Kratos47
Member
So can anyone provide some good info on this subject? I have heard this term plenty of times and i do know a little bit but nothing in concrete terms.
How does components like GPU or CPU become bottlenecks? Under which scenarios? How can one resolve these issues to get more fps if and when we encounter this.
Does screen resolution also play a significant factor in this?
I would appreciate if someone can link me a good source material which provides some layman insight about this.🙂
How does components like GPU or CPU become bottlenecks? Under which scenarios? How can one resolve these issues to get more fps if and when we encounter this.
Does screen resolution also play a significant factor in this?
I would appreciate if someone can link me a good source material which provides some layman insight about this.🙂