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Ragnarok Endurance Arena 1.2

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Originally posted by: Sheepathon
at what level do you guys start putting pts into str?

It's all going to depend on if heal is ever worth it...it needs to heal you for more than 100 to be worth putting any points into it at all, and so far i've never seen it do that much. That's what I'm testing now.
 
Originally posted by: PrinceofWands
Originally posted by: Sheepathon
at what level do you guys start putting pts into str?

It's all going to depend on if heal is ever worth it...it needs to heal you for more than 100 to be worth putting any points into it at all, and so far i've never seen it do that much. That's what I'm testing now.


With 5 in Heal and Intel at 21 or so, it was doing about 52 or so for me. I died at level 30 🙁
 
That's a pretty cool game. I was doing really well until provoke caused them to actually hit me... every time.
 
Well, I'm on my third attempt now at level 63 with hit points at 1,381 and mana at 114. He killed me my first attempt at 15, but not on my second, I just gave up at 51. It's getting long now at level 63 because he casts health at over 400 HP and regens his mana at 4 per turn. My damage given is not that great, about 90, and by the time I get him down in HP, he has enough mana to casts heal again. This last level I was hoping he would cast his damage spell at me to drain his mana. Thankfully he obliged and then I killed him when he didn't have enough mana to cast heal again.

As for strat, build up agility a lot, increase vitality every turn, build up strength and dexterity where possible, focusing on strength more than dexterity. Add a bit to intelligence here and there because you need it later when you need more mana after getting hit by his 400 HP spells. As for skills, build up regen first but add a defend in there, you'll need it later as it's the cheapest cost to mana on building back your HP when he's got you down. After regen is built to 10, build sword mastery (more damage) next to 10, and then defend. I haven't bothered with heal or the other skills; I've got regen, sword mastery, and defend to 10 now.
 
I give up for good. I'm stuck at level 63. I can't kill him and he can't kill me. I've got all of my HP and all of my mana. He's got enough HP to last enough turns to regen his mana and cast more health. It's a never-ending circle so fsck it, level 63 is the end of the game. 😉
 
Originally posted by: jjones
I give up for good. I'm stuck at level 63. I can't kill him and he can't kill me. I've got all of my HP and all of my mana. He's got enough HP to last enough turns to regen his mana and cast more health. It's a never-ending circle so fsck it, level 63 is the end of the game. 😉

Nice job...though what that says to me is that you need a better dps to make it thru that level...are you ever in serious threat of death at that level? Does he ever have you down to a couple hundred hit points? If not maybe you can develop with lower hp's and more strength...or less defense and more sword skill or bashing.

Don't know that of course, just postulating.
 
Ok, lv 8 heal with 30 in intelligence at level 32 in order to heal for more than 100...that just isn't worth it considering how much dps you give up at that level. That means heal is pretty much useless.
 
Originally posted by: PrinceofWands
Ok, lv 8 heal with 30 in intelligence at level 32 in order to heal for more than 100...that just isn't worth it considering how much dps you give up at that level. That means heal is pretty much useless.
Yeah, I learned that in one of my previous rounds. That's why I didn't even bother with heal this last go.

The problem I had was I was just not dealing enough damage to get him down fast enough so he couldn't cast heal again - he regens mana too fast. A couple of things. I didn't build dexterity (accurancy) too much but by level 35 or so, you're hitting every time anyway. I built strength (damage) quite a bit, just a little less than agility. You need agility because if you don't keep building it, he will eventually hit you every single time and never miss. Those misses come in handy once in a while.

One thing to build is luck because that will deal out critical hits every now and again which adds about 50 HP to the damage you deal out in the higher levels. I don't see how I could have built my character differently to deal out more damage, maybe more dexterity but I don't think so. Possibly a little less agility and more strength but to be honest, he just keeps getting more resistent so you deal out less damage as you get in the higher levels; combine that with his ability to regen mana so quickly, and you just can't wear him down fast enough.

He did have me down with a series of damage spells (strong ones each at about 400 HP damage) to under 50 points but it wasn't serious. I let him do it to deplete his mana. When I got down that low I just used defend to build my HP back. When defend is built to 10, if he doesn't miss altogether, he still only deals 1 HP damage and you get to regen about 90 HP.
 
Well made it to 70 😎

He hits for around 175, you regen for 75. His spell hits for close to 400. He heals himself for about 500.

I never received 4 hits, and my agility was at 53. Even if it doesn't give you 4 hits, I think a higher agility, say around 61 should be the goal. I was dealing plenty of damage, but his beatings wore me down.

I tried raising my int to get my mp regen up to 3/rnd, but it never happened and it was at 31. I don't see any reason to go beyond 21 though, since the extra 10 doesn't seem all that vital.

I had 10 Regen, 10 Sword, 10 Defense, and 5 Bash. Bash at lv 5 was dealing 187 for 7 mana...more than I could do any other way (except 3 crits on a strike). However, the magic points are more valuable for defense as a recovery aid...so I'd only use bash at that level as a 'finishing blow'.

There's no reason to ever raise dex above 11, and you might not even need it that high. Also, once you get luck above about 31 it doesn't always raise your crit number on each raise...it goes to about 2:1. I had a 41 luck and my crit was only 36. That diminishing returns makes it a bad investment given the cost. Again, I think Agility would be better after you get you crit number to 33 (1 out of 3 hits approx).

Str was at 51 and I was doing ok damage...more would have been nice, but agility is worth more i think.
 
Originally posted by: PrinceofWands
Well made it to 70 😎

He hits for around 175, you regen for 75. His spell hits for close to 400. He heals himself for about 500.

I never received 4 hits, and my agility was at 53. Even if it doesn't give you 4 hits, I think a higher agility, say around 61 should be the goal. I was dealing plenty of damage, but his beatings wore me down.

I tried raising my int to get my mp regen up to 3/rnd, but it never happened and it was at 31. I don't see any reason to go beyond 21 though, since the extra 10 doesn't seem all that vital.

I had 10 Regen, 10 Sword, 10 Defense, and 5 Bash. Bash at lv 5 was dealing 187 for 7 mana...more than I could do any other way (except 3 crits on a strike). However, the magic points are more valuable for defense as a recovery aid...so I'd only use bash at that level as a 'finishing blow'.

There's no reason to ever raise dex above 11, and you might not even need it that high. Also, once you get luck above about 31 it doesn't always raise your crit number on each raise...it goes to about 2:1. I had a 41 luck and my crit was only 36. That diminishing returns makes it a bad investment given the cost. Again, I think Agility would be better after you get you crit number to 33 (1 out of 3 hits approx).

Str was at 51 and I was doing ok damage...more would have been nice, but agility is worth more i think.

rofl holy cow..ahahha
 
Originally posted by: HomeBrewerDude
at rounds above 45 i think heal is essential... at least it is for my char. str/agi type

Heal takes 20 and only gives you a small amount (I barely got it above 100 when I was testing it). You regen for 75 at the higher levels. It's more magic effective to use defense (at a cost of 10 per round) to take no damage for 2 rounds and heal 150, and earn back 4 magic points in the meantime. Unless lv 10 heal heals you for more than about 170, heal is useless.
 
Originally posted by: PrinceofWands
Originally posted by: HomeBrewerDude
at rounds above 45 i think heal is essential... at least it is for my char. str/agi type

Heal takes 20 and only gives you a small amount (I barely got it above 100 when I was testing it). You regen for 75 at the higher levels. It's more magic effective to use defense (at a cost of 10 per round) to take no damage for 2 rounds and heal 150, and earn back 4 magic points in the meantime. Unless lv 10 heal heals you for more than about 170, heal is useless.

i have maxed regen maxed heal maxed sword, heal keeps me alive through the heavy spell users.
 
Originally posted by: HomeBrewerDude
Originally posted by: PrinceofWands
Originally posted by: HomeBrewerDude
at rounds above 45 i think heal is essential... at least it is for my char. str/agi type

Heal takes 20 and only gives you a small amount (I barely got it above 100 when I was testing it). You regen for 75 at the higher levels. It's more magic effective to use defense (at a cost of 10 per round) to take no damage for 2 rounds and heal 150, and earn back 4 magic points in the meantime. Unless lv 10 heal heals you for more than about 170, heal is useless.

i have maxed regen maxed heal maxed sword, heal keeps me alive through the heavy spell users.

What's your Int and how much does heal heal you for? I haven't had the patience to raise it all the way and test it at that level yet. 😎
 
Originally posted by: HomeBrewerDude
s 53
a 60
d 10
dex 11
v 41
in 32
lu 25

level 61. just got 4 hits/round

You da man...that agility is definately the answer...need to redo my sheet to account for getting it as quickly as possible. I think just about everything else is secondary.

Can I ask what skills you used?
 
Originally posted by: PrinceofWands
Originally posted by: HomeBrewerDude
s 53
a 60
d 10
dex 11
v 41
in 32
lu 25

level 61. just got 4 hits/round

You da man...that agility is definately the answer...need to redo my sheet to account for getting it as quickly as possible. I think just about everything else is secondary.

starting with bash next

Can I ask what skills you used?

maxed out regen first. then bought up heal and sword more or less together, heal two levels in front of sword.
 
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