Requires directx 12. Plays on feature level 11?
I still remember Alan Wake.Interesting. Wonder if this will be another Alan Wake scenario.
Can't wait to see them benchmarks!
I still remember Alan Wake.
Announced on pc for 2006 and DX10 and launched years later with only DX9.
Back then it was acquired by microsoft to promote XBox. Now this is being used by same company to promote Win10 and DX12.
I doubt this is anything to get excited over.
Microsoft made the Windows port of Halo 2 a Vista only game to try to push Vista adoption. The game was perfectly capable of running under XP (and did with a hack) and didn't even use any DX10/Vista specific features.
What I find strange and perhaps biases to Intel vs AMD on the CPU end is the minimum cpu spec for AMD is FX6300 while the middle range is 4690 or "AMD equivalent" and the ultra is 4790 or " AMD equivalent". Why would you give a specific AMD cpu minimum but then revert to "AMD equivalent"?
If the maker of the game doesn't know, how are we to determine it?
ZEN needs to get here FAST!!
DX12 only. I know a lot will disagree, but I really hate the way MS is trying to force DX12/Win 10 down our throats. It is enough to make me want to give up playing new games and revert to Win 7 just out of stubbornness. Not to mention that Win 10 is still buggy as hell on my system.
DX12 only. I know a lot will disagree, but I really hate the way MS is trying to force DX12/Win 10 down our throats. It is enough to make me want to give up playing new games and revert to Win 7 just out of stubbornness. Not to mention that Win 10 is still buggy as hell on my system.
Wouldnt surprise me after launch people determine it doesnt use DX12. At least not in a way it would lock out Windows 7 users.
This is an Xbox One game. DX12 only.
DX11 would have to be added completely separate. Since its most likely a "crappy port". Then DX12 is also the PC requirement.
We will see more of this in the future as some companies move to DX12 on Xbox One. One games DX11 only, the other DX12 only.
update
http://remedygames.com/quantum-break-pre-orders-and-previews-launch-windows-10-version-announced/
GTX980Ti/FuryX for Ultra
GTX979 and R9 390 for Recommended
Like Halo 2 was an xBox Vista(DX10) only game? 😉
Exactly. I'm looking at you Rise of the Tomb RaiderThis is an Xbox One game. DX12 only.
DX11 would have to be added completely separate. Since its most likely a "crappy port".
To be fair, unless I'm mistaken, rotr doesn't use any game works.Exactly. I'm looking at you Rise of the Tomb Raider
XBONE - DX12 with A/C and some advanced rendering techniques - like Broad Temporal Ambient Obscurance (BTAO) which is based on Scalable Ambient Obscurance (SAO), Sample Distribution Shadow Maps (SDSM) etc...
... and on other hand we have a PC port with DX11 and CrapWorks with [poor] performance 😵
Exactly. I'm looking at you Rise of the Tomb Raider
XBONE - DX12 with A/C and some advanced rendering techniques - like Broad Temporal Ambient Obscurance (BTAO) which is based on Scalable Ambient Obscurance (SAO), Sample Distribution Shadow Maps (SDSM) etc...
... and on other hand we have a PC port with DX11 and CrapWorks with [poor] performance 😵