- Apr 12, 2004
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Back in 2001 my brother got us a couple Geforce 2 Pros as well as two pairs of 3D stereo glasses. The glasses were the kind that required batteries, and you had to turn them on vie a small button on the side. They also came with a small base that you place on top of your monitor (it sends a signal to the glasses or something)
nVidia's drivers had solid support for 3D stereo, and we were able to run most games at the time in 3D with no trouble (GTA 3, Fifa, Need for Speed Porsche Unleashed, Quake 3, UT, and many others)
Now 3D stereo is back, and I'm hearing all sorts of stories about incompatibilities with titles, displays, etc. What's the reason behind that? Did anything change in the last 10 years that made it harder to run 3D stereo? AMD's website has a list of supported displays (back in the day it ran on almost any CRT), is it because it's more difficult to run on LCDs?
nVidia's drivers had solid support for 3D stereo, and we were able to run most games at the time in 3D with no trouble (GTA 3, Fifa, Need for Speed Porsche Unleashed, Quake 3, UT, and many others)
Now 3D stereo is back, and I'm hearing all sorts of stories about incompatibilities with titles, displays, etc. What's the reason behind that? Did anything change in the last 10 years that made it harder to run 3D stereo? AMD's website has a list of supported displays (back in the day it ran on almost any CRT), is it because it's more difficult to run on LCDs?
