The amount of defending Ubisoft gets from certain members on our forum is unbelievable, almost as if they work directly or are indirectly related to this firm, or have financial interests in it.
Far Cry 3 all over again -- downgraded graphics for the final game.
Far Cry 4 on PS4 – Bullshots VS. Actual in-game graphics comparison
http://www.psmania.net/2014/11/far-cry-4-on-ps4-bullshots-vs-actual-in-game-graphics-comparison/
While at it, once again Console Parity for FC4, Ubi is not taking advantage of 40-50% extra GPU power in the PS4. What can you expect? Yet another XB1 game + NV supplied GW code made specifically for NV GPUs! This is not at all like Crysis 1 and Crysis 3 that were made to push the PC and all platforms to the max.
Far Cry 4 PS4 Versus Xbox One Video Comparison In 1080p: Both Versions Are Almost Identical
Read more at
http://gamingbolt.com/far-cry-4-ps4...ions-are-almost-identical#0lTsDX2EluMOpfb8.99
Again, my comments are not attacking FC4's gameplay. However, Ubisoft proves time and time again that they are a horrible PC developer and do not know how to or won't spent $ to optimize for specific hardware unless someone gives them the code optimizations/features for free (NV). For some of you who have played FC3, you can attest that the game just managed to surpass Crysis 1 in graphics so many years later, but in some areas such as dynamic foliage or physics model, it still failed to beat Crysis 1.
It's obvious that neither Unity nor FC4 represent a true Next Gen technical experience. In Unity, all of the AA modes induce some level of blur and the game fails at producing a realistic shadow/lighting model, so crucial to this style of game or otherwise objects/characters appear floating on the ground.
More importantly, if it wasn't for the criticism put forth against Unity by people like us, Ubisoft would do nothing to improve Unity, and would do nothing to fix how it develops future games. It's really sad to see how others aren't seeing that our critical feedback in the end helps PC gaming.