- Sep 13, 2001
- 53,660
- 6,536
- 126
I came accross this link in the newest gamepro.
For those of you who don't know, Ray Tracing is a technology that calculates exact beams of light. It can take hours or even days to render ray traced scenes. And this was a technology that sony promised the PS2 would be capable of before it was released lol.
Anyways, in that link, it shows Quake 3 running in real time with ray tracing. They discuss the hardware used to run it - 20 Athlon XP processors that total i think 64Ghz cpu power. So I don't think we will be seeing ray tracing any time soon in video games. Maybe some day games will look the way Shrek 2 looks.
The link has some videos and screen shots. It's pretty cool stuff. I wasn't a quake 3 fan so I don't know what to compare it to, but the lighting effects and reflections are amazing.
For those of you who don't know, Ray Tracing is a technology that calculates exact beams of light. It can take hours or even days to render ray traced scenes. And this was a technology that sony promised the PS2 would be capable of before it was released lol.
Anyways, in that link, it shows Quake 3 running in real time with ray tracing. They discuss the hardware used to run it - 20 Athlon XP processors that total i think 64Ghz cpu power. So I don't think we will be seeing ray tracing any time soon in video games. Maybe some day games will look the way Shrek 2 looks.
The link has some videos and screen shots. It's pretty cool stuff. I wasn't a quake 3 fan so I don't know what to compare it to, but the lighting effects and reflections are amazing.
