Originally posted by: lopri
The review was very interesting and I think Derek was wise in that he didn't say anything conclusive with regard to Crysis. I will try couple things out myself to see how things work. A couple of things from the review:
- If the game is CPU-bound at 'High' and 'Very High' setting, how can we explain the performance hit by enabling AA? (At any resolution) I don't think CPU has anything to do with AA?
- 'Platform dependent' doesn't make sense to me because I don't know what exactly it means. Does it mean that a same CPU or GPU magically perform better on NV motherboard? Or does it mean this specific game (Crysis) performs better on NV motherboard? There could be differences in PCIe bus performance, memory controller performance, or even the 'LinkBoost', but generalizing it as 'platform dependent' is not correct or right, IMO. (Although NV would like to use such term to market their 'platform') If anything it could be just that Skulltrail just sucks at 3D.