RAGE textures look like crap with max settings?

JMorton6

Senior member
Jan 25, 2009
406
1
71
I don't get it guys - I put a custom rageconfig.cfg file into the directory and filled it with maxed out settings from the page below, but the textures still look like crap on dual Radeon 5870's. What am I doing wrong?

Config site:
http://donotargue.com/cfg-makers/rage/

shot99998.jpg
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
Its Rage, its broken, it was broken on launch and its still broken for quite a lot of people. I would say that ID would fix it but evidence is that is not going to happen. Wont be buying one of their games again.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Soo.. no fix?

P.S. Damn, nice rigs guys.

Don't think they fixed this unfortunately.
Didn't fired the game in the past months so can't comment on it much. Was planning to give the game another go from the start and finish it once and for all.

I'll chime in if it happens in the enar future :p
 

Rifter

Lifer
Oct 9, 1999
11,522
751
126
Soo.. no fix?

P.S. Damn, nice rigs guys.

nope no fix.

I dont own the game but played it at a buddies place(who has SLI GTX 470's) and was blown away by the lack of good textures, i honestly thought my buddy was messing with me when i played it and it was a joke. But then i looked up screen shots when i got home and found out it was no joke.

It was so bad i was shocked, hell the pipes on the walls in some places looked like they were worse than half life 2, they wernt even 3D just bad textures. The phones on desks look like they are from games in 1995.

I seriously hope ID fixes this but its been so long i dont see it happeneing now.

P.S. I know i have a nice rig but im itching for a upgrade. I'm going to upgrade the GPU's to a single card as soon as i can double my performance in a single card, my CPU is fine for now, then its time for a whole new rig in 2-3 years hopefully haswell doesnt dissapoint.
 

JMorton6

Senior member
Jan 25, 2009
406
1
71
I'm at a loss how this is possible... such a major release (and an AWESOME game btw), and so ruined by a little glitch? I just don't understand.
 

hardhat

Senior member
Dec 4, 2011
434
117
116
Rage hasn't worked 100% for me since launch, and I've tried ALL the work arounds. ID said they were working on a second patch over two months ago, but it still isn't here. I decided it's not worth the 21Gb hdd space about two weeks ago.
 

JMorton6

Senior member
Jan 25, 2009
406
1
71
Rage hasn't worked 100% for me since launch, and I've tried ALL the work arounds. ID said they were working on a second patch over two months ago, but it still isn't here. I decided it's not worth the 21Gb hdd space about two weeks ago.

IMO it's the best FPS since like Quake 2, so it's definitely worth it. I haven't had this much fun playing an FPS in a looonnggg time.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
IMO it's the best FPS since like Quake 2, so it's definitely worth it. I haven't had this much fun playing an FPS in a looonnggg time.

Thats odd, I swear most people said they didnt like the gameplay either in it.

Anyways... buggy as hell game, and Im not really that into first person shooters anymore,
so no way theyre getting my money.

and yes those textures look like crap.
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
I actually enjoyed the game play, but the graphics were terrible because of this problem. One of the few games of recent years I finished, but the whole time I was putting up with what I can only call serious corrupted graphics.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I started playing Rage almost a week ago. I'm finding it very hard to get into it. It seems after 45 mins or so, I need to take a break. I dunno what it is, I just don't find the game compelling or drawing me in. From a distance, the game looks beautiful, but as soon as you get close to anything it is like we went back a decade in textures. I was hoping id would release the hi res version of their textures (they said it was around 80-90GB iirc), but alas, nothing from them.
 

queequeg99

Senior member
Oct 17, 2001
571
5
81
IMO it's the best FPS since like Quake 2, so it's definitely worth it. I haven't had this much fun playing an FPS in a looonnggg time.

I too really liked it. I was a bit surprised at how much I liked it given the high degree of animosity towards the game on these boards. So held out for the Steam sale to buy. I didn't notice the graphics issues as much as some, perhaps because I found the game play to be reasonably absorbing. My biggest complaint is that the game seemed rather short. I'm not an avid game by any means and am typically astonished by how quickly some players on these boards get through games (on hardcore difficult no less). But this one went by pretty quickly.

Best FPS since Quake 2? What about Far Cry or F.E.A.R.? Or to dig really far back, Shogo: Mobile Armor Division (my personal favorite)? All three remain really awesome in my view even with very outdated graphics simply because the game play was so great. But yeah, there's been a lot of crap that's come out in the past 10+ years.
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Im usually not one to analyse screenshots for every detail, usually its bullcrap like OMFG look at the jaggies on that partially obscured coke can on the floor 10 miles away.

But those textures do look like crap... especially for a 2011 new engine from ID. Pretty lousy.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
0
Soo.. no fix?

P.S. Damn, nice rigs guys.

There is no fix. Console game is console game, the textures are terrible. The engine is a complete oddity where things look great at a distance but the textures look god awful up close.

I'm done with id software, will never buy a game from them again unless it gets perfect reviews
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
I don't get it guys - I put a custom rageconfig.cfg file into the directory and filled it with maxed out settings from the page below, but the textures still look like crap on dual Radeon 5870's. What am I doing wrong?

At a guess the problem is your video cards aren't really designed for megatextures and only have enough vram for more traditional textures which are simply repeated throughout the game. The huge textures in Rage take up a lot of vram and you can't just add up vram from two or more video cards. To get higher resolution textures you'd need at least 1.5gb vram on a single card and for really significant results as much as 3gb. The newest radeon 7970 with hardware acceleration for megatextures has a 384 bit bus and 3gb vram and can even use system ram as virtual memory for storing some of the megatextures if necessary. That way it pages the hard drive less and loads the textures faster reducing texture pop-in. Here's some examples of higher textures:

http://www.anandtech.com/Gallery/Album/1461#4

The upcoming Doom 4 will be the first real test of what the id tech 5 is capable of including more graphics effects like DoF, HDR, cloth simulation, and motion blur and will be compatible with AMD's new hardware acceleration. By the time Quake is released it should be possible using the newest graphics cards to see the game in all its glory on something like a 4k OLED monitor where you won't even need AA.
 
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rudder

Lifer
Nov 9, 2000
19,441
86
91
I decided to finish Rage despite the crapped out textures... -2 out of 10 for endings.

I tried everything on google to fix the texture issue. It would work for a while.. until I saved the game or paused it... then the same texture popping issues would reappear.

I have an ATI card so I guess people with Nvidia cards had an easier time.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
Im glad I didnt buy Rage...
and I ll wait for reviews before considering Doom4 when/if that gets released.

I was kinda disappointed by Doom3 as well... idsoft needs to do better.
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
Im glad I didnt buy Rage...
and I ll wait for reviews before considering Doom4 when/if that gets released.

I was kinda disappointed by Doom3 as well... idsoft needs to do better.

Id has always been a small group out in left field doing their own thing. Some people have described Rage as a tech demo for the id tech 5, but you could say the same thing for all their games. They specialize in fast engines for multiplayer games that some people crank up to 180fps just to get that extra edge over the competition. For single player games they just add more monsters mobbing you all at once. You could replace the artwork on 90% of their games and no one would ever know they were different franchises.

They've just never been the creative artistic types like Valve who come out with one radically different game after another and somehow make it work. With Doom 3 they tried to make it more horror oriented, but it just came off as too dark and claustrophobic. With Rage they learned that mistake and made it more bright and open, but screwed up leaning too much consoles. Hopefully with Doom 4 they'll get it right again and by the time they do the Quake remake they'll knock our socks off again.
 

JMorton6

Senior member
Jan 25, 2009
406
1
71
At a guess the problem is your video cards aren't really designed for megatextures and only have enough vram for more traditional textures which are simply repeated throughout the game. The huge textures in Rage take up a lot of vram and you can't just add up vram from two or more video cards. To get higher resolution textures you'd need at least 1.5gb vram on a single card and for really significant results as much as 3gb. The newest radeon 7970 with hardware acceleration for megatextures has a 384 bit bus and 3gb vram and can even use system ram as virtual memory for storing some of the megatextures if necessary. That way it pages the hard drive less and loads the textures faster reducing texture pop-in. Here's some examples of higher textures:

http://www.anandtech.com/Gallery/Album/1461#4

The upcoming Doom 4 will be the first real test of what the id tech 5 is capable of including more graphics effects like DoF, HDR, cloth simulation, and motion blur and will be compatible with AMD's new hardware acceleration. By the time Quake is released it should be possible using the newest graphics cards to see the game in all its glory on something like a 4k OLED monitor where you won't even need AA.

So with dual 5870's, is there anything I can do to improve the textures?
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
So with dual 5870's, is there anything I can do to improve the textures?

Yeah, other then downloading the latest 12.1a driver update and waiting for id to release their new comprehensive patch which includes some interpolation method for the worst low resolution textures I'm not sure there is much more you can do. The game engine is serious future tech and it just doesn't care how powerful your graphics cards are if you don't have the vram.

You'll see more games like it coming out in the near future because the whole PC architecture is undergoing a complete makeover where fast multicore processors and powerful graphics cards are just not enough anymore. Its all coming down to raw bandwidth utilization and that means more and faster memory and a completely redefined relationship between the CPU/APU and the discrete GPU.

All that might sound abstract, but to put it into concrete terms it means video games with the same quality of graphics as the movie Avatar will become commonplace not only on a high powered PC rig, but on portable devices. Rage can play on something as wimpy as an iPhone and yet the original program has such high resolution textures you need an industrial computer to run them. The kind of thing that will look jaw dropping gorgeous on a 4k OLED monitor. It might sound like some far off pipe dream, but you should start to see serious results within the next five years.