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Quake 4 problems

EKKC

Diamond Member
and i have 2x 7800 GTX running at SLI, WTF?

it's playable, but i think its less than 30fps...
 
It's that Intel P4 Emergency Edition dying under the load 😉

Nah seriously, 16x AA :Q

That's insane d00d, it doesn't suprise me that your system can't handle that.

I don't think any system could.

Try 4x AA, or maybe 8x at the most.
 
i thought half life 2 did it okay? dont remember...

nm half life was 6xAA/16x AF
 
maybe pair of "black pearl" gtx can handle 16aa 😉

and source engine doesn't tax us as much as other games have
that's why
 
Newsflash :Q!

Black Pearl Edition 7800 GTX is out!

Soon to be replaced with OMGWTFBBQGTX edition 😀
 
Originally posted by: moonboy403
of course it stutters....you're using 16aa =.="
try 8aa....maybe you'll have better luck

Quake 4 studders on my system at 1280x1024 with 4xAA.

 
i have a 7800gt and play quake 4 at 1600x1200 at high settings, and everything else maxed, except aa. i would think that 2x7800gtx's would be able to play it with 8x for sure, and prob 16x
 
Originally posted by: EKKC
i thought half life 2 did it okay? dont remember...

nm half life was 6xAA/16x AF

Firstly, that 6xAA only applies to ATi, as NV cards cant do 6xAA. So you are either not doing AA at all, or its doing 4xAA.

Instead of 16xSLI AA, try 8x SLI AA. or better 8xS on the NV panel. You should really be using SSAA, which is way better than MSAA. Try to use 4xTR SSAA in games as well.

Your settings should be MAX ingame setiings, 16x12, 4xTR SS AA 16xAF (i prefer 8xAF for NV).
 
I have 2 GTX cards, and it runs fairly well at 1600x1200 high w/ 4x fsaa (normal, NOT TR) and 8x af. Multiplayer in large fights slows down a decent amount however, and as such I've recently disabled fsaa alltogether. I'm somewhat dissapointed to have had to do that since my system is pretty fast overall, but if it impacts my ability to aim well then it has to go. 😛

I'm seriously wishing I had an LCD TV and an Xbox 360 instead of having to spend thousands of dollars on a gaming PC that can't even match the visual quality with a solid framerate. Ah well.
 
Originally posted by: Cooler
one word DELL!!!


no time to build rigs myself. my last custom rig was an Athlon 2800+. w/ 9800. i still have it, quite a good gaming machine.

as for the comment regarding xbox 360, of course the frame rate wont drop when you're playing 1280x720 resolution... but i see where you're coming from
 
Originally posted by: remagavon
I have 2 GTX cards, and it runs fairly well at 1600x1200 high w/ 4x fsaa (normal, NOT TR) and 8x af. Multiplayer in large fights slows down a decent amount however, and as such I've recently disabled fsaa alltogether. I'm somewhat dissapointed to have had to do that since my system is pretty fast overall, but if it impacts my ability to aim well then it has to go. 😛

I'm seriously wishing I had an LCD TV and an Xbox 360 instead of having to spend thousands of dollars on a gaming PC that can't even match the visual quality with a solid framerate. Ah well.


Actually q4 on the xbox360 evidently stutters like a mofo, so you would still be pissed 😉

Try leaving at least 2xAA on. That helps take the jaggies down a little. Are you trying to use SS AA or MSAA? That can make a big difference too.

Nat
 
Originally posted by: EKKC
and i have 2x 7800 GTX running at SLI, WTF?

it's playable, but i think its less than 30fps...



Also, it looks like you have some serious horsepower plugged into your UPS. Try plugging your XPS straight into the wall. I had some ferocious and tough to track down issues when running that kind of horsepower out of a really nice UPS.

Nat
 
Originally posted by: blckgrffn
Originally posted by: remagavon
I have 2 GTX cards, and it runs fairly well at 1600x1200 high w/ 4x fsaa (normal, NOT TR) and 8x af. Multiplayer in large fights slows down a decent amount however, and as such I've recently disabled fsaa alltogether. I'm somewhat dissapointed to have had to do that since my system is pretty fast overall, but if it impacts my ability to aim well then it has to go. 😛

I'm seriously wishing I had an LCD TV and an Xbox 360 instead of having to spend thousands of dollars on a gaming PC that can't even match the visual quality with a solid framerate. Ah well.


Actually q4 on the xbox360 evidently stutters like a mofo, so you would still be pissed 😉

Try leaving at least 2xAA on. That helps take the jaggies down a little. Are you trying to use SS AA or MSAA? That can make a big difference too.

Nat

MSAA. My CPU is a dual core opteron at 2.7GHz, so that's definitely not the bottleneck. There isn't a *lot* of slowdown, even when using 4x fsaa, but it does happen sometimes and it is slightly annoying. I've heard about the shoddy Quake4 port as well; ridiculous given carmack said that it was ID's primary development platform for the upcoming term. I'm extremely impressed with what I've seen of CoD2 on the 360, as well as the console-only games of course (PGR3 etc). Sorry for getting off topic, just expressing my frustration with trying to maintain a cutting edge setup.
 
I hear you, don't worry. And I can't believe that id would have messed it up either. They are kings of optimisation, so I blame Raven 😉 Carmack was one of the first to b!tch about the weak multicore CPU's, however. I bet he just likes new architectures to challenge him. He is getting bored of PC's from what I can tell 🙂

I only can use 2x on Fear, but I am guessing at that resolution with high detail textures you are actually running out of frame buffer with high levels of AA. That would account for brief periods of annoying slowdowns while textures swapped, etc. Does turning down the detail a notch help?

And with the 360, you have what, nine games to choose from right now? And you would want your PC back in a year or two anyway 😛 It does suck that you can't rock out on games right now though. Your rig has so much more power than mine.... I am guessing frame buffer is the issue. Nvidia really stuck it to us when they kept 256 on this generation of cards IMHO. Trying v2 of tweaksrus drivers, they claim to minimize most swapping issues. Worth a shot, anyway. Are your GTX's oc'd at all as well? Memory bandwidth might be very beneficial.

You obviously know what you are doing, it just baffles me why you can't play Q4 maxed out like that with your awesome rig....

Nat
 
Originally posted by: blckgrffn
I hear you, don't worry. And I can't believe that id would have messed it up either. They are kings of optimisation, so I blame Raven 😉 Carmack was one of the first to b!tch about the weak multicore CPU's, however. I bet he just likes new architectures to challenge him. He is getting bored of PC's from what I can tell 🙂

I only can use 2x on Fear, but I am guessing at that resolution with high detail textures you are actually running out of frame buffer with high levels of AA. That would account for brief periods of annoying slowdowns while textures swapped, etc. Does turning down the detail a notch help?

And with the 360, you have what, nine games to choose from right now? And you would want your PC back in a year or two anyway 😛 It does suck that you can't rock out on games right now though. Your rig has so much more power than mine.... I am guessing frame buffer is the issue. Nvidia really stuck it to us when they kept 256 on this generation of cards IMHO. Trying v2 of tweaksrus drivers, they claim to minimize most swapping issues. Worth a shot, anyway. Are your GTX's oc'd at all as well? Memory bandwidth might be very beneficial.

You obviously know what you are doing, it just baffles me why you can't play Q4 maxed out like that with your awesome rig....

Nat

Oh I'm not bv any means saying that it runs slowly with FSAA on, just that in heavy firefights it does drop to probably 20-30fps from 60ish constant the rest of the time, which throws me off when I'm attempting to aim. My cards are stock overclocked at 486/1.35GHz (Asus GTX TOP). I agree about the framebuffer. I'm playing the demo currently, which only allows for 'high' to be chosen in the graphics options, so textures are compressed and should fit into the framebuffer, but I can see how a larger one would be of some benefit.

I was forcing my games to use AFR2 SLi rendering (runs NFS:Most Wanted well), and I'm not sure what the default profile is for Quake4, so it's possible that it wasn't using the optimal mode for that game. I should really record a demo and test different settings.

Most of the other games that I've played run really well on my PC, FEAR for instance I can play with everything maxed, but I turned off FSAA again for that becuase it dipped a lot depending on how much was going on in an area (I only have the demo for that as well). I would probably miss my PC like you said, but I really should have done without one for a while in years past (I played Counter Strike constantly for about 4 years, most of that time was spent with a clan and also a season in CAL). So it's not just about the technology. It's hard for me to get addicted to a console game, but I digress that is beyond the scope of this thread 😉
 
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