- Oct 19, 2000
- 17,860
- 4
- 81
I've noticed that some of you guys have been posting about the texture compressions methods for Quake3, and some have been having the problem with the sky on GeForce cards. It is my understanding that the GeForce MX automatically supports both TC methods, so I have two questions:
1. Are the texture compressed files and everything else needed to set this up included on the cd, or do I need to download anything at all from the internet??
2. Once I have the correct things to implement TC, how do I do so??
Thanks, any help would be appreciated.
1. Are the texture compressed files and everything else needed to set this up included on the cd, or do I need to download anything at all from the internet??
2. Once I have the correct things to implement TC, how do I do so??
Thanks, any help would be appreciated.