Hi there,
i have a quick question. I have 32GB of Corsair LPX 3000MHz DDR4 Ram. 4 modules, 8GB each. Running with XMP on without issues at the advertised 3000 MHz.
I recently found out, to my surprise i could use up all that RAM while doing arch viz rendering - its surprising, cause i am actually using GPU based renderer, which is primarily VRAM dependent. However there is a moment, as you load up your data into VRAM and compile the scene, where system RAM comes into play and as i found out, quite heavily. I could not for example compile the scene from 3GB source file, cause the process would hit 25GB of RAM, at which point i got a low on memory warning and the app either crashed or the process simply would not continue. Funny thing, cause of this, i cant actually use up entire 8GB of my GPU´s VRAM (or around available 7GB to be more precise), cause i would never compile scene that big. The only exception would be, if the majority of those 7GB were textures and not the geometry needed to compile.
Anyway, as a result, i am looking at getting more RAM, pretty much the same kit as i already have. Thankfully I still have another 4 empty RAM slots on my board. My question is, from your experience, do you think i would still be able to run with XMP profile on, if its not a single matched 64GB kit, but rather 2 32GB ones? Although of the exactly same RAM? Or is this highly unlikely? I remember this used to be issue few years back, in the days of first i7s, but AFAIK, so was running XMP out of the box overall, which i dont think is a case anymore....
Thanks in advance for your advices...
i have a quick question. I have 32GB of Corsair LPX 3000MHz DDR4 Ram. 4 modules, 8GB each. Running with XMP on without issues at the advertised 3000 MHz.
I recently found out, to my surprise i could use up all that RAM while doing arch viz rendering - its surprising, cause i am actually using GPU based renderer, which is primarily VRAM dependent. However there is a moment, as you load up your data into VRAM and compile the scene, where system RAM comes into play and as i found out, quite heavily. I could not for example compile the scene from 3GB source file, cause the process would hit 25GB of RAM, at which point i got a low on memory warning and the app either crashed or the process simply would not continue. Funny thing, cause of this, i cant actually use up entire 8GB of my GPU´s VRAM (or around available 7GB to be more precise), cause i would never compile scene that big. The only exception would be, if the majority of those 7GB were textures and not the geometry needed to compile.
Anyway, as a result, i am looking at getting more RAM, pretty much the same kit as i already have. Thankfully I still have another 4 empty RAM slots on my board. My question is, from your experience, do you think i would still be able to run with XMP profile on, if its not a single matched 64GB kit, but rather 2 32GB ones? Although of the exactly same RAM? Or is this highly unlikely? I remember this used to be issue few years back, in the days of first i7s, but AFAIK, so was running XMP out of the box overall, which i dont think is a case anymore....
Thanks in advance for your advices...