Q3 Engine source code released

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ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
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Originally posted by: xtknight
Originally posted by: ArchAngel777
You are an hour late on your observation... But actually, if you read further down, I realized my mistake when someone else corrected me. I always knew Carmack used OpenGL and simply made a mistake when I thought of Direct X.

My guess is after seeing the first sentence you didn't even bother to read the subsequent ones. I'm saying OpenGL hasn't changed. The engine can be updated a LOT easier than if it was Direct3D. Why not take the 2 seconds to update your post so you don't mislead people then?

Because editing out a mistake on my part to hide that fact that I did it, isn't my thing. I make mistakes and I do not go out of my way to hide them. People should be reading the thread, IMO. But asside from that, please don't turn this around on me. I already know the OpenGL does not change much, so there was nothing to comment on. Does a lack of response on my part, prove that I did not read past your first sentance? Of course not, so I am not sure how you were able to make that presumption.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
Originally posted by: ArchAngel777
Originally posted by: JackBurton
In other news, 3D Realms released the source for Duke Nukem' 3D!!! YEAH! :roll:

I heard that Duke Nukem Forever is going to be bundled with the ATI Radeon 1800XT. Look for it on the shelves in your local CompUSA, Best Buy, Staples, Office Depot in Q3 - 2008.

LOL. I think that's what you meant to say...:p