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Quick AA question

indianduddawg47

Senior member
I have a geforce 6600 gt/athlon 64 3700+/1 GB ram. I set half life 2 to run at 1600 x 1200x32, high details, 16x AF, and 6x AA. It didn't look like 6x AA was enabled. Is there a way to make sure it's enabled?
 
Originally posted by: indianduddawg47
I have a geforce 6600 gt/athlon 64 3700+/1 GB ram. I set half life 2 to run at 1600 x 1200x32, high details, 16x AF, and 6x AA. It didn't look like 6x AA was enabled. Is there a way to make sure it's enabled?

6xAA is only for ATI cards, it has no effect when using an Nvidia card. Just use 4xAA or you can set 8xAA in the drivers but it will go really slow.

Edit: By the way, how are you planning to play at 1600x1200 with AA on a 6600 GT?
 
Originally posted by: indianduddawg47
I have a geforce 6600 gt/athlon 64 3700+/1 GB ram. I set half life 2 to run at 1600 x 1200x32, high details, 16x AF, and 6x AA. It didn't look like 6x AA was enabled. Is there a way to make sure it's enabled?



First off, I dont think 6x works on Nvidia cards.

Secondly, you bought a top of the line CPU, and mid-range gfx and expected to play at 1600x with aa?

You can use high details but when it comes to aa/af, the 6600gt is going to bog down.

It only has 8 pipelines and a 128- memory bus.

You should of waited for the new r20 or GTX, that would of allowed you 4aa/8af smoothly in hl2 at 1600x.

ATM, SLi can also do that but for a price..
 
The GF6 doesn't support 6xAA, just up to 4x (per HL2's settings; obviously, it also has an 8xS mode in its drivers). And 4xAA at 1600x1200 is asking way too much of a 128MB card in HL2. Try 4xAA at 10x7 or 12x10, or try 2xAA or simply no AA at 16x12. You can check Anandtech's HL2 benchmarks to see how a 6600GT fares at each resolution and AA level.
 
ATi cards can do 6xAA.
nVidia cards cannot.

This is set at the hardware level; the game is irrelevant.
 
AFAIK, nV cards cannot physically, meaningfully support more than 4x multisampling, as they don't have a large enough sample grid. They do, however, offer modes with higher quality than 4xMSAA, their hybrid MSAA+SSAA modes--of which I believe only 8xS (4xMSAA + 2xSSAA) is exposed in their drivers, with more modes available via 3rd party driver tools.
 
Yes, 16xAF is supported by both IHVs, and is *nowhere* near as hard on the video card as AA (mainly b/c they both cut so many corners--er, optimize the heck out of it).
 
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