Radeon 9700pro capabilities

Oct 20, 2004
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THG just posted some updated info about Windows Vista requirements and I'm good for the full "Premium tier" requirements if my R9700pro supports these standards? So does it? or could it support these with driver updates?

Or will I have to upgrade? (I don't game anymore, so don't tell me - "R9700pro?!? You need to upgrade, get a ________!")

I also am not interested in your opinions about how much Vista sucks, cause first of all, it's not out yet...and secondly, I like the "bloat", it's pretty, and that's cool!
 

unfalliblekrutch

Golden Member
May 2, 2005
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it is a dx9 part, and I'm pretty sure it's ps2.0, but I can't tell you that for sure.

I'm sure it'll let you run at almost full settings though, if you're that slightly off.
i can also tell you for sure that if it doesnt have those features, drivers wont add them.
 

unclebud

Diamond Member
Jun 13, 2000
5,518
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pasting from ati's specifications link on their website
* Full support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
* 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control (loops, branches & subroutines)
* 2.0 Pixel Shaders support up to 16 textures per rendering pass with gamma correction
* New F-buffer technology supports fragment shader programs of unlimited length
* High dimension floating point textures
* 128-bit, 64-bit & 32-bit per pixel floating point color formats
* Multiple render targets
* Shadow volume rendering acceleration
* Complete feature set also supported in OpenGL ® via extensions
gl hth
 

dguy6789

Diamond Member
Dec 9, 2002
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It fully supports DX9. It should have no problem running Vista at max settings. (Never thought I would be telling someone that they should have no problem running it at maximum settings and be speaking about an operating system)