they could win significant mindshare (once online forums everywhere agree that FSR is inferior to both DLSS and XeSS, it will either force AMD to improve FSR or reduce their card prices).
 

poke01

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Mar 8, 2022
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Hopefully AMD is working on AI enabled FSR that can launch alongside RDNA 4
They are not. Why? If AMD did then Sony wouldn't work on their own upscaler for PS5 Pro. RDNA5? Very likely we will see AI upscaling in that gen.
 

inquiss

Senior member
Oct 13, 2010
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Intel GPU for now is a pig in a poke, but we will to see in 4-5 years.
AI upscaler aka DLSS is now main reason people choose NVIDIA. Games now tends to non-removable upscaler. That what AMD need
AMD always "needs" the thing Nvidia has, won't make a difference to sales though.
 
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SolidQ

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Jul 13, 2023
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AMD always "needs" the thing Nvidia has, won't make a difference to sales though
If AMD will have same quality upscaling and good RT, then choose between AMD and NV gonna be just price to performance
 

soresu

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Dec 19, 2014
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They suffer because they try to play catch up. Be original. Blow minds. Create real desire.
Yes and no.

They suffer more because most/all of their effort is open.

nVidia 'originality' exists solely to create their own Apple style walled garden of features and services inside the PC gaming market, to the end point of making it the de facto nVidia gaming market.

ie AMD's efforts are more about mitigating a possible nVidia stranglehold monopoly on the entire PC gaming market, which probably would have happened already if not for nVidia having become so detestable to the 2 hi end game console manufacturers that they stopped using them as a gfx IP supplier in the PS4/XB1 generation.

Until pretty recently it has been entirely on AMD to keep that from happening in the PC market by offering an open source option - with Intel around now it is significantly harder for nVidia to keep trying this as Intel have deeper pockets (for now at least) to keep them from tying it all up for themselves.
 

inquiss

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Oct 13, 2010
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The point of the comment you replied to is that AMD should be first with a feature that Nvidia doesn't have.
They do, you just dont remember them because they don't market them as well and because GPU buyers ignore AMD features and hype up Nvidia's. As soon as AMD reaches feature parity or exceeds Nvidia in something, the hype machine just pivots to a different perceived strength of Nvidia and then only the new thing matters. Rinse repeat.
 

Mahboi

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Apr 4, 2024
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Exactly. AFMF/AFMF2? Nvidia has nothing like it.
FSR2 being available as open source and thus completely customisable? Go take in the DLSS binary and be quiet about it.
FSR 3 is objectively better than DLSS 3 pretty much across the board. Early frame pacing problems notwithstanding.

There is a general issue with AMD putting out software that is customisable but imperfect, while Nvidia idiot proofs everything and loves to control everything themselves.
I do agree with the NVers that having an AI corrected upscaler is very necessary, but I do not think that it is a sufficient enough argument to claim that "NV wins everything".

Frankly, it's down to a question of general communication competence. If you look at something like FSR, you'd assume you plug n play the binary, not at all. Everyone who touched it circa FSR 2.1 said that it just doesn't work well and you're expected to tune it. This is why you end up with something like FSR 1 being somehow able to run No Man's Sky on Switch pretty flawlessly at 720p, while FSR 2 implementations that aren't done with an FSR expert's touch just kinda look bad.

I think NV's approach is better than AMD's here, most studios won't have any finetuning past the bare minimum nor will they commit someone to become an upscaling expert to tune it to perfection.