- Dec 13, 2000
- 4,362
- 11
- 81
Game Homepage - Game Page on Steam
Cliffs:
Its seems popular these days to claim some link with the BF1942 mod Desert Combat, which this game does also, without naming any (particular developer) names.
One of the basic tenets of DC's design was "skill based gameplay". For instance, weapons didn't lock-on, you had to aim. Probably the most iconic example was the choppers. You didn't just jump in and fly like a veteran. You most likely flipped it over or ran straight into a building the first 10 times you tried! But after you got the hang of it, it was amazing.
I have read that the chopper controls in this game mimic the flight characteristics of the DC little bird. I'm intrigued, how about you?
If you watch some of the videos on Youtube, seems like at first glance the game is being dismissed by many as looking too much like Rage/Borderlands/Brink. Ie, "I've played that game before".
Would that keep any of you from pursuing it further?
Ravaged!
The post apocolyptic, vehicular first person shooter you've been craving for!
Ravaged is a first person shooter online multiplayer game set upon a post-apocalyptic earth devastated by natural disasters caused by the sun's solar flares. It chronicles the struggle between the “Resistance” and the “Scavengers” as they fight one another in order to gain an upper hand in an ongoing war for survival, territory and resources.
...
Ravaged is an action game. Furthermore it is a multiplayer only First Person Shooter with Vehicles, Team Objectives, and skill based gameplay.
The team behind Ravaged worked on titles such as the Desert Combat, Battlefield 2, Frontlines and more.
We are developers with AAA game experience that wanted to create a team based game that requires skill and over the top fun.
Ravaged is currently in developing and will be in Beta early 2012, releasing on PC in spring 2012 via Steam and other PC distribution methods.
Cliffs:
- Up to 64 players
- Large outdoor maps
- Ground vehicles & choppers
- Unreal 3 Engine
- $25 pre-order
- Spring 2012 Beta
- October 2012 release
Its seems popular these days to claim some link with the BF1942 mod Desert Combat, which this game does also, without naming any (particular developer) names.
One of the basic tenets of DC's design was "skill based gameplay". For instance, weapons didn't lock-on, you had to aim. Probably the most iconic example was the choppers. You didn't just jump in and fly like a veteran. You most likely flipped it over or ran straight into a building the first 10 times you tried! But after you got the hang of it, it was amazing.
I have read that the chopper controls in this game mimic the flight characteristics of the DC little bird. I'm intrigued, how about you?
If you watch some of the videos on Youtube, seems like at first glance the game is being dismissed by many as looking too much like Rage/Borderlands/Brink. Ie, "I've played that game before".
Would that keep any of you from pursuing it further?
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